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Pinewood Derby Tips?

PizzaFace asks: "My son and I have to start building his first Pinewood Derby racer, and I'm looking for tips. I've found conflicting advice online about even the basic science (e.g. high vs. low centers of gravity) so I'm hoping to tap into some of Slashdot's expertise." Might someone have some pictures of cool designs that might useful as a starting point?"

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  1. I won. by adolf · · Score: 5, Informative

    It's not too hard. As others have pointed out, center of gravity means nothing, except that a lower center would tend to have less cross-sectional area (which is good). All you have to worry about is friction and weight.

    Friction is the hard part, and you've got two kinds to deal with: Friction with the air, and friction between the wheels and their axles.

    For wind resistance, just start slicing the car down as much as you feel you can without sacrificing strength, or capacity for added weight. Round off both ends of the block into something that looks reasonably aerodynamic - I used a bench-mounted belt sander. You want it low, and flat, so as to displace as little air as possible as it moves down the track. Using similar curves to a high-speed train will yield better results than mimicking an F14 or Lamborghini. That the resultant form is rather boring is not an accident.

    Friction against paint is probably not a big deal. My finish was a hand-brushed yellow-and-black flame paint job, and was nowhere near smooth. But it certainly wouldn't hurt to make it as mirror-like as possible with careful painting and sanding, along with a coat of well-buffed wax.

    One trick I used which I've never seen repeated: A small circle of electrical tape, placed over the outside of each wheel, to further reduce drag. They were cut with a ball peen hammer and a coin of appropriate diameter, and fit precisely. It should be flat or slightly convex, but not concave, when applied to the wheel. This will increase rotational inertia (==bad) somewhat, but it seems like a beneficial thing to do.

    To reduce friction between wheel and axle, I first removed the burr on the supplied axles using progressively fine sandpaper - there were two axial burrs, along with one across the back of the head. I also removed burrs on the inside of the wheels, and slightly rounded the flat part near the middle, inside of the wheels where it can touch the body, to reduce contact area.

    Use graphite on the wheels and bearings, and use it as much as a polish as you do a lubricant. Work it into the microscopic texture of the axles, the inside of the wheels, and the bearing surfaces between the axle and the body by whatever means you can find, and then add some more and roll the car around a bit.

    I used feeler stock (thinner-than-hair bits of flat metal) to get each wheel to within a thousandth-or-so of an inch of being on the same plane, such that they'd all be in contact with the track surface. I don't know if this helped, but it seemed like a good idea.

    At least, try to keep your axles as straight and square as possible with eachother and the body. You do not want any pressure on the points where the wheel contacts the body, or the head of the axle.

    And adjust the axles so that there is as little play in them as possible. The wheel should not move appreciably side-to-side, nor should it forcably rub on any point. Slop here translates to lost energy. It may take several iterations of gentle tapping on the axle and even-more-gentle pulling on the wheel to get this right.

    Weighting is a science. You want the car to be as heavy as it possibly can be. Remember that you won't be immediately disqualified for having a very slightly heavy car, and that you'll get at least a couple of chances to bring the weight down.

    Drill holes in the bottom of the car, and pour lead into them. I used an antique balance I had at home and added weight until I measured it being just -over- specification, and so the lead was protruding slightly below the bottom of the car. This allowed me to use the official scales to tune the car at the event, removing a bit of lead with a file and re-weighing several times before nailing it precisely, while in the process filing the lead flat and reducing drag.

    Place a strip or two of electrical tape over the lead, to further reduce drag and add the nth degree of tuning: If you file a bit of lead off and the car still measures .001g over, use a sharp knife and remove a sliver of tape to finish the tuning. You'd be amazed how much a bit of vinyl electrical tape can weigh...

    If your track levels out toward the bottom, put the weight as far toward the back of the car as you can. You'll get a few more inches of "thrust" by doing this, vs. your front-weighted opponent.

    The devil's in the details. When it's all done, handle the car as if it were full of nitroglycerine - don't even look at it funny, or all of the precarious work you've put into it will begin to undo itself. Never let others handle it, and absolutely never leave it unattended at the event. It's a finely-tuned, very delicate instrument, and is deserving of respect.