Posted by
michael
on from the getting-my-hopes-up dept.
syntaxman writes "You'll find the information thread here, or see the release notes. The pre-packaged files (rpms,debs,tarballs) are available only for subscribers."
Everquest in Winex
by
Anonymous Coward
·
· Score: 3, Informative
I have been playing everquest in winex for the past four months and I have to say I am getting less memory leaks than windows. If EQ crashed all I do is close that windows killing winex instance and start a new now walla. In case of windows I have to reboot w2k box since it freezes up or gets slow as molases. I hope vendor do provide linux client in future besides windows there are a lot of us who plays purely in linux.
Re:good or bad?
by
yelvington
·
· Score: 4, Informative
"doesn't wine work on some sort of Virtual Machine"
No.
http://www.winehq.com/?page=myths
Re:In related news
by
Ed+Avis
·
· Score: 5, Informative
Wine was probably removed from Red Hat 9 because it is incompatible with the new threading library (NPTL or whatever it's called). The Wine people have now come up with a workaround, but a real 'port' to the new thread system isn't done yet.
-- --
Ed Avis
ed@membled.com
Re:Nothing happened to OS/2
by
Gleef
·
· Score: 3, Informative
HanzoSan wrote:
OS/2 only lost because they didnt try. I didnt see a single OS/2 on any computer except for maybe IBMs computers and eventually IBM even took it off their own computers.
IBM certainly tried with OS/2, but not until it was too late.
OS/2 version 1 was too slow for the machines of the day, and shipped without a GUI partially because Microsoft fscked IBM over on their joint development deal. IBM pushed this version, but got laughed at because nobody wanted to run it.
Version 2 was much better, and had a good GUI but developers and IBM marketing really didn't get behind it, feeling burned from Version 1.
Version 3 (The first OS/2 Warp) was even better, it was faster, the machines were faster, the GUI was really polished, critical apps had native versions, developers started getting interested, IBM's marketting really pushed it well. OS/2 Warp sold more retail copies in its first year than its contemporary, Windows 95. The problem was, that was the year that the heavy duty Windows OEM licensing really started, OS/2 was flooded out of the market by computers shipped with Windows 95 preinstalled.
By Version 4, IBM knew that OS/2 really couldn't compete in the wild against Microsoft's OEM deals, so they focusesed their marketing on their core strength, corporate sales, and did reasonably well.
So if OS/2 did bad it was because of IBM, I had wanted to get OS/2 Warp and an IBM but the cost was ridiculous, this is why I never purchased it and its the same reason I never owned a mac.
While IBM certainly holds most of the responsibility for OS/2's failure, Microsoft shares some of the blame too, for backing out of their codevelopment contract, and anticompetitive OEM deals.
--
----
Open mind, insert foot.
Re:Great news!
by
molarmass192
·
· Score: 4, Informative
Well, WineX didn't do it alone. The majority of the infrastructure is based on WINE so they deserve as much credit for WineX being where it is. WineX did add copy protection support and some impressive performance improvements in the rendering code. WineX does contribute back to the WINE project so they do do the respectable thing.
--
Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
Re:I look forward to the day when Wine is only for
by
masq
·
· Score: 3, Informative
I'm counting Apple as our new Ace in the Hole.
It's good for developers to support ANYTHING besides Win32, but I'd rather have developers starting with Linux, and then porting to OSX, UNIX, and Windows - for the simple reason that OSX is VERY sweet, but doesn't encourage cross-platform coding (at least from what I've seen of their dev tools). Same with Windows. People who write for Windows tend not to care if it runs on any other OS, their focus is only on their own system, and this closes down their future options should they change their mind, or if they are successful and want to expand. My experience is that this is true with Macheads as well, and Apple Corporate doesn't seem at all interested in bringing OSX apps over to Linux, just getting them from Linux over to OSX....
It's best to use strictly open standards which allow for easy cross-platform portability if you're at all interested in supporting other OSes. I've talked to guys who said "If I had only thought of that BEFORE I wrote the whole thing in VisualBasic (or whatever)..." Being able to write your code using open tools and thus support three or more platforms from basically the same codebase (like Opera) is very very cool.
But yeah, OSX is definitely a VeryGoodThing. It's nice to have Apple join the party, and it's interesting to watch how Apple Legal interacts with the OpenSource movement. Apple has a lot of strengths and a lot of things to bring to the table - if they decide to get into the game in a big way and deal a few hands themselves. Hopefully, they keep heading in the "right" direction (openness and sharing). They may get a gold star from the teacher yet.
glibc 2.3.2 issues are fixed with 3.0
by
gavriels
·
· Score: 3, Informative
Please check the release notes - this was one of the things that we fixed with WineX 3.0.
Take care,
-Gav
-- Gavriel State, CEO & CTO TransGaming Technologies Inc. gav@transgaming.com
I have been playing everquest in winex for the past four months and I have to say I am getting less memory leaks than windows. If EQ crashed all I do is close that windows killing winex instance and start a new now walla. In case of windows I have to reboot w2k box since it freezes up or gets slow as molases.
I hope vendor do provide linux client in future besides windows there are a lot of us who plays purely in linux.
"doesn't wine work on some sort of Virtual Machine"
No.
http://www.winehq.com/?page=myths
Wine was probably removed from Red Hat 9 because it is incompatible with the new threading library (NPTL or whatever it's called). The Wine people have now come up with a workaround, but a real 'port' to the new thread system isn't done yet.
-- Ed Avis ed@membled.com
HanzoSan wrote:
OS/2 only lost because they didnt try. I didnt see a single OS/2 on any computer except for maybe IBMs computers and eventually IBM even took it off their own computers.
IBM certainly tried with OS/2, but not until it was too late.
OS/2 version 1 was too slow for the machines of the day, and shipped without a GUI partially because Microsoft fscked IBM over on their joint development deal. IBM pushed this version, but got laughed at because nobody wanted to run it.
Version 2 was much better, and had a good GUI but developers and IBM marketing really didn't get behind it, feeling burned from Version 1.
Version 3 (The first OS/2 Warp) was even better, it was faster, the machines were faster, the GUI was really polished, critical apps had native versions, developers started getting interested, IBM's marketting really pushed it well. OS/2 Warp sold more retail copies in its first year than its contemporary, Windows 95. The problem was, that was the year that the heavy duty Windows OEM licensing really started, OS/2 was flooded out of the market by computers shipped with Windows 95 preinstalled.
By Version 4, IBM knew that OS/2 really couldn't compete in the wild against Microsoft's OEM deals, so they focusesed their marketing on their core strength, corporate sales, and did reasonably well.
So if OS/2 did bad it was because of IBM, I had wanted to get OS/2 Warp and an IBM but the cost was ridiculous, this is why I never purchased it and its the same reason I never owned a mac.
While IBM certainly holds most of the responsibility for OS/2's failure, Microsoft shares some of the blame too, for backing out of their codevelopment contract, and anticompetitive OEM deals.
----
Open mind, insert foot.
Well, WineX didn't do it alone. The majority of the infrastructure is based on WINE so they deserve as much credit for WineX being where it is. WineX did add copy protection support and some impressive performance improvements in the rendering code. WineX does contribute back to the WINE project so they do do the respectable thing.
Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
I'm counting Apple as our new Ace in the Hole.
It's good for developers to support ANYTHING besides Win32, but I'd rather have developers starting with Linux, and then porting to OSX, UNIX, and Windows - for the simple reason that OSX is VERY sweet, but doesn't encourage cross-platform coding (at least from what I've seen of their dev tools). Same with Windows. People who write for Windows tend not to care if it runs on any other OS, their focus is only on their own system, and this closes down their future options should they change their mind, or if they are successful and want to expand. My experience is that this is true with Macheads as well, and Apple Corporate doesn't seem at all interested in bringing OSX apps over to Linux, just getting them from Linux over to OSX....
It's best to use strictly open standards which allow for easy cross-platform portability if you're at all interested in supporting other OSes. I've talked to guys who said "If I had only thought of that BEFORE I wrote the whole thing in VisualBasic (or whatever)..." Being able to write your code using open tools and thus support three or more platforms from basically the same codebase (like Opera) is very very cool.
But yeah, OSX is definitely a VeryGoodThing. It's nice to have Apple join the party, and it's interesting to watch how Apple Legal interacts with the OpenSource movement. Apple has a lot of strengths and a lot of things to bring to the table - if they decide to get into the game in a big way and deal a few hands themselves. Hopefully, they keep heading in the "right" direction (openness and sharing). They may get a gold star from the teacher yet.
Please check the release notes - this was one of the things that we fixed with WineX 3.0.
Take care,
-Gav
--
Gavriel State, CEO & CTO
TransGaming Technologies Inc.
gav@transgaming.com