Multi-vendor Game Server (GameSpy) DDoS Attack
w4rl5ck writes "PivX has this security advisory about DDoS attacks using a single modem line and some game servers (i.e. Counter Strike, QuakeX, Battlefield 1942 - in short, those supporting GameSpy). Works via spoofed udp packages querying the server stats, and because udp is connectionless, the server simply answers - to the spoofed address, of course. Funny thing, isn't it? (originally found on heise.de)"
All in a days work.
*SNIFF* "God I love the smell of napalm^H^H^H^H^H^H severs burning in the morning"
Ignore the "p2p is theft" trolls, they're just uninformed
I always knew that the 'D' in D-Day stood for DDoS.
I haven't left playing Doom II. I guess I'm safe.
Saskboy's blog is good. 9 out of 10 dentists agree.
Dam them and their bloated propriatary , closed, middleware UDP, dam them all to hell.
This is the same technology they are talking about ehre.
In Soviet Russia you dant have to put up with these crappy jokes
"Mind you I wonder how many gamers on those servers were complaining about ping times when that was happening."
Since when are people on Gamespy not complaining about ping times?
~D: