Internet-Created Free Audio Dramas?
fraser_joat asks: "The other day I finally took the time to watch Starship Exeter, previously reported on Slashdot. Coincidentally, I also revisited the BBC's excellent radio adaptation of The Lord Of The Rings, following the hype caused by the recent movies.
The two of these got me thinking: while _Exeter_ was clearly a huge effort, it looks like they had a lot of fun making it. In many ways they are scratching the same sort of itch that generates free software. So what about audio drama? The technology needed to produce it is freely available, things like Ardour and Csound. So is it possible to produce an audio drama based on free texts such as those from Project Gutenberg in a distributed fashion, with contributers from all across the Net, just like with software? Would they even be useful as an introduction to classic fiction or just as pure entertainment?"
It would need to be a real community effort - I fancy that I could produce a passable script adaptation of a book and help with the audio production and sound effects, but I'm no actor, nor do I have equipment at home that even approaches what would be required. What about it?"
"While the technology exists to cut a play together, I see several possible problems:
- High-quality audio recording equipment is expensive, and homes are not ideal environments. Can source material of sufficiently good quality be generated without professional facilities?
- Since the actors could be widely separated, can they act in isolation in a sufficiently convincing manner that they can be cut together later, in the same way that film actors must pretend that the special effects exist during shooting?
- Are there good (royalty-)free sound effect libraries available?
It would need to be a real community effort - I fancy that I could produce a passable script adaptation of a book and help with the audio production and sound effects, but I'm no actor, nor do I have equipment at home that even approaches what would be required. What about it?"
Because I really want to see poorly coreographed lightsaber duels with AfterEffects glow slapped on top.
Set to a bastard child combo of John Williams and Fatboy Slim and you've got a hit! You're an internet movie star, baby!
That's one of the difficulties noted in the article. The cartoon audio tracks are recorded on high-tech sound gear and are edited with equally high-quality audio edit gear.
Not that getting 'good' quality productions would cost a mint, but there are still blending and overdub techniques that would take some practice in getting right. Consider some of the audio productions of Shakespeare produced on vinyl. The actors are clearly interjecting and interacting in such a way that reproducing that effect from two different locations would be tricky.
It would certainly be fun to try.
"Rocky Rococo, at your cervix!"
Perhaps a less ambitious and more realistic starting point would be to produce "books on tape" of some of the Project Gutenberg works. One person could produce a work with minimal effort and no sound effects.
Oh, you can find StoneTrek here, to save some bandwidth on the home site.
A feeling of having made the same mistake before: Deja Foobar
There's been a few specially written audio dramas written for Doctor Who and featured on BBC's Cult site (can't recall URL presently), which IIRC have used some of the original actors when possible as well as some reasonably famous celebrities for additional voices.
"Pinky, you've left the lens cap of your mind on again." - P&TB
"I can see my house from here!" - ST:
I'm really sorry to break it to all the geeks here BUT you do actually need to act to do Radio plays. It can be much harder to convey feeling when all you have is a voice.
People who can act have a skill, just like coders. And lets face it...
No one has ever said that communication is the strongest skill that a geek ever had.
An Eye for an Eye will make the whole world blind - Gandhi
Consider something like the the bar with the aliens in "Star Wars". In an audio drama, all you have to do is have a few words by the narrator (something about a typical seedy spaceport dive, with a band of aliens playing exotic instruments), and then some simple sound effects, and the listener gets an image of the place.
Not "the" image...but "an" image...which is better, because everyone gets the image of the perfect seedy spaceport dive for them.
In a movie, all we get is the director's image...and unless they spend a lot on costumes and effects, it's a cheesy image at that.
When you don't have to spend most of your budget on effects, you can spend more on story. Many classic SF stories that we'll probably never seen done well on the screen were done in the 50's on radio.
Finally, audio works great in the car.
There's a charity that specializes in doing exactly that, through the efforts of volunteers.
(I've been thinking of giving it a go someday....)
iSKUNK!
So far the hardest part has been to get the Voice Actors to record with the same settings, as close to the same way as possible.
Nothing like a VA who doesn't understand the format request, giving 4khz/8bit when you ask for 44khz, 16 bit.
Or the VA who speaks three angstroms from the microphone.
Or the VA who practically whispers so quitely the 'cut off' clips most of her audio, and what you -do- get is "household" noise.
I'm still going to keep attempting this. I just find that the hardest part is Voice Actor wrangling.