The Future of PC Games, According to Microsoft
Geaty writes "Gamespot has an article up about Microsoft's big PC plans. Topics covered include why DirectX 9 will be the last DX for a while, the increased game support in Longhorn, and a 'standard' PC controller. Looks to this ignorant reader like Microsoft is trying to tackle the games market (again?), cornering matchmaking and patching. The controller issue seems like an attempt to bring to the PC platform some of the uniformity that consoles have."
some games are just easier to play on a game pad, and in my opionion is less strain on the hands, don't know if thats the same for everyoen though.
You can also sit further back from the screen, I know you could do this with remote keyboards or mice, or one's with long cables, but for the most part its impracticle.
I just thought on how cool it would be to play quake with the nintendo 64 controller.
Want cool? Buy it now.
I personally prefer using PS1 controllers with the EMS USB2 adapter.
Will I retire or break 10K?
What you want is a Nostromo n50 Speedpad.
This thing is positively orgasmic. Four toggleable modes for every control. Ten keys. A D-pad. A wheel. Completely configurable. Any set of keys. For example, my D-pad does jump+forward, jump+back, etc etc, one key mode does movement, another mode does orders (while holding down the previous key pressed), yet another mode does taunts, and still another mode does acknowledgements.
Hot damn. I love this thing. A Speedpad positively screams "awesome" when you bring it to a lan party. I nearly pissed myself when I saw it at the Belkin booth at MacWorld New York.
I will now redundantly add my name to the end of my post. You know, in case you forgot me or something.