Metaverse Launched?
jlouderb writes "Following in the heels of Worlds Inc. Blaxxun Interactive and Linden Labs, super-stealth project There Inc. launches Wednesday at CES. ExtremeTech has a preview of the world up,
which is characterized by expressive avatars that look like idealized humans. Backed by a long list of notables, including Halsey Minor, Trip Hawkins, Jane Metcalfe and Louis Rosetto, it's
an ambitious effort. But will the target market of Wal-Mart moms show up? Who knows, we all
laughed at AOL too. You can sign up for the public beta and find out for
yourself."
It seems you haven't noticed, but they have indeed all but taken over the world. From a crappy little provider, by catering to non-tech customers, they have grown into an enormous company.
Yes their service may still stink. But apparently hundreds of thousands of users all over the world are happy with them. Call them lusers if you want, but if you're still laughing at AOL I think the joke's on you.
If construction was anything like programming, an incorrectly fitted lock would bring down the entire building...
"Because There focuses on non-tech geeks, and because communication and chatting forms the core of the world, the company limits you to normal, human looking avatars. "
The strength of the Metaverse in Snowcrash was the ability to program everything and everything.... it was basically a GIANT graphical MUSE (not a mud), where EVERYONE is a developer.
-Berj
It's been tried so many times before, and has never been met with more than a cursory glance from the public at large. These companies need to realize that you need something compelling in your virtual world; furthermore, it needs to be compelling enough to get around the 3D nature of the place.
Anyone remember the Magic Desk system for early handhelds? It was organized like a room in a house. You walked out the door, went to the library to get a book, etc. It sucked because you had to virtually 'walk' to each location, which was totally unnecessary. How about those 3D window managers? Giant pain in the ass, total form without function (and this from a Mac geek).
3D is great for spatial orientation and tasty graphics, but as we all know here it actually hinders you as an interface (compared to our perfectly-suited 2D metaphor for our 2D screens and input devices).
The Sims Online offers a fairly rich 2.5D world that gives you a reason to go - it's a game, and you can chat, wander around, shop, etc. Add the customization bit and it's the only real Metaverse going, IMHO.
If Jesus wants me it knows where to find me.
I am laughing at AOL, because their user base is eroding faster than Lake Erie's north shore, and they have all but lost relevance these days.
AOL got popular because they had (past tense) good marketing, and because they carpet-bombed North America with CDs. People had heard about this 'online' thing in 97 and wanted to try it, but with a nice pair of TCP/IP training wheels.
Everyone looses the training wheels when they learn ho to ride. Hell, some move up to 18-speed recumbant bikes. AOL was smart - they basically rooked Time Warner for imaginary money.
So, no. They had all but taken over the world, but now they are on their way to something else.. .if they're smart.
If Jesus wants me it knows where to find me.