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Film Gimp Chalks Up Another Studio

Robin Rowe of the Film Gimp project has a piece running on NewsForge (also part of OSDN) that says "Film Gimp has recently been adopted by ComputerCafe, the fourth motion picture studio to use it in making feature films." Check out this recent post about Film Gimp to see some great screenshots of behind-the-scenes use. (And Rowe is also hoping you can get to the Linux Movies Track at Creative Cow West 2003, starting Tuesday in Los Angeles.) Update: 02/17 04:04 GMT by T : Brain rebooted, so I added the missing link.

30 of 111 comments (clear)

  1. What is Film Gimp? by kruetz · · Score: 2, Informative

    Okay, originally I thought Film Gimp might have been a video-editor or something built on top of The Gimp, but here's what it really is (straight from the horse's mouth):

    Film Gimp is a free open source painting and image retouching program designed to be more suitable for film work than GIMP or Adobe Photoshop. Film Gimp is the most popular open source tool in the motion picture industry -- used in Scooby-Doo, Harry Potter, Stuart Little and other feature films. Go Film Gimp! Go!

    --

    This sig intentionally left bla... dammit!
    Who's got the whiteout?
    1. Re:What is Film Gimp? by pos · · Score: 4, Informative

      Keep reading...

      Film Gimp is based on GIMP, the GNU Image Manipulation Program. Film Gimp is an independent project, separate from GIMP and GNU.

      -pos

      --
      The truth is more important than the facts.
      -Frank Lloyd Wright
    2. Re:What is Film Gimp? by Valafar · · Score: 2, Troll

      Perhaps I'm being a bit fanatical, but why are "we" as a community happy about this? The motion picture industry folks are the same ones that are chastising us for using our Tivos, blasting the DeCSS stuff (and not helping with a "legal" opensource alternative to play DVDs) and are generally trying to make the lives of geeks and techies as painful as possible... and yet here we are, applauding and encouraging them to use open source software... /sigh

    3. Re:What is Film Gimp? by QuantumG · · Score: 2, Funny

      Have "you" heard of independant film?

      --
      How we know is more important than what we know.
    4. Re:What is Film Gimp? by damiam · · Score: 4, Insightful

      The MPAA is the evil part. Companies like ILM, Sony Imageworks, and Computercafe don't have a lot of say in the MPAA's policies. Besides, why does an entity have to be entirely evil? The "motion picture industry" is made up of hundreds of companies and millions of people. Not all of them support DRM and the war against CSS.

      --
      It's hard to be religious when certain people are never incinerated by bolts of lightning.
    5. Re:What is Film Gimp? by KewlPC · · Score: 3, Interesting

      Note to Slashdot Editors: please stop refering to Film Gimp as a tool used by movie studios. It isn't.

      Rather, it is a tool used by VFX studios. While the VFX studios may work for the movie studios, they have nothing to do with the MPAA, Jack Valenti, etc.

      For that matter, neither do most of the people in the movie industry (movie industry != MPAA && movie industry != studio execs), at least not directly, but that is another matter for another discussion.

    6. Re:What is Film Gimp? by Max+Romantschuk · · Score: 2, Interesting

      Note to Slashdot Editors: please stop refering to Film Gimp as a tool used by movie studios. It isn't.


      Last time I checked Slashdot editors rarely posted stories written by themselves... also this particular story was quoting another source.

      I'm sure you're right, but aren't we splitting hairs here? ;)

      --
      .: Max Romantschuk :: http://max.romantschuk.fi/
  2. "Are you sure you included a URL?" by Karpe · · Score: 2, Funny

    The newsforge article is here. Or perhaps they are saving the URL to tomorrows dupe about it.

  3. Re:So... by Anonymous Coward · · Score: 4, Interesting

    Was it windows ?

    That's a good one :-D

    No, really, most film studios used to be SGI/IRIX houses. Very expensive, but back in the day, it was pretty much the only thing studly enough to do what they needed. This is part of the reason why they now prefer Linux over Win32---easier to port stuff over.

    No doubt a few places run Film Gimp on IRIX, but these days, it doesn't really get you much over doing the same on Linux. (And a Linux workstation is loads cheaper.)

  4. Re:So... by jericho4.0 · · Score: 5, Informative
    It's just that all the usual answers apply, it's free, it works, it scales, it's multi platform and if you're trying to get the maximum performance out of your aplication, having access to the source is a huge help.

    In many respects, IRIX is the better choice. IRIX is loaded with features that make it great for film work. But in the end, the high price of hardware and software loses out to linuxes strengths.

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  5. Another Good Example by neotrex · · Score: 2, Insightful

    This is another prime example of OSS can work to make software that is competitive if not better the other closed source applications.. Of course adobe will come along and say that they own the patent on anything that edits a layer of an image and try to sue because they cannot seem to compete and let their work answer the challange. Looks as though the gauntlet has been cast down again.

    1. Re:Another Good Example by Anonymous Coward · · Score: 2, Interesting

      Are you high???!?!! Competitive or better? Have you USED film Gimp? Have you used Photoshop? There is absolutely no comparing the two from a user interface standpoint. Photoshop an evolving easy to use paint package. Gimp is RSI looking for a place to happen. I work in one of the aforementioned studios that uses film Gimp. I would say the primary reason that Gimp is used is beacuse there is nothing else available for Linux, NOT because it is better. In fact, I had one artist physically move from his 1Ghz dual AMD machine to a 5 year old 175Mhz Octane to use Photoshop version 3 because it was less painful. Think about that, someone conciously chose a slow outdated boat anchor running 7 year old software to avoid using Gimp. It just kills me to see the "it's Open Source so it Must be better" attitude.

  6. Re:So... by kfg · · Score: 5, Insightful

    Since the previous OS of choice was IRIX, a Unix variant, the transition to Linux was both logical and fairly easy. In the past this was done on SGI workstations because Intel CPUs simple didn't have the horsepower.

    Times change.

    Windows wasn't used for a few reasons. First of all, it didn't exist for starters. It might be hard for some to bear in mind how recent a development Windows really is. Then, once it did exist, it simply didn't have the stability. It also didn't have the networking and multitasking capabilities of Unix, which was much, much, MUCH more expensive than any MS product, but worth it.

    Now Linux is much, much, MUCH cheaper than MS products, but still a Unix variant.

    Sure it's possible to write open source software for Windows, and there's lots of it available, but Unix has been, like it or not, the OS of choice for "serious" computing ( much to the disgust of the LISP machine fans) for over 20 years, and Windows is actually the "toy" OS newcomer. Not a troll. Just an observation from someone old enough to remember.

    KFG

  7. Re:So... by AJWM · · Score: 3, Insightful

    For movie work, yeah, mostly SGI and IRIX. For lower end stuff (ie, made-for-TV and commercials), NT was (and still is) also pretty widely used. A lot of production software was ported to (or written for) NT when it looked to some like NT would replace Unix, and SGI flirted with NT for a while too.

    That trend is starting to swing in the Linux direction -- the same commodity hardware advantage that NT offered, but with the software advantages of Unix. And a price better than either.

    --
    -- Alastair
  8. Re:So... by asparagus · · Score: 3, Informative

    Historically, custom-written solutions on propietary hardware has been the norm in the VFX industry.

    However, Hollywood has always been focused on the bottom line. VFX studios are always looking for cheaper solutions for creation of visual effects.

    Companies that have locked themselves into SGI, for example, have found themselves having to cut prices to compete with other botiques using cheaper solutions on commodity hardware.

    Embracing the linux/open-source movement has gained remarkable popularity in recent years. A few small studios each contributing a small amount to a project such as film-gimp have produced a product superior to Adobe Photoshop for film work.
    (PS does not properly support 16-bit color, a neccessity in modern pipelines.)

    This trend has advanced to the point where the VFX community is afraid of even Apple asorbing shake and cutting its price in half. Would you spend 250k on shake licenses for linux x86 if you cannot get a firm answer on whether or not the program will be supported in 2005? Or, would you dump 100k into supporting the development of Cinelerra?

    It's important to remember that the VFX companies are a totally different aspect of Hollywood than Jack Valenti and his minions.

    At the end of the day, a computer is a tool. If a 10k program can help a 150k/year VFX artist work even 10% faster, it is worth its cost.

    If a free program cannot produce such a speed-up, it will not penetrate the upper echelon of VFX work.

    However, if a free program can help a 2-3 man studio compete with the big boys, it's easy to understand why Film-GIMP has taken off in a big way. PS is now the second place runner, a position it has not had to be in in a long time.

    Competition will continue with only better results (hopefully on the silver screen) as the result.

    -Brett

  9. Re:So... by Pseudonym · · Score: 3, Insightful

    The main reasons why studios are switching to Linux is that a) it's sufficiently similar to IRIX that programs port fairly easily (Unix + X11 + OpenGL is pretty portable), and b) you can now get decent hardware (e.g. OpenGL-enabled graphics hardware for previewing) for much less money.

    --
    sub f{($f)=@_;print"$f(q{$f});";}f(q{sub f{($f)=@_;print"$f(q{$f});";}f});
  10. OSS/MPAA/CDBTPA/DMCA by trandles · · Score: 5, Insightful
    Does anyone else wonder what's on Hollywood's mind when you see stories like this? An open source project like Film Gimp is heralded for all it provides to Hollywood and the film industry and yet this same industry vigorously lobbies for legislation like CDBTPA and DMCA which could potentially make open source projects illegal! I can't be alone in seeing the hypocrisy in this.

    My general opinion of Hollywood is that it's populated by people like Jack Valenti, clueless rich assholes that will stop at nearly nothing to suck every last dime from the pockets of the public. I'll feel some sympathy for poor Jack when the film industry is living in cardboard boxes beneath highway overpasses. They whine and bitch about pirates stealing billions from their pockets when I read stories like this.

    1. Re:OSS/MPAA/CDBTPA/DMCA by astrashe · · Score: 5, Insightful

      The film industry is huge, with all kinds of different people working in it.

      The people who retouch frames of films probably make good salaries but not extravagant ones, and for all practical purposes are living on another planet than people like Valenti or the movie stars.

      My very limited contact with that world makes me think that this particular segment is pretty geeky -- movie geeky and technology geeky. Good folk.

      If movie piracy cuts into the bottom line, a certain number of these people will probably lose their jobs.

      (I said it, and what's worse, I believe it, so mod me down! Lobby the /. crew for a new negative category, counterrevolutionary!)

    2. Re:OSS/MPAA/CDBTPA/DMCA by AndroidCat · · Score: 4, Funny
      The people who retouch frames of films probably make good salaries but not extravagant ones, for all practical purposes are living on another planet than people like Valenti or the movie stars.

      It's definitely the movie stars and especially Jack Valenti who are living on another planet from the rest of us. (Did you think that Planet Hollywood was just a restaurant/bar chain?)

      --
      One line blog. I hear that they're called Twitters now.
  11. Re:So... by rutledjw · · Score: 3, Interesting
    The statements you make are interesting. I work in a very high (and heavy, as in computation intensive) environment. The debate is the maturity and capability of commercial *nixes vs. the flexability of Linux

    I really thought that we would be mostly AIX on larger p Series IBM machines. But as we're going, it looks like we'll be clustering and/or looking to divide processing among a large number of the new blade servers (Dell or Sun).

    Linux is certianly not as capable as an AIX, but it's cheaper (even with purchased support), easier to admin, and will handle almost all tasks we need it to do admirably. The solution doesn't need to be perfect and Linux means we're not painting ourselves into a corner with a commercial product that will be hard to migrate from.

    AIX is probably "better" from a purely technical standpoint, but overall, flexability wins out

    --

    Computer Science is Applied Philosophy
  12. Classic commercial open source by sammyo · · Score: 5, Informative

    FilmGimp started as a hacked up version of Gimp to solve a particular problem that had no solution. Instead of making that a propriatary product R&H went open source. FilmGimp is more specialized buy very handy for some extgreme image processing. very cool

  13. Some opensource is funded by film companies by MrDelSarto · · Score: 3, Informative

    It may just be the only OSS tool in the motion picture industry.

    I know sweep, an opensource sound editor is used widely, and in fact was partly funded by Pixar.

  14. It's all about control with intellectual property by ShatteredDream · · Score: 4, Insightful

    For copyright holders as paranoid as corporate copyright holders, it's all about control. It has to be, they can't legally decide that "this is enough money" once they make a good profit because even though that might keep their customers happy, it won't satisfy their stockholders. Individual copyright holders can analyze a situation and realize that they have more to gain by letting 75% of their users/readers/views/listeners bootleg their works. Corporations don't have that luxury.

    So that presents a problem. I'm a classical liberal, I believe that freedom from tyranny is more important than wealth, the former begets the latter and that the latter does not reinforce the former. If anything one can look at today's corporate society to see a society where freedom is sacrificed to make a buck. The democratic process control by two parties is in large part responsible for this situation. The only solutions could never be put into effect because monied interests of all stripes control the system. It doesn't matter whether they're labor, capital, environmentalists, "consumer rights" (whatever the hell that is), anti-abortionists, you name it. They're almost all invariably against the public good which is the protection of natural rights.

    There are two solutions I can foresee. One painful, one not so painful. The first is to bar corporations from owning intellectual property. The movie studios for example would "loan money" to steven spielberg to produce a copyrighted work that he would own that the parent corporation would have an exclusive right to distribute, but not own. The other solution is to simultaneously remove anti-freedom nuts like Valenti and give legal protection to copyright owning corporations that allow bootlegging on some meaningful scale to keep their customers happy.

    Strong copyright advocates need to learn that America doesn't have the culture to stomach the laws they want. It never has, those laws fly in the face of hundreds, if not almost a thousand years of Anglo-American customs and traditions. One of our founding fathers, Thomas Jefferson, did not believe that the law should allow for private ownership of ideas. I'm sure almost none of them would approve of our current system. As a very liberal Christian I find it repulsive to allow for patents on anything other than very specific physical product designs. To me, allowing patents on anything else is an affront to God's creation as all knowledge is ultimately the creation of God, not man. Knowledge exists independently from human understanding, it awaits discovery, not creation, by man.

  15. Apples & Oranges by tweakt · · Score: 5, Informative

    Your comparing people who make movies with those who's business is to invest, finance, and eventually profit from them. The people using this software only care about quality and creating spectacular effects, and use the best tool for the job be it OSS or not.

  16. Re:So... by KewlPC · · Score: 3, Informative

    (PS does not properly support 16-bit color, a neccessity in modern pipelines.)

    I'm going to stamp out the idiots right now and say that Film Gimp does not support 16-bit per pixel color (aka high-color). Rather, it supports 16-bit per channel color, or 48-bits (64 with an alpha channel) per pixel.

    It also supports 32-bit floating point per channel, for things like HDR (High Dynamic Range) imaging.

  17. The folks at Rhythm & Hues are really nice... by Hanno · · Score: 3, Interesting

    You won't care, probably, but ten years ago when I didn't yet decide on what to study, I just called R&H while I was in LA as a German tourist, because I tried to find out about the folks behind the Star Trek special effects.

    They gave me, a foreign High School kid, the grand tour of their facilities, showed and explained almost everything I asked for and were really really nice people - considering the fact that I just called them hours in advance and had no prior appointment with them.

    Same with the model shop, btw, who allowed me to see the actual DS9 model. I still can't quite believe that they just took the time for that weird German fanboy that I was...

    While I didn't end up in computer graphics software development, it's nice to know that since I made minor contributions to Linux, some of my code now runs on R&H's computers...

    So anyway, good luck to them. I hope they are still as cool as they used to be.

    --

    ------------------
    You may like my a cappella music
  18. Re:It's all about control with intellectual proper by Ed+Avis · · Score: 2, Interesting

    The answer to the dilemma is to set clear limits on the copyright monopoly, particularly *time limits*.

    Some have suggested that it's reasonable for the copyright owner to make 90% of the profit. So if the typical book generates 90% of its total profits within the first twenty years of publication, copyright on books should last for twenty years. The 10% reduction in profit for the publisher (compared to perpetual copyright) is more than outweighed by the increased gain to the public from having the book in the public domain after 20 years.

    --
    -- Ed Avis ed@membled.com
  19. Re:Film Gimp by Thaidog · · Score: 2, Informative

    www.macslash.com had an article on it... search the old articles for it an the story will point you to the website with details on film gimp on os x

    --

    ||| I still can't believe Parkay's not butter.

  20. Re:So... by KillRaven · · Score: 3, Insightful

    The main reason of linux over IRIX is simply the price and (lack of) performance of sgi workstation hardware. Call sgi and ask for the price of 20 dual-proc Octane2's with a couple of gigs of RAM and then call someone like HP and ask for the price of 20 similar machines. Notice the order of magnitude difference. Add to this the fact that the Intel workstations will performe a lot better in 90% of the tasks you will be throwing at it, it starts to become obvious. There are VERY few tasks left where sgi hardware outperforms Intel hardware.

    The reason for linux over Windows is primarily that porting from one unix to another is easier than porting to windows.

  21. Re:So... by captaineo · · Score: 2, Informative

    Up until 2-3 years ago the visual effects industry was firmly (though reluctantly) set on NT as the succesor to IRIX. This had nothing to do with the relative merits of NT; it was mostly because SGI had started falling seriously behind PCs in terms of raw CPU power and even OpenGL speed. The high-end studios that rely on lots of custom software definitely dragged their heels around this, since it is so difficult to port everything from a UNIX environment to Win32. Nonetheless the shift appeared to be inevitable; SGI's desktop machines could hardly even hold up to cheap Celerons (much less DEC Alphas) with 3DLabs or NVIDIA cards*.

    Then Linux appeared like some grand accident or surprise mutation. The studios suddently had an alternative to the death-march towards NT. All the power of the PC, in a familiar UNIX environment, was too good of a deal to pass up. And now you see the entire industry adopting Linux as strongly as it adopted IRIX. There are of course still gaps to fill in day-to-day software for graphics work (like a fast 2D flipbook player or a media codec library or - dare I say it - Photoshop), but it's clear that Linux is here to stay.

    * I acknowledge the inter-CPU bandwidth and scalability advantages of SGI hardware, but keep in mind that visual effects work leans much more heavily on individual CPU speed and to a lesser extent OpenGL.