Spector, Garriott on Games
Warrior-GS writes "GameSpy has two interesting interviews up. Richard Garriott of Ultima fame talks about leaving Origin, getting bought out by NCSoft and becoming a pitchman for a popular Korean MMORPG trying to make it in the states. He also mentions his new game, Tabula Rasa. The other interview is with Warren Spector, who opened up a bit on the Deus Ex sequel Invisible War, while also commenting on linear games, anime style games and what the future holds."
Britannia started out all high tech. It wasn't till 4 that it went fantasy all the way. In the early ultimas, there were space ships, lasers, etc.
Blackthorn is a cyborg because of a plot line invoving Exedus. Which kinda makes sense, but only if you started with the early Ultimas.
His second major product, was Ultima 1 for the Apple II.
Correct, I remember it well. Spent many too many hours playing it back in the early 80's.
It was written in Pascal P-Code I think, As was Wizardry 1 by another author.
Wizardry was indeed written in Apple Pascal (UCSD), but Ultima 1 was mostly written in Applesoft BASIC, as anyone who has perused the cracked copies that floated around the 'warez' circles back in those days could tell you.
Chances are Ultima 1 would have been less buggy had it been written in Pascal than in BASIC.
If you're a gamer, and you haven't played Deus Ex yet, do yourself a favor and GO BUY IT. RIGHT NOW.
I've seen it as cheap as $10 in the bargain bin (jewel case and CD only). The boxed version is only $20.
Deus Ex rocks. So much so, that I'm basing my next PC purchase on when Deus Ex: Invisible War is released.
-Teckla