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There.com's Virtual World & Economy

I)ruid writes "Unlike the virtual economies that have sprung forth from EverQuest, other MMORPG's, and sites such as eBay, this virtual world's economy is actually supported by its creators. Is it possible to make a real life living in a virtual economy? Only time will tell..." We did a previous story on There (a terrible name for a game since you can't search on it).

3 of 211 comments (clear)

  1. I dunno ... by B3ryllium · · Score: 2, Informative

    I think I might prefer The Hollywood Stock Exchange.

  2. Can't search for it, but you could link to it by JUSTONEMORELATTE · · Score: 4, Informative

    From the previous story, you can find There here.
    --

  3. A better one (for kids) exists by ron_ivi · · Score: 2, Informative


    http://www.neopets.com

    has a virtual world where you use a virtual currency to buy items for your pets & fairy quests.

    Years ago ('99) it had an auction system comparable to ebay (in both volume and sophistication), a store-builder comparable to yahoo stores; etc. Hundreds of thousands of kids play regularly. It's an amazing unknown success of the .com world, which spread entirely by word-of-mouth.

    Interestingly, 10-15 year old kids started createing consulting services in their chat rooms to build the HTML for a virtual "neostore" for other players in exchange for items worth many "neopoints".