Carmack On Doom III And The Evolution Of Graphics
Toasty16 writes "David Kushner over at Wired has a write-up on the progress of Doom III, hinting at a possible fall release, that is unless Microsoft convinces id to sit on the game until an Xbox version is completed. He also talks to Carmack about the evolution of game engines and the possibility of a "next-generation rendering engine [that] will be a stable, mature technology that lasts in more or less its basic form for a long time." Will this lead to a shift from coders to "technical directors," as Carmack believes? This ties into the Slashdot story awhile back about new titles for sysadmins."
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you read slashdot you nerd!
Had to work an MS slam into it. Oh wait, Timmy was the editor.
Figures
I'm going to stay very far away from this game no matter how good it might be for that reason alone. I refuse to give in to the Microsoft monopoly. Its so damn sad one of the best gaming coders has collapsed under the might of the Microsoft Monopoly. F'that. Bleh.
He's a hero among coders for particularly elegant programming that pushes the limits of hardware.
(bolding by me) Carmack may be known for many things, but elegant code isn't one of them.
Xboxen? Could you spit the penises out of your mouth long enough to make a coherent comment, please? And what the fuck does Linux have to do with this? Holy crap, why don't you care about shooting zombies? Instead you fantasize about Xbox Doom3 running Linux? Might I recommend, sir, that you get some serious therapy? And by therapy I mean taking a bath with your "GNU GPL PC" next time it's plugged in and running.
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In other words, this would allow your Doom 3 marine to join games of Unreal, RTCW, Quake 1-3, Half-Life, Sin and many others planned. Your marine would take on the appearance of an Unreal character, for instance; weapons and power-ups would be emulated, allowing you to 'join' a server of Doom2 and see the same level as any other player. All level creation is done in real time and error checked by looking at other players positions on the map.
Pretty cool stuff, but I don't know if he can pull it off - besides, would the Unreal guys let someone emulate levels? Maybe since it's emulated on the fly, rather than copies of the files it's not a problem...
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It's not a fucking AOL chat room. Have some dignity man.
Think of it this way, if Microsoft wanted to, they could buy nearly every publically traded game producer, this includes a hostile takeover of Sony, and make every game for the next year only available for the xbox.