Patterns of Enterprise Application Architecture
The book is honest and upfront about grey areas in addition to (nearly) hard and fast rules. Fifty one patterns are described in an organized fashion, grouped by theme. The first section gives an overall narrative tying together the concepts while the remaining 4/5 of the book is devoted to short chapters on each pattern. In this way the book works well on two levels, as a reference and a tutorial. Code examples are given in Java and C# where most appropriate for the given pattern, however most examples use Java.
Much of the book centers around the task of Object-Relational mapping between the in-memory model of an application and the datastore. There are a surprising number of design choices in enterprise systems and I often found myself nodding in agreement with the logic behind the patterns. After establishing that mixing presentation and domain logic is a mistake worthy of horse-whipping, a plethora of smart alternatives are given.
I found this to be one of the more enlightening books I've read, and place it alongside Effective Java and Design Patterns Explained as canonical books for the Java developer. I'm a fan of the O'Reilly Java series, which excels in the HOW-TO category of books, but I've recently taken to the Addison-Wesley publications, which deal less with the nuts and bolts, and for lack of a better word are more like WHY-TO books.
Aside from being an excellent book, I also liked that it is hardbound and includes a bookmark (simple nylon strap from the binding). This is a fitting presentation for such a quality book.
The only complaint I might have is that sometimes the code examples are a tad brief for my taste. The author is fond of declaring a class as follows:
class ArtistMapper ...
From the UML diagrams provided I was often able to conclude that ArtistMapper extends AbstractMapper or that ArtistMapper implements Mapper, but as I read the examples I yearned for completeness. Two guesses come to mind as for this choice:
- The author explains that the code examples are meant to facilitate understanding, not to provide boilerplate code. Fowler's appreciation for the complexity of software systems leads him to caution the reader to implement the examples without careful consideration to the context in which they are deployed. Partial code examples forces the reader to fill the gaps, and in the process may think more critically about it.
- There is often more than one way to do things, like abstracting an interface in Java. The choice of extending an Abstract class or implementing an interface implies a subtle, but far-reaching, development choice. Similar to the previous point, I think Fowler may want the reader to choose a concrete class implementation appropriate for his or her application.
You can purchase Patterns of Enterprise Application Architecture from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
My question is how does it compare to the "gang of 4" Design Patterns book (ISBN 0201633612). It is a fairly complete catalog of patterns.
I did notice that Fowlers book has code examples in Java, but I didn't find that code was important in describing patterns.
As x approaches total apathy I couldn't care less.
than a 10/10 for an Addison Wesley book? AW is simply the best technical book publisher out there.
I would recommend this book to anybody at least for the sake of having a common jargon to communicate with.
I think that an enterprise system enables multiple applications to work with eachother.
An "enterpise" system should have an API/message protocol that enables running applications to talk to each other, yet preserve semantics across the organization.
It's like comparing desktop apps with ERP systems
These days code is so big that this is unfeasible. So it seems like Fowler has chosen an interesting strategy -- give you most of it. That way you still have to get into the editor and experience the source, but you don't have to spend days in order to do it. Nice. Learn by doing at its finest.
www.HearMySoulSpeak.com
Books that will rant on at lenght about the technical details about languages like java and c# are a dime a dozen.What is lacking is good books that solidly illustate the patterns behind object oriented design.
I think the reviews critisim about using such concepts as extending and implemeting in excess is not warrented, the book is about Objected oriented design, there are other ways to implement these methods, however, implementation of interfaces, and extending other classes, is really *the* object oriented way to solve this problem. Its hardly fair to say that its merly one way to solve the problem. There are many ways to implement the concept of extending another class or implementing an interface, however, these are technical details, and the primary focus of the book is patterns, and design principles, and wich ones work, and wich ones dont.
Also, the other speaks of the lacking of code samples, agian, this is not a codeing book, the focus here is design, and principles. Therefore, code takes a back seat. The problem with putting code in books, is that you get bogged down by implementation details, wich really goes outside of the scope of what the author is talking about, with short code samples, the point can be convayed. How to implement it in a more complex situation in a particular language is the job of the individual devloper. This book obviously isnt going to get into it, because its about design.
I picked this book up last month and read probably 30% of it so far. All I can say is that it is very well done and although I get slightly annoyed that he references other materials without providing more concrete examples, overall the book is very well done and really does provide a good dictionary of patterns as well as comparisons to different patterns with pros and cons for each.
IMO, this book is a must-have for writing enterprise apps.
Both "enterprise" and "patterns" are current "in" buzzwords. I have requested a better definition of "enterprise" multiple times, but have yet to get anything consistent. "Expensive" is about the closest I can get to a consistent definition :-)
Looking at some of Fowler's other works, I am fairly convinced that he tends to do in application code what would best (IMO) be done using the database. Many of the OO "patterns" are sort of roll-your-own-database techniques. OO Patterns get especially messy for multiple dispatching. Roughly 2/3 of their complexity would be reduced to a compact relational formula if they used relational to its full potential rather than a mere "storage device".
There is a fundimental philosophical battle between relational thinking and OO's code-centric design. I personally think that the OO side is wrong. More info:
http://www.geocities.com/tablizer/core1.htm
http://www.geocities.com/tablizer/whypr.htm
http://www.geocities.com/tablizer/prpats.htm
Table-ized A.I.