Myth II Carbonized
novocastrian writes "As reported at PlayMyth, Myth II has been Carbonized and will be released to owners of the game on the 15th of March. The work was done entirely by dedicated followers of the game. The disappointing Myth III has also undergone a major overhaul and will be soon be hosted on a popular player-based server."
J adds: Myth II will not support hardware rendering in OS X. But as I recall, software rendering gave an almost-playable framerate even on my 604/250, so on modern machines it might not be bad. Myth I and II were great tactical combat games. I'm itching to play Mudpit again!
I'm a conservatice devil and quite frankly the games I like best are the ones I played prodigously from around 13-17 before learned to program. New games don't seem all that great to me. In fact, nostalgia plays a major part in my enjoyment of games.
I therefore think it's terrific that all these old games are being brought to MacOS X, f.e. Quake I and Quake 2 and Starcraft/Brood Wars.
The Myth 3 "Lazarus" (as in "the dead guy'll look a whole lot better once we get these bandages off") project page is here. (They have a Hotline server for build access, a nice, Mac-centric touch.) It seems that former Mumbo Jumbo developers are involved in the project, so hopefully M3 will emerge from the "beta-quality with a golden-master price" limbo it labored in for so long.
"Freedom is kind of a hobby with me, and I have disposable income that I'll spend to find out how to get people more."
This is truly a wonderful example of what a dedicated group of fans can pull off (in addition to Linux, of course ; )
::KABOOM::
I've been fairly unenthused with just about every game I've ever played, with the exception of the Myth series. The balance of skill, unit selection, terrain, and a little bit of luck makes it the most playable game I've found yet.
Just this christmas vacation we all got together for our annual LAN game -- did we play the latest and greatest Quake or Unreal version? Course not! Myth II for nine hours straight. Fear my 'lock, bitch!
Now all I need is a carbonized Deus Ex (yeah, not likely) and I will be in heaven. Well, that and Carmageddon I and II. ;)
I watched C-beams glitter in the dark near the Tannhauser gate.
I am the project coordinator for the Myth 2 and Myth 3 projects. There are a lot of things being done to support these two titles. We're looking to port M2 to OpenGL for a future update - we just wanted to get the carbonized version out for people to start playing. We fully intend to support hardware accelleration via OpenGL at some point. More things in store also. Myth 2 will be in carbon by 3/15, Myth 3 will be finished by 4/15 and we have another update for M2 coming in May. For complete info, go to mythdev.com. This is the home page for these projects.