Microsoft to End DLL Confusion
MankyD writes "ZDNet is reporting that Microsoft is attempting to do away with DLL version conflicts in its next version of Windows with a technology it calls 'Strong Binding'. When new programs attempt to overwrite old versions of DLL's, the Strong Binding will index the DLL's and allow the programs to reference them by a unique ID, rather than by file name. Hopefully it will prevent a new program from breaking an old one. I would think this might add to DLL clutter however."
Sounds like a great idea. While there will be more DLLs in the registry, at least each and every program will have it's "own" DLL and can't be broken. Although I wonder if the software will default to the newest DLL and then go back if it doesn't function correctly.
Slashdot: Playing Favorites Since 1997
I never really understood the advantages of a DLL over a static lib in modern times.
In the old days, when diskspace & memory were precious goods, they made sense to share code. But today, what's the burden of 4MB extra app size compared to the DLL misery ?
Except for plugins, I see no reason why developers would need DLLs. Can anyone shed some light here ?
When will I end this grieving ? When will my future begin ?
I always find it interesting that Microsoft gets to announce and shake up the world with "a new feature" that they caused and of which at least one other major OS had long since solved. Versioning the library API? "Who would've thunk it?!?"
In other news, Microsoft invents a journaling file system to prevent data loss.. oh, wait..
Bel, the mostly sane.. "Of course I can't see anything! I'm standing on the shoulders of idiots." -- Me
This is a capability of the .NET framework. It has nothing to do with the next version of Windows.
.NET assemblies. .NET assemblies are the equivalent of DLLs for the .NET system, but this won't solve the problem of "DLL hell" unless all applications are re-written in .NET.
.NET, but this article is just the Microsoft PR/marketing machine, and is nothing new technically.
It isn't really DLLs either, but rather
This is a great feature of
Apparently, if you have 10 applications that each make use of the same DLL, not only will you now have 10 copies of that DLL, but in order to upgrade that DLL (e.g. for a security fix), you'll have to wait for each application's vendor to release its own upgrade package. You would then have a variety of security holes in your set of applications, despite their supposed common use of the same DLL.
And the way most companies work, this upgrade package may also include changes to the application itself instead of being more focused as most here on Slashdot would prefer. The DLL fix may be the "main course", but you'll get a side of new bugs in the app, and possibly an upgrade fee as a cover charge.
I instruct people in Linux, and my biggest complaint with RPM is that the user must solve his dependencies himself.
E.g. we had made an installation, but left out the development tools. When you try to install gcc, it says which packages are missing, but not where you can find them. You have to dig them up yourself from the CD-ROM's, and sometimes you have to look on all of them.
I do not have any problems with the RPM system itself, but why has Red Hat still no system implemented like Debian apt ? After the installation it asks for the CD-ROM's, scans them and builds a database about what packages reside where.
So, in the case of gcc, it would say what packages are missing, select them automatically, load the needed packages onto the disk and asking for the appropriate CD-ROM whenever necessary.
This is much more friendly than the stock Red Hat approach. Oh, I know there are tools to do that with Red Hat, but you still have to install them yourself. It should come out of the box.
It's funny reading through the different replies to this story-
.
Reply 1- "This is a horrible idea! Look at all the RAM/disk space this is going to use. M$ programmers are idiots!"
Reply 2- "VMS/Apple/*enter slanted fav OS here* already does this! This was a good idea when it was done 10 years ago by ____
Reply 3- An idea like this is so stupid, it will NEVER work right.
So, its a stupid idea that will never work EXCEPT it has already been done BUT will take up too many resources UNLESS it is done by our fav OS AND then thats okay
*grin*
---"What did I say that sounded like 'Tell me about your day?'"---
First, what are the advantages of DLLs?
- Less Memory Footprint
- Less Disk Footprint
- Global Security Fixes
- Use of third party binaries
- Plug ins
Less Memory FootprintIn Unix, when you have two instances of an application running, say, vi, the executable code between the two is automatically shared. The shared library gains you nothing. To gain memory footprint, you need to use the same shared library from two applications at the same time. For example, libc might be used by vi and cc.
However, if you compile statically, you bind in only the routines that are needed. For shared libraries, you need to have all routines available, since you don't know which of them are used. Now, your virtual memory system may notice that a shared libary page isn't used, and page it out. Yes, this requires additional run time execution time. The upshot is that you save memory only when you have enough different programs use the same shared library to overcome the overhead. I claim that this happens with libc, libX11, and not a whole lot else.
Less Disk Footprint
If you have 50 programs that use the same shared library, you can save some disk space becasue that libary code does not need to be duplicated that many times. However, shared libraries need to have the symbol information requried to perform the dynamic binding. The savings isn't that much.
In the old days, when an entire Unix distribution fit on a 150 MB tape, the libc shared library savings amounted to about 30%. You could get more reduction in size by using compression.
In fact, programs could be compressed on disk. The loader could decompress the image as it reads it into RAM. For slow disks, this may be faster than loading the uncompressed version into RAM. The down side here is that you then may not be able to use the original file on disk for virtual memory paging.
In any case, it's getting hard to get a disk drive under 20 GB. 30% overhead reduction for the most common shared library doesn't amount to much.
Global Security Fixes
So, your libzlib.so.5 has a bug. You whip up a quick fix, create a new libzlib.so.5, and drop it into your system. You've just fixed all of your libzlib dependent programs, right? In fact, you fixed programs you didn't even know used libzlib. You may also have broken programs that you didn't know use libzlib. And, short of testing every program on your system, you don't know. The more complex the patch, the more likely you are to have broken many things.
Quick. What is a utility which will tell you all the shared libraries that an application uses?
Use of third party binaries
Third party binaries can just as easily be distributed in source form or in a library that is statically bindable. Static binding is preferable, since you are unlikely to use a large fraction of a kitchen sink shared library - where the authors have no idea how the programmers will use it. Source is preferable, since the documentation rarely specifies enough semantic detail to allow proper use.
Plug ins
OK. Your application is Apache, and you want some real flexibility. If Apache is compiled so that modules can be loaded at run time, then the administrator can add the new module and turn on it's use in the configuration. This doesn't save any RAM or disk, but it may allow the admin to change a line of config, restart the web server, and start using some new feature.
For Apache, the admin can also recompile with the new module compiled statically. I've done it both ways. My measurements show a small run time advantage to static compilation.
Granted, if you can't recompile IIS, then DLLs will give you the same flexibility in exchange for a small performance penalty.
The Dark Side of Shared Libraries
If you compile your application statically, then upgrade your OS, you can copy the old application to the new OS, and it just runs.
If your app has shared libraries, you have to track them down on your old OS, and copy them to your new OS. If you make a mistake, and copy your old libc.so over your new one, you run the risk of trashing every program on your new system. Brilliant.
Take netscape as an example. It comes installed in it's own /usr/local/lib directory
tree. In /usr/local/bin, netscape is a
script which sets up the shared library search
path to include the libraries that netscape needs,
then runs the binary. This introduces script
overhead
and shell dependencies on a complicated package.
And, when you upgrade your OS, you still need
to find the old libc.so and copy it forward.
RPMs
Many seem to think that RPMs solve all these problems. However, many packages have bugs in their dependencies, etc. Many RPMs use different versions of the same shared libraries. I find that I have to override the dependencies to get stuff to install. Often, the requried package IS installed. Not just once in awhile. Much of the time. The difference between theory and practice is that, in theory, they are the same.
Conclusions
Shared libaries seldom save RAM or disk space. The problem with using them to fix bugs globally is that you don't know what you fixed, or even if you broke some things. Third party binaries should invariably be statically linked. In an open source environment, plug ins are not strictly needed. Shared libaries make OS upgrades more painful.
So, what I'd like is a Linux distribution with no shared libaries. The compiler, gcc, would be configured to compile statically by default. Then, after some years of running the system in production, and after adding hundreds of applications to it, I'd be able to upgrade to a new distribution without having to recompile or do the shared library search.
-- Stephen.
I code in assembly and a few other languages. I can understand that it can be a very good thing to reuse one piece of code in several different places. I understand also that it can save space to reuse. No news here...
As for the idea of "Strong Binding", I wonder what Billy G. expects to acomplish by adding yet more poorly designed, poorly documented LIBs to the programming mess that Windows has evolved into. On top of that, I wonder why I would need to save EVERY SINGLE VERSION of a DLL that makes it to release...
Version tracking will become a nightmare.
Consider:
+User installs program COOL_PROGRAM.EXE
-COOL_PROGRAM uses MS_COOLNESS.DLL
+User gets an update to MS_COOLNESS.DLL:
MS_COOLNESS_V2.DLL
-The fix in V2 repairs a buffer overflow
in a function that COOL_PROGRAM used from
COOLNESS.DLL.
Question : Does the installer for V2 know that COOL_PROGRAM is dependent on it? If this is the case, Billy G. is gonna have his hands full trying to keep track of what goes where with third party devs.
If not, perhaps COOL_PROGRAM will go by default to the newest version of COOLNESS.DLL. Ok, now Billy will likely contend with tracking and modifying functions that have previously been used in highly specialized ways for security/system critical functionality that Windows does not provide either by accident or by intention. So NOW third party devs developing well organized and functional code/programs are forced to keep up with the madness of Windows development to save space. Hmmm... Guess it got the better of the buffer overflow this time. Or maybe they introduced a new bug into the system {par for course with MS}...
Better yet, how about people developing security/system critical environments use their own code to avoid this whole mess? Ok, now you dont need DLLs do you? How about 3-5 times as many? Wait for the next Windows release? So the effort YOU made during XP to keep up with DLLs and other updates is pointless right? Or XP+1? The style of MS defines itself....
Security/system critical programs?...
Thats only one side?...
Ok. Try this:
Graphics, network comunication, encryption, file editing, database editing? Or maybe drivers, file converters, scripts, inter-app comunication, diagnostics?
The list goes on. The problems generated by and complications arising from this framework are not worth the hassle.
Instead of building a system where things get more complicated I would recomend a redesign of the system itself. Current and past states of instability/insecurity are more than I care to witness again. Billy has enough money to sit around daydreaming for the rest of his days while still paying his programers for doing nothing but daydreaming themselves for the rest of theirs... Perhaps they could get up off their butts and design a system from the ground up that is easy to use, safe, fast, and reliable for users old and new... Logical?
I love C programming. C++ and Java are lots of fun. But IF you want something done right the first time, assembly and careful thought is the only answer...
S-()-u-|-s-!-|)-E