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NES PC

Malicious sent us to a little tutorial about transforming that old Nintendo into a PC. This guide will even make your controllers work, although it seems to me that a nintendo that has survived this long might be a cherished heirloom tho. Does anyone else think that Super Mario 3 might have been the best game ever? Course very few people make good sidescroller/jumpers in the era of the 3D console.

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  1. more infos by odyrithm · · Score: 4, Informative

    http://www.mini-itx.com/projects/nespc/ for more info and http://www.mini-itx.com/projects/ for many more like it.

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    moo
  2. mini ITX by Lxy · · Score: 4, Informative

    More interesting than the article itself is the motherboard. You can pick up a micro ITX board for $90 here. I think you could gut out an old CDROM drive, pop in this board, put a laptop HD and CDROm inside, and have your very own LittlePC. LittlePCs run around $900, you could probably build one a lot cheaper (and have a lot more fun doing it).

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    There is no reasonable defense against an idiot with an agenda
    :wq
  3. The Mario series by yerricde · · Score: 4, Informative
    • SMB 1: First game. Now sold as "Super Mario Bros. Deluxe".
    • SMB 2 The Lost Levels: SMB 1 with harder levels. Now a hidden stage in "Super Mario Bros. Deluxe" for players who play for points.
    • SMB 2 Mario Madness: Doki Doki Panic CHR-hacked with Mario characters. Pull vegetables out of the ground and throw them at your enemies. Now sold as "Super Mario Advance".
    • SMB 3: First game to use 4-way scrolling on one map (levels were 27 blocks tall on a 15.5x12 window). Fly up to the top half of the level with the leaf that gives you a raccoon tail. Scheduled to be rereleased on GBA as "Super Mario Advance 4 or 5" depending on whether or not Yoshi's Story is labeled SMA.
    • SMW: The raccoon tail has become a cape, and you can ride Yoshi. Now sold as "Super Mario Advance 2".
    • SMW 2 Yoshi's Island: You control Yoshi trying to carry Mario home. Now sold as "Super Mario Advance 3".
    • SM 64: Enter framed paintings in a castle and collect the stars.
    • SM 65 Sunshine: Enter graffiti paintings in an island resort and collect the sta^H^H^H shines.
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    Will I retire or break 10K?
  4. Mirror, mirror on the wall by paulproteus · · Score: 4, Informative

    I have mirrored the site here, inside AT&T's network block.

    When the traffic normalizes, I'll remove the mirror.

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    |/usr/games/fortune
  5. That was completely untrue and NOT informative. by Rahga · · Score: 4, Informative

    The vast majority of NES systems need little work to get past the problems you are talking about, and for what it's worth, those problems show up on every cart-based system.

    First of all, the easiest and most successful thing to do would be to replace the cartridge connector. These are all pretty cheap on eBay, right around $10, just search for "NES 72".

    Secondly, the blinking red light problem is a result of the NES not finding the on-game security chip. Really annoying when the game title screen pops up just for a second over and over again. There's an easy workaround: Disable the NES security chip. Basicly, you'll break pin 4 of the CIC chip, and that's it. http://nintendope.iodized.net/thisoldnes/lock.txt