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Top Ten Dying Game Genres

Ant sent us a fun link to an article running over at GameSpy discussing the Top 10 Dying Game Genres. Although I don't think Puzzle games have died - I think they've transformed: Pikmin is just a fancy puzzle game, after all ;) But I still want Dr Mario for my GBA.

22 of 537 comments (clear)

  1. Hmm? by Gortbusters.org · · Score: 3, Interesting

    Grahpic adventure isn't dying... it's just evolving. DAOC, EverQuest, heck even Ultima Online are all excellent "grahpic adventures" that have either been 3D or are just 2D (ultima).

    Maybe single player VGA games are dying, but heck sometimes I still have a craving to play a little Space Quest!

    --
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    Free your mind.
    1. Re:Hmm? by Rew190 · · Score: 4, Interesting

      Graphic adventures place emphasis on puzzle-solving and a good storyline. Because of the latter, they also tend to be linear.

      RPGs are more like the games that you described. The motivation is more on leveling your character up and becoming more powerful rather than a storyline-driven game.

      I think that many gamers prefer the freedom and "possibilities" that RPGs tend to offer over graphic adventures. Pick your character, choose where you should be placing emphasis on as far as spells/stats go, etc...

      The freedom factor strikes me as one of the reasons that GTA3 has been so successful.

  2. Sierra dead? by LinuxInDallas · · Score: 4, Interesting

    I love the Sierra strategy games. It always seems that their games come out and within two months the price has dropped to $10-$20. GameSpy claims in this article "...but now their days as a game developer are pretty much over." Is it really that bad? Am I the only one left that loves their new titles? Empire Earth anyone?

    1. Re:Sierra dead? by andrius_sytas · · Score: 4, Interesting
      GameSpy claims in this article "...but now their days as a game developer are pretty much over." Is it really that bad?

      It is. Here is the scoop on how Sierra was sold, then castrated and left pretty much useless (FYI, Half-Life was produced by Valve, Sierra is a distributor).

      Also here Leisure Suit Larry's man Al Lowe gives hints that managements talks of old Sierra's rebirth are just that - talks:

      • "Feb. 1, 2002, I met with [Sierra's president] Mike Ryder in his office. He said he was interested in "reviving the franchises that made Sierra," including Larry. I was ready, but skeptical. There were many details to consider. We agreed to work via email that week and get together again soon.

        After hearing nothing from him for the next month, I emailed him to see what had happened. It took him a month to email back that he was really busy and would get to me soon. More than four months have passed since that email and I've still heard nothing more from him."

      This is how the company treats one of its most successful game creators; you can figure out the rest.

      Andrius

      P.S. While we're on Al Lowe, his CyberJoke 3000 jokes mailing list is highly recommended. See archives.

  3. Muds are still going. by Jhawkeye83 · · Score: 5, Interesting

    I don't know why they say that text-based games are dying. Muds are still very popular among the online community. Last I check there are hundreds of text based MUDS out there.

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    Quality over Quantity.http://www.virusgaming.com/
  4. These aren't really independent genres per se by targo · · Score: 4, Interesting

    They are regular genres confined to limited technical resources. One example that they have is "Text adventure". Well, obviously, people are not interested text games any more but it doesn't mean that the niche is gone, it has just been filled with games with more technical capabilities but which still satisfy the same needs and appeal to the same types of people.
    Or another example: They mention that "beat 'em up games" are gone, and say that it was because they were 2D. Again, obviously no one is interested in Street Fighter or something like that but it doesn't mean that the whole idea of beating the shit out virtual monsters has vanished.
    In fact, all of these have just evolved, when you look at any modern game, you can always see the features that are borrowed from old games and just enhanced with new tech.

  5. Re:Screw the list... by Gortbusters.org · · Score: 4, Interesting

    You're right, this list is bad. Take number 5, it says virtual reality game are dead. How about, virtual reality games were never really alive! The Virtual Boy was a horrible device designed to give me headaches. I rented it once from blockbuster years ago... sometimes I still wake up seeing red lines!

    Seriously, the only good virtual experience I have ever found is the battletech pods. You sit inside a pod which looks like a real cockpit of a battlemech from the inside and you go on a rampage. I guess all virtual stuff will suck until we can walk into a star trek-like holodeck and play some REAL games.

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    Free your mind.
  6. Holographic arcade game... by heldlikesound · · Score: 3, Interesting

    We used to have this one arcade game that would come to my town as part of the county fair. It cost $.75 (a LOT for back then!!!) and the gimmick was that it was projected into the air so it appeared 3D, the first level had a cowboy shooting crap i think, i think you travelled through time after that, but i never could even really figure out to play. i think it was called timeblasters or timeshifters, or something like that. anyway, it is one of the first "$.75" games it remember in arcades... the next one being Lethal Enforcers.

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    Cloud City Digital: DVD Production at its cheapest/finest
  7. how can they say some of this with a straight face by lingqi · · Score: 5, Interesting

    light-gun games are dying? over all the dead bodies I collected from Time Crisis, Time Crisis II, Vampire Night, plus whatever else that I havn't quite bought due to money issues.

    On the other hand, the "beat-em-up" - isn't an older version of mortal kombat (which, admittedly, died) had a "keep going" mode that was pretty much like that?

    And frogger (3D) is not a fine replacement for pacman/woman/child/mutant-uncle?

    Space-shooters have their own incarnations too. in arcades especially. It is amazing how many 194_ variations there are in Japanese arcades. metal slug is available if you want a side-ways-scroll one

    I do agree with the graphic adventure, though. Space quest was the bomb. Leisure Suit larry was some crazy stuff too...

    However, I would like to remind everyone that in fact I am quite sure that particular genre lives on as adult games. (same thing for full-motion video ones) - so, don't fear - the games are just growing up along with the rest of us. heh.

    and no, nobody misses the ghetto edutainment crap.

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    My life in the land of the rising sun.

  8. Re:Graphic Adventures by smallpaul · · Score: 4, Interesting

    Don't forget Leisure Suit Larry!

  9. Light Guns and modern displays... by green+pizza · · Score: 4, Interesting

    Time Crisis and its sequels and clones were some fun light gun games, but I have a feeling we won't see many more in the future. One reason is the shift from CRT displays to DLP projection and Plasma/LCD/OLED thin panel displays. There simply isn't an easy or cheap way to make a light gun work with a non-scanning display. Light guns and light pens were cheap hacks back in the day, but doing something similar with a more modern display will require much more precise and expensive optics.

  10. Beat em up #2? by t0qer · · Score: 3, Interesting


    I'm sorry, but gamespy obviously doesn't know about
    kaillera.

    Kaillera enables mame to play just about any old arcade hit online. Since it's
    release 2 years ago, it's developed an entire subculture of dedicated players,
    clans, and ladders.


    According to statistics built by
    kaillera the most popular game genre on kaillera is fighting games (King of
    fighters, Street Fighter), followed by a single adventure game that dominates
    the charts,

    Dungeons & Dragons: Shadow over Mystara.


    I think this game was misclassified as an Adventure game, because it's
    gameplay really resembles that of Final Fight, and other Beat em ups


    Thats all I have to say about that.



  11. Some of these are not dead... by mark_space2001 · · Score: 4, Interesting
    #10, Space Shooter, for examble, I would say is not dead. What is dead is the simple 2D space shooters. Now we have space shooters in glorious 3D. Freelancer, for example. Who would want to go back to 2D? Heck, remember those power-ups that you could grab to give your ship extras, like shields, or extra guns, or better rate of fire? Freelancer allows you to, guess what, up-grade almost the exact things that those early power-ups did.

    Ditto for the "Beat 'em Up". Their description: "Most beat 'em ups were fairly straightforward, you were a guy and your goal was to beat up other guys until they disappeared into thin air." Except now instead of a 2D side scrolling guy, we have a first person shooter, with a 3D environment and a Space Marine or Solid Snake whose job it is to get to the end of the level while beating up (or fraging) all the dudes along the way. My, how things have (not) changed.

    Maze games could be argued are incorporated into other genres, like the above mentioned FPS, although the genre as a distinct entity does seem to have gone away. Other genres metioned in the article I do not miss. Text adventure, ugh. These things were just obtuse on purpose and a waste of time. (Although perhaps a connection between EverQuest and it's Diku Mud progenitory would be appropriate.) Educational games, sorry. I have A&E now. And virtual reality games were never really popular enought to say the genre has vanished -- it just never caught on in the first place.

    But two I truly do miss. Full motion video: Sierra produced a 9 CD adventure game called Phantasmagoria that was just amazing. It featured live actors against rendered back drops. The range of emotion and expression achieved was far superior to any full CGI you get now. Sorry for all you CGI Spirits Within fans ;), but all of the CGI used in theater and games just has a flat look to it.

    The other genre I do miss is the graphical adventure. I don't know why these aren't more popular. Maybe because they were made too difficult of many people to play? I think that must be the reason. Stupid puzzle of ridiculous complexity will turn all but the most hard core off to these types of games.

    Games have become much more costly to produce. I believe that that is the main reason we see (or seem to see) fewer genres these days. Producers can no longer take a chance on a game that may sel less than 50 thousand copies, I suppose. I wonder if consumers would accept cheaper games, if it meant that some of the more specialized genres could come back. I wonder if that would ba a good question for an Ask Slashdot.

  12. RPGs and graphical adventures sort of merged.... by Brian_Ellenberger · · Score: 4, Interesting

    I really think RPGs and graphical adventures sort of merged together. The first RPGs were mostly about combat and the first graphical adventures had no combat. However, RPGs started going beyond "kill this, get gem, bring gem back" to more complicated scenarios requiring you to talk to people and perform tasks. The Ultimas circa 6 and 7 really pushed the limits for RPGs in this regard. In fact Ultima 7 was IMHO more graphical adventure than RPG since the combat model was very simplistic and your stats did not carry very much meaning. It was the story and interactions that made the game.

    The Infinity Engine Bioware/Black Isle games had a great deal of Graphical Adventure elements in them---most than most people realize. I still remember in Baldur's Gate I being able to slip past some killers by wearing a "cursed gender-switching belt". They pushed the envelope making RPGs stats as much of a requirement as items in solving the quest, especially in Torment.

    At the end the Kings Quest games were going in the opposite direction---putting combat in an graphical adventure.

    Brian Ellenberger

  13. They need a lot more than top 10 by jasonditz · · Score: 4, Interesting

    The sad thing is nearly all the commercial releases nowadays fall into one of three categories, Quake clones, Warcraft clones, and Sports Games. To me the most important dying genres are: 1. 2D platformers 2. Turn Based RPGs And despite the fact that most of the best selling games of all time fit nicely into these categories, there really aren't any companies willing to produce new content for them. What Gamespy really needs is a list of genres that need to die. How about "Mindless Warcraft or Command and Conquer clone", or "Game loosely based on popular movie license"... and surely the world wouldn't miss "Financial simulation that is so random that there is no strategy involved".

  14. More dying genres... by Jugalator · · Score: 4, Interesting

    Strip Poker & Other Sex Games

    lol, anyone remember those... More often than not B/W horrible graphics, but you still felt a sense of achievement when having stripped a girl completely. I wonder what would happen today if such a game was released?

    Sports Games

    I mean the specific genre like Summer Gammes, Winter Games, etc. Where you have to wiggle your joystick as fast as you can. Talk about hardware destroyer!

    What angers me is that graphical adventures are so uncommon these days... Especially Grim Fandango was easily the game of the year to me, better than most movies I've seen lately even! Everything from the character personalities to the unique setting and music. A true masterpiece..

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    Beware: In C++, your friends can see your privates!
  15. Some Responses from the Author by kgbowengsi · · Score: 5, Interesting
    Hi, I wrote this article thing Top Ten thing:

    I love the Sierra strategy games... GameSpy claims in this article "...but now their days as a game developer are pretty much over." Is it really that bad? Am I the only one left that loves their new titles? Empire Earth anyone?

    Empire Earth was Created by Stainless Steel Studios

    My point was that Sierra primarily publishes other people's games now, like Half-Life. Most of Sierra's Adventure games were developed in-house.

    Genres aren't dying, they're just becoming less well-defined. It's getting harder and harder to pigeonhole modern games into exactly one genre, because they aren't sticking to patterns (in basic design, at least). The only "genre" that has really died is text adventure, but that's only an implementation of RPG. Diablo is the same thing with graphics, and that's still going strong.

    This is somewhat true. One could argue Grand Theft Auto is just a free-roaming beat 'em up \ racer.

    One game I wanted to somehow mention in this article was 1989's David Wolf: Secret Agent, which tried to combine hang-gliding, flight simulation, driving, diving, and bad acting into one poorly digitized adventure-like package. Try categorizing that one.

    Strip Poker & Other Sex Games - lol, anyone remember those... More often than not B/W horrible graphics, but you still felt a sense of achievement when having stripped a girl completely. I wonder what would happen today if such a game was released?

    That's true, they probably should have been included in this article since they peaked in the 2600 days and Custer's Revenge... well... jeez

    how was side scrolling platform games not on this list. haven't seen one of them in a long time.

    I didn't include side-scrolling platformers because platformers are still around, they're just 3D.

    All of these genres seem like something that a young kid in the 80's grew up to.

    Guilty.

    Sure, this article has some flaws and I probably should have included pinball, but oh well, life's tough!

  16. Re:not a good article... by ctr2sprt · · Score: 4, Interesting
    1. Graphic Adventure
    They are right again. Why did Graphic adventures died? I really really enjoid Maniac MAnsion, Day of the Tentacle, Monkey Island (I II & III)... why aren't new-3d-full-of-eye-candies-graphic-adventures? Perhaps there's a need for a new Roberta.
    I'm not sure how much it's died and how much it's evolved/merged. What seems to have happened is that the various parts of adventure games have merged into other genres, which isn't that bad a thing. After all, Sierra-style adventure games are basically evolutions/mixes with the old text adventures, so it's not like they were a totally original idea. It seems like RPGs are what have really picked up the adventure gamer, for all that a lot of them (like me) had to pick up a whole bunch of AD&D background in order to follow them.

    Actually, one project I used to help familiarize myself with the Neverwinter Nights toolset was to mimic Quest for Glory I. I wasn't able to do everything quite right (you'd probably want a special hakpak for it), but it still went surprisingly well. Obviously, QFG is the best adventure game to remake using the NWN engine, but I think you could do a decent job with some other adventure games too. And that works so well because single-player NWN is basically an adventure/RPG game itself: it's nowhere near as heavy on the RPG aspect as, for example, BG and IWD are, and while RPG purists complain that the plot is scripted and dull, well, it's exactly the sort of plot you get from most adventure games. (Which, let's face it, are produced by an Adventure Game Cookie Cutter.)

    Now that I talk about it, I am really tempted to make another go at finishing that QFG1 module. The thing that was holding me back was my inability to extract the conversations from the game without actually playing it through (not objectionable in itself, but it would involve a lot of note-taking and playing it through at least 3 times to get the different classes). Also Sierra would probably sue me if I tried to release it to anybody, and I can't really blame them.

  17. Pick Up The Phone Booth And Die ... by blancolioni · · Score: 4, Interesting

    ... is the interactive fiction equivalent of Cage's 4'33", and is still the subject of controversy in the community. It's worth trying, and it will only take five minutes out of your day (but stimulate a lifetime of contemplation) (well, maybe not).

    Here's the link in case you missed it.

  18. What about Flight Simulators? by YeeHaW_Jelte · · Score: 3, Interesting

    I know Microsoft is still churning out updates to Flight Sim, but I used to spend hours and hours flying around, doing imaginary missions and such, and I haven't seen any new simulators come out for years.

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    "The chances of a demonic possession spreading are remote -- relax."
  19. Article is full of mistakes by Anonymous Coward · · Score: 4, Interesting


    The death of gun games? What is that guy smoking. Time Crisis 3 came out, one of the more popular games now. Also a game called "Wolrd Combat" with 4 player action (4 machineguns in arade!) Also the helicopter game (air assault) where you fly in helicopters and shoot mechanized robots. Area 51 is classic and I still see people playing it.

    Death of Puzzle games? Bust a Move, Puzzle Fighter, are still very popular. I would even consider Dance Dance Revolution a type of puzzle game but one has to use the whole body to achieve a goal.

    Biggest Crap is the death of side scrolling beat them up games. One of the most popular games in Taiwan/Singapore/Malaysia is this side scrolling game based on Romance of 3 Kingdoms. 4 player action which gave rise to 4 generations of the same game. I think it is called "Knights of Valor" ...What about AD&D game? That game still good. Side scrolling...well I would consider Gauntlet 3D basicly the same thing as a side scrolling...just giving another dimension.

    Over all the article is writen poorly and without much research. Dont know why is there a debate the article hold no water if parts of it are not true.

  20. Re:Right by IIRCAFAIKIANAL · · Score: 4, Interesting

    Actually, DDR and similar games are classified as Bemani (which is actually a Konami brand) - a lot of people also call them Musical Rhythym games.

    Bemani games also include virtual drumming and guitar games, for example. It's a lot more prolific in Japan.

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    Robots are everywhere, and they eat old people's medicine for fuel.