Deathmatch for Dollars?
quixado writes "You Play Games is an online wager service where you can bet and earn money for each kill or injury to opponents. You can even cap how much money you can lose in a 24 hour period. Return to Castle Wolfenstein is the first title. The press release can be found here. More info here too. And they said that spending days on end playing first person shooters wouldn't pay off..."
I've written my own aimbots for unreal tournament. Game servers are great against publically released bots, but if you don't release your bot, they can't prevent it. I sat on my bot for a month before making it public, and if I didn't you would have never seen CSHP (Client side hack protection) in Unreal Tournament.
The problem isn't just Unreal Tournament either, I've used bots in Quake 2, Quake 3, and CounterStrike. The funny part is, CounterStrike probably has some of the best hack protection of any of the games, and it's spawned probably the best bots of all the games. While the Q2 bot I used was the most accurate, the CS bot had a sick amount of features.
This is the main problem with online gaming, and why arcades could make a comeback. There is just no real way to make sure the person on the other side isn't cheating. Plus most games vendors don't put too much effort into protecting and patching cheats. It is usually the community, so it turns into amature hour.
I personally play a lot of online games. I love the idea of winning money for them, but I don't see it lasting very long.
I wonder though, now if I code my own aimbot for a game they "pay you to play" could I be put in jail for fraud?
-NoClanNeeded