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Wallace and Gromit Game Preview

MBCook writes "Gamers.com has a preview of the game based on the upcoming movie (due in 2005). The preview includes 10 screenshots and some descriptions of game play. The game is expected to be released by the end of the year for the PS2 and the X-Box. The player controls Gromit in an attempt to stop Feathers McGraw from using the inhabitants of the local zoo in his jewel smuggling operations. With levels, like in Sly Cooper, that are designed to be more than a 2D platformer on rails, this looks like a game to look forward to." I've got patent pending on that!

3 of 97 comments (clear)

  1. Re:Huh? by Anonymous Coward · · Score: 4, Informative

    In a word, yes. Actually doing the stop animation is time-consuming enough, but the amount of time required to make all the models is tremendous. Think whole years of work for a couple of good stop-animation models. So if this movie takes alot of time to make, do not be surprised.

  2. Grommit predates office dog! by Anonymous Coward · · Score: 5, Informative

    Wallace and Grommit offical site

    better looking than the developers site which truly looks like the car mechanic's car

    The first wallace and grommit was "a grand day out" about an adventure they went on to get more cheese. Where is the biggest supply of cheese? Hence all the cheese jokes, dear moderators. This came out in 1991, so it is more likely that Microsoft stole the dog image from aardman than vice versa.

    My favourite penguin has always been Opus. And did not the original evil pengiun from Batman, predate Linux? Linux was also created in 1991 another coincidence?

    Like all things, some penguins are good and some are not.

  3. Re:Huh? by why-is-it · · Score: 4, Informative

    The game, which is based on the movie, is coming out the end of 2003, but the movie isn't being released until 2005? Does it really take that long to do those stop animation films?

    Abolutely! In one of the interviews on the Chicken Run DVD (also by Nick Park / Aardman) it took over 18 months to film the sequence that took place inside the chiken pie making machine, and that segment was only a few minutes long.

    Typically, the amount of footage an animator can generate in a day is measured in seconds...

    --
    *** Where are we going? And what's with this handbasket?