LGP Announces Game Development Team
Ronald Hymer writes "Linuxlookup.com is reporting Linux Game Publishing has announced the Linux Game Development Project team. The eight winners of LGP's game development company initiative were announced last evening and Linuxlookup's very own resident programmer Matt Wilson was granted one of the eight positions on the team. Along with project information, they link submitted code samples along with the team member URL's." See our previous story about this. Hey team: no penguins in your game, okay?
Looks like they haven't got any game to develop yet tho. Perhaps they can hook up with some other game designers and make their games more linux-friendly?
Maybe we should help! Perhaps an approach similar to how we pick interview questions: take the top ten moderated ideas and send them the link!
Of course, they may have some vague ideas already. Personally, I'd like to see something combining the storyline of a good RPG with the action of a good FPS. Open ended would be nice, something like Privateer or Freelancer but in a fantasy or military setting rather than as a space sim.
In the past ten years, people having been flocking to get MFAs in creative writing. There are tons of writers out there. However, it always seem like game developers think that it would be better if they wrote their own stories and scripts. Writing is not a trivial business. I mean, everyone can write, but everyone can sing too. Why not get a writer to write? I understand it becomes a matter of control, and that the developers want to put in their own birlliant anime-influenced ideas, but its like letting the programmers draw the graphics. I suggest getting a writer to write the story, and let them run the story.