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GTA: Vice City Sells 8.5 Million Copies in 3 Months

Gus writes "Take Two Interactive Software reports that Grand Theft Auto: Vice City has sold more than 8.5 million copies in the first three months since its late-October launch. The good news is Rockstar Games has 11 titles in the works. The bad news is the chances of the next GTA making it out this year are pretty slim." Also, there's still a couple people waiting on Duke Nukem Forever, and their patience is wearing thin.

4 of 501 comments (clear)

  1. Games by Anonymous Coward · · Score: 0, Flamebait

    let's go get drunk and beat up some midgits...

  2. what idiosy by Anonymous Coward · · Score: -1, Flamebait

    i can not believe such idiots spend time, rather waste time playing mindless games.

    obviousy they are content with where they are in life, and couldnt care abaout progreesing forward.

    why not read the art of war, play chess to develop skills, or write code for the next big thing.

  3. The reason Vice City isn't very complex by (1337)+God · · Score: -1, Flamebait

    The reason Vice City isn't very complex yet requires such expensive graphics cards is because it's primarily written in the C programming language.

    C's biggest difficulty, as we all know, is the fact that it is by far one of the slowest languages in existance, especially when compared to more modern languages such as Java and C#. Although the reasons for this are varied, the main reasons seems to be the way C requires a programmer to laboriously work with chunks of memory.

    Sorry, but requiring a programmer to manipulate blocks of memory is a tedious way to program. This was satisfactory back in the early days of coding, but then again, so were punchcards. By using what are called "pointers" a C programmer is basically requiring the computer to do three sets of work rather than one. The first time requires the computer to duplicate whatever is stored in the memory space "pointed to" by the pointer. The second time requires it to perform the needed operation on this space. Finally the computer must delete the duplicate set and set the values of the original accordingly.

    Clearly this is a horrendous use of resources and the chief reason why C is so slow. When one looks at a more modern (and a more serious) programming language like Java, C# or - even better - Visual Basic that lacks such archaic coding styles, one will also note a serious speed increase over C.

    I think a re-write would be very advantageous for this game and could let it sell even more copies. 8.5 million games sold only means that marketing did their job; it doesn't necessarily mean that the people who bought it ended up enjoying it.

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  4. This is the problem with Slashdot by Mancomb+Seepgood · · Score: -1, Flamebait

    Rather than post useful comments about the story at hand, we get a bunch of BULLSHIT that is posted only to get mod points. Thank you thoolie for being another ass-licking faggot brick in the wall.

    Besides, your "woman" is a 500 lb hulk that clearly has your pussy lips on a leash. I'm surprised she lets you read Slashdot .. shouldn't you be lapping up its pussy boogers for supper about now?