LGP Announces Game Development Team
Ronald Hymer writes "Linuxlookup.com is reporting Linux Game Publishing has announced the Linux Game Development Project team. The eight winners of LGP's game development company initiative were announced last evening and Linuxlookup's very own resident programmer Matt Wilson was granted one of the eight positions on the team. Along with project information, they link submitted code samples along with the team member URL's." See our previous story about this. Hey team: no penguins in your game, okay?
Good luck competing in todays PC gaming market (hope you have the cash to buy a good game engine instead of taking the time to make one from scratch).
Remember, graphics and wizbangs are what makes the sale, but plot and fun is what makes a game outlast time.
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
Yes! I second this wholeheartedly!!!!1!11!!!!!!
I miss old-skool graphic adventures. Sure, go 3D if ya gotta, but stick to the gameplay similar to, say, the old Sierra *Quest series.
And remember... Story, Graphics, Story, Gameplay, Story!
"Times have not become more violent. They have just become more televised."
-Marilyn Manson
I much prefer an open-source game; it allows me to make tweaks and implement house rules; something a proprietary game does not allow.
- Sam
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