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Spector, Garriott on Games

Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds."

3 of 139 comments (clear)

  1. Re:Classic Ultima vs Online by Gaijin42 · · Score: 4, Informative

    Britannia started out all high tech. It wasn't till 4 that it went fantasy all the way. In the early ultimas, there were space ships, lasers, etc.

    Blackthorn is a cyborg because of a plot line invoving Exedus. Which kinda makes sense, but only if you started with the early Ultimas.

  2. Re:I hated his Ultima 1, first release, it had bug by SoftwareJanitor · · Score: 4, Informative

    His second major product, was Ultima 1 for the Apple II.

    Correct, I remember it well. Spent many too many hours playing it back in the early 80's.

    It was written in Pascal P-Code I think, As was Wizardry 1 by another author.

    Wizardry was indeed written in Apple Pascal (UCSD), but Ultima 1 was mostly written in Applesoft BASIC, as anyone who has perused the cracked copies that floated around the 'warez' circles back in those days could tell you.

    Chances are Ultima 1 would have been less buggy had it been written in Pascal than in BASIC.

  3. Deus Ex by Teckla · · Score: 4, Informative

    If you're a gamer, and you haven't played Deus Ex yet, do yourself a favor and GO BUY IT. RIGHT NOW.

    I've seen it as cheap as $10 in the bargain bin (jewel case and CD only). The boxed version is only $20.

    Deus Ex rocks. So much so, that I'm basing my next PC purchase on when Deus Ex: Invisible War is released.

    -Teckla