GLSlang Draft Approved Posted by chrisd on Wednesday February 26, 2003 @09:48PM from the glbegin-glenable(directxenvy)-glend dept. Screaming Lunatic writes "The OpenGL2 working group has approved the draft version of The OpenGL Shading Language (glslang). It looks like OpenGL2.0 is getting there."
<(x)
/()\
8=x===>
yep. that's pretty much all i can come
up with at 6am in the morning. too early
to draw a shark with a frickin' laser beam
on it's head in ascii.