Windows Media Player 9
captainclever writes "The Register has an interesting article about the posibilities for WMP Clients for Linux.
Would anyone want to use MS WMP in Linux?" See also a news.com story.
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Microsoft not required.
Other open source alternatives have been paving away for multimedia in linux. Such projects like MPlayer and Xine make it easy to play almost any type of format especially with MPlayer's recent addition of Quicktime codecs as well as Windows Media 9 format. In addition to these, Xine and MPlayer also can support dvd playback, so moving from such an established open source software solutions to Windows Media Player just doesn't seem to be a logical move on the Linux platform. Especially since both projects (among many more I am sure, ogle comes to mind) have been putting there hearts into their releases and deserve the focus and attention of the community.
This may enter the Linux platform, some people will boo, some people will cheer, but the bottom line is that the hype will die down as quickly as it did when Real Player came to Unix.
tourettes
Could you please do a favour to the community and pack the system into an RPM and make it available on the net? I just hate having to compile stuff and taking care of the depencies myself.
Xine RPMs are available from http://freshrpms.net/ with DVD menu support and all compiled in.
As for WMP for Linux, a year ago it would have been interesting. These days all relevant players do DivX 3-5, Quicktime (_including_ Sorenson codec), DVD playing etc. MPlayer is quite possibly the most advanced player ever, with more post processing and general purpose filters and features than you could possibly need. All WMP has is name recognition.
It would be nice to have the option to run WMP in Linux
Crossover does just exactly that. It only runs WMP 6.4, but at least that plays proprietary WMP files. It can also play as well Quicktime files and Shockwave. Well worth the $25 to register. I know I've been extremelly happy with it.
Here is the list of codecs their website has listed:
# The most important video codecs: MPEG1 (VCD) and MPEG2 (SVCD/DVD/DVB) video
# MPEG4, DivX
# Windows Media Video v7 (WMV1), v8 (WMV2) and v9 (WMV3) used in
# RealVideo 1.0, 2.0 (G2), 3.0 (RP8), 4.0 (RP9)
# Sorenson v1/v3 (SVQ1/SVQ3), Cinepak, RPZA and other common QuickTime codecs
# Intel Indeo codecs (3.x,4.1,5.0)
# VIVO v1, v2
# MJPEG variants, HuffYUV, ZLIB/MSZH, ASV2 and other capture/hardware formats
# FLI, RoQ and other old/rare animation formats
# The most important audio codecs: MPEG layer 1, 2 and 3 (MP3) audio
# AC3/A52 (dolby digital) audio (software or SP/DIF)
# WMA (DivX Audio) v1, v2 (native codec)
# WMA 9 (WMAv3), Voxware audio, ACELP.net etc (using x86 DLLs)
# RealAudio: COOK, SIPRO, ATRAC3, DNET (using RP's plugins)
# QuickTime: Qclp, Q-Design QDMC/QDM2, MACE 3/6 (using QT's DLLs)
# Ogg Vorbis audio codec
# VIVO audio (g723, Vivo Siren) using x86 DLL
# alaw/ulaw, (ms)gsm, pcm, *adpcm and other simple old audio formats
Now...why would you want to run WMP9 when it doesn't support any where near that many codecs? Oh...you want more you say? What about these output options:
# General: x11:X11 with SHM extension
# xv:X11 using overlays with the Xvideo extension (hardware YUV & scaling)
# gl:OpenGL renderer
# gl2:Alternative OpenGL renderer (with multiple textures)
# dga:X11 DGA extension (both v1.0 and v2.0)
# fbdev:Output to general framebuffers
# svga:Output to SVGAlib
# sdl:SDL >= v1.1.7 driver (supports software scaling, and versions >=1.1.8 even support Xvideo, thus hardware rendering)
# ggi:similar to SDL
# aalib:Textmode rendering
# vesa:display through the VESA BIOS (also needed for Radeon TV-out)
# directfb:DirectFB support
# Card specific: vidix:VIDeo Interface for *niX
# xvidix:VIDIX in X window
# mga:Matrox G200/G400 hardware YUV overlay via the mga_vid device
# xmga:Matrox G200/G400 overlay (mga_vid) in X11 window (Xv emulation on X 3.3.x !)
# syncfb:Matrox G400 YUV support on framebuffer (not tested, maybe broken)
# 3dfx:Voodoo 3/Banshee hardware YUV support (/dev/3dfx) (not yet tested, maybe broken)
# tdfxfb:Voodoo 3/Banshee hardware YUV support on tdfx framebuffer (works!)
# Special: png:PNG files output (use -z switch to set compression)
# jpeg:JPEG files output
# gif89a:Animated GIF files output
# yuv4mpeg:yuv4mpeg output for mjpegtools
# pgm:PGM files output (for testing purposes)
# md5:MD5sum output (for mpeg conformance tests)
# null:Null output (for speed tests/benchmarking)
I love Mplayer...it loves you...why use something from MS when you don't have to?
Unstable Apps: Our Android Apps Don't Suck
Um....
.ogg files.
A fixed point decoder "Tremor" has been released and licensed BSD style. http://www.xiph.org/ogg/vorbis/hardware.html
So you no longer need a floating point capable processor to decode
Just my $0.02 (Canadian, before taxes)
You make some great points, but fortunately there are some answers coming to your questions.
:)
.ASF/.WMV/QT streaming support ?
Where are the good GUIs for the video players (yes, GUIs, not skins) ?
Nice that you made the distinction.
For a totally sweet Xine GUI, check out Totem! It's a really slick, super-easy to use GNOME 2 app for video and DVD. Good stuff, very nice attention to usability.
Where is high quality Real Media playback ?
Real Player 8 works fine on my box! Plus, with Helix going all OSS/Hippy on us, we'll have a (mostly) OSS and completely legal Real Player for Linux this year.
Where is high quality Quicktime playback ?
Shoved up Apple's ass... stupid, politicking bastards.... *mutter*
But really... Totem can do Quicktime, if you get the proper codecs installed for Xine.
Where is
Still not the greatest solution, but Crossover Office and Crossover Plugin do a great job of running WMP and QT right on your desktop.
Yeah, these aren't perfect, but there's obviously some serious progress being made in these directions.
The Free desktop that Just Works
MPlayer reads all formats, including Quicktime Sorenson 1 and 3, RealVideo, all Windows Media Player formats (WMV 1, 2 and 3) and does not cost anything !