OpenOffice.org SDK Released
Jules V.D. writes "The OpenOffice.org group on Friday announced a kit that lets programmers build new modules for open-source alternatives to the Microsoft Office suite.This new SDK is an add-on for OpenOffice.org 1.0.2. It provides the necessary tools and documentation for programming the OpenOffice.org APIs and creating your own extensions (UNO components) for OpenOffice.org."The highlight of this SDK is the new Developer's Guide. This comprehensive guide provides, in 900 pages, a detailed description of the OpenOffice.org API concepts, the OpenOffice.org UNO component model and how to use the API in the context of the different application areas.""
I think one of the strong reasons why we have Microsoft's dominance on Office programs is the add-on programs that take advantage of APIs provided in the office. So this is a good step, although I am very suspicious about how strong these APIs are compared to MS Office.
"...This comprehensive guide provides, in 900 pages, a detailed description of the OpenOffice.org API concepts..."
... think again.
/-\P1 R3/-\D5 Y0U!
Assuming they meant A4 pages, that = 561330 square CM of paper.
[Looks at bare bedroom wall, picks up brush]
Now... if you thought that your Tux wallpaper was geeky
Maybe I should translate it into Yodish Soviet Russian Haxor first for added effect?
Hmm...
1¦\¦ 50\/137 Ru551/-\, 0p3¦\¦0ff1C3.0R6
Now someone can code the paperclip assistant!
I've played around with an Alpha version of the SDK in October, and it was pretty nice. It is hard to get your head around some concepts, because the whole SDK is kind of baroque, just like OOo itself, but from my limited experience, it is very powerful.
I built a bridge for the Lua scripting language on top of the Java UNO bridge and used it to script 2D animations for a movie that I had to create for my research. I used OOo Draw to specify the animated elements, and traced out their paths via other elements and object prperties.
The scripts inspected the objects and their properties, animated them accordingly in an OOo Draw canvas, and saved the frames to the disk. All in all, it took me about a week to get this to work; time that I consider well-invested.