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Assorted Video Game Movies in Development

Obiwan Kenobi writes "Filmforce has a solid round-up of video game movies currently in development. From Alone In The Dark to Doom to Dead or Alive (yes, it includes an Extreme Beach Volleyball scene), some interesting reading on the current progress, or lack thereof, of current video game flicks."

11 of 351 comments (clear)

  1. I can't think of one good video game inspired movi by heldlikesound · · Score: 4, Insightful

    Mario Bros. - The Movie- Sucked
    Street Fighter The Movie - Sucked
    Pokemon Movies- Mostly suck, but one of the movies is a Monoke rip-off, which makes it cool...

    I will say that The Wizard was cool, but it was not so much a movie based on a video game as it was a movie about kids growing up in an age when video games were starting to be taken seriosly as an entertainment medium. I'd like to see more movies about gamer culture and less bad Van Dam as Guile pieces of crap...

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    Cloud City Digital: DVD Production at its cheapest/finest
  2. Re:What about Tomb Raider? by Anonymous Coward · · Score: 2, Insightful

    Hot actresses are a dime a dozen. Plot first, boobies later.

  3. So what's the difference? by NetDanzr · · Score: 4, Insightful
    Spy Hunter. Max Payne. Hitman. Grand Theft Auto. The Getaway. Driver.

    I see no difference between these games and gangster movies since the silend black-and-white movie. Hell, I could name movies with Charles Bronson, Chuck Norris or Clint Eastwood that would fit any of these games. All the producers have to do is to re-release these old movies, slap a new name on them and they are done.

    Did anybody consider that games are influenced by movies, and thus making a movie based on a game that was inspired by a movie is a little redundant?

  4. Re:From the top of my head... by luzrek · · Score: 2, Insightful
    hmmm...cannot think of anything live-action off the top of my head. Can we consider Anime? If so I vote for Ninja Scroll. Oh crud, Samuraii Showdown was based on that, not the other way around.

    I think that the real reason that video games generally don't work well as movies is that the ones with plot ussually have about 50+ hours of plot, and the ones without plot really don't have plot. Take a look at Final Fantasy X. It is a great game with a great story (and probably has more units shipped than the XBox) but is way too long for a movie. At the other end of the spectrum, Gran Torisimo 3 is also a great game, but doesn't really have any plot (at all). Neither would make a good movie, because FFX would be so butchered to fit in 90 minutes it would be nonseinsical. GT3 would consist entirely of car races with some cheap ass love triangle thrown in by Hollywood.

    Now that I think about it, there might be a couple of video games that would work, but these are all of the same line as Tomb Raider and Resident Evil. Basically the games which are over just when you start getting into them. While I'ld love to see Devil May Cry as a movie, I think I'ld be very upset by how lame the special effects would be compaired to the game.

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    Galium Arsenide is the material of the future, and always will be.

  5. PG-13 Doom by SnuSnu · · Score: 2, Insightful

    Funny, yet utterly retarded.

  6. What about The Longest Journey? by TaraByte · · Score: 2, Insightful

    That game had an excellent plot, and would make a great movie IMO. It could star Claire Danes or Anna Paquin.

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    Security is inversely proportional to the commitment of one desiring to circumvent it.
  7. Grim Fandango and other LucasArts titles by TheViewFromTheGround · · Score: 2, Insightful

    The Tim Schaeffer LucasArts games could be made into very interesting movies. Day Of The Tentacle, Monkey Island, and a few others might be way too oddball for mass appeal, but Full Throttle and Grim Fandango might not be.

    What they have going for them is that the game worlds are superbly realized and the adventure game form is cinematic. There are RTS and turn-based strategy games with superbly realized game worlds, but the art form isn't as amenable to cinema.

    Can somebody make Grim Fandango into a movie? Can they use the Pixar CG team?

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    Online citizen journalism from the inner city: The View From The Ground
  8. Re:A couple of games I thought of.... by frankthechicken · · Score: 3, Insightful

    Yeah, it would have made a great movie, but only because it has zombies in it, I mean it's not like a movie was going to be based on any other plot line the game had. Which is my problem with setting games on movies, its just a background to have actors run around in, not even a landscape.

    I can only really think of Final Fantasy where you could even vaguely base a movie on its plot, and even then it will be a pretty damn thin plotline. Game based movies have to be of the action variety at the moment, there is no character development, no intrigue, no qualities to make a decent script from. Games are only approaching the levels of cheap, cliched comic book story telling, and until they reach Watchman status, the only thing I want to see in game based movies are explosions, zombies and hot chicks.

    So I guess I'm getting what I want.

  9. Re:A couple of games I thought of.... by DeadScreenSky · · Score: 3, Insightful

    I agree that it was probably trying to celebrate and parody the genre, but I really don't think it pulled it off, for a few reasons:

    A. It was parodying the wrong genre. The game was obviously a 'John Woo rip-off'. But hell, most of John Woo's stuff is already parody. Witness how much even a lesser Woo film like Mission Impossible 2 is parody. It mocks Tom Cruise (the hero) the whole time - it cinematically undermines him throughout the film. It is constantly deconstruction the masculinity of the protagonist. But Max Payne's stupid writing was a parody of Western hard-boiled detective noir, which is a very different genre. It didn't fit together cohesively, IMO.

    B. The writing was inconsistent. Some of the lines were extremely over-the-top in their poor writing ("ice pitchforks") - by themselves they are parody. But a lot of the lines (I am thinking of that "lit up like a Christmas tree" one for example) just sound like bad writing. Then you have other lines which I seriously think were intended to sound cool ("personal apocalypses," which actually is a cool line, just not in a game like this). The mixture of ridiculously bad writing, just plain bad writing, and attempts to be cool still makes me question sometimes how much of the 'parody' was intentional.

    C. None of the rest of the game supports the parody. Maybe some of the areas referencing other games/movies, but those were usually secret. The rest of the game is ridiculously serious, from the photorealistic textures to the actual plot (graphic murder of wife). It doesn't even seem to me like they are trying to make humor out of the dichotomy - it just feels like two different games.

    D. It was just annoying; it pushed things too far. A little of that humor can be funny, but the game practically assaults you with it. It has one joke ("man, this writing is ridiculous!"), and it tells it again and AGAIN AND AGAIN AND AGAIN AND... Being stuck with an idiot can work in a film, for example (something like Zoolander, maybe). But for a ten or so hour game?

    Of course humor is highly subjective. I just know Max Payne drove me, as well as the people in my vicinity unfortunate enough to have to listen to me going through it, absolutely nuts.

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    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  10. Re:Nice, but women rock... by DeadScreenSky · · Score: 2, Insightful

    Yeah, great precedent.
    My question is what exactly would you prefer instead? These are action roles we are talking about here - they don't show males in a particularly good light, either, often making them at least borderline psychotic. The whole action hero is pretty much by definition violent, oversexed (and oversexualized), callous, young, antisocial, aggressive. I think the better action films really critique or confront this image, but even they can't seem to do without it.

    I am not necessarily criticizing your statement. But your description just sounds exactly how male action heroes are portrayed, too. You don't see too many action films that refer to how small the male hero's penis is, do you? So what are you realistically suggesting? I suspect, probably wrongly, that you may be really just against the very agressive sexuality, though I think usually the ad campaigns emphasize it far more than the films do.

    For the record, I think even popcorn films like Charlie's Angels do a bang-up job of presenting good female action heroes. I don't think the sexuality is overpowering, the characters are intelligent and funny, they are all very adept at combat, etc., their sexual relationships run a nice gamut from slutty to stable to tentative, and they feel just as 'real' as good male action heroes do, like Tequila from Hard Boiled or Morpheus from the Matrix. It did feature the overused 'daddy issues', but they affected the males as well, so I will let it slide. I am not sure what more could be expected considering the genre.

    I thought Tomb Raider was a boring piece of garbage, BTW.

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    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  11. Re:Lower cost to consumer? by Badge+17 · · Score: 2, Insightful

    Genetic experiments are not necessarily DNA-based. Even though we didn't understand DNA until much later than 1953 (heck, probably don't understand it today) - genetic experiments can include simple breeding, like Mendel's work. (Even if Mendel's work was faked, as it seems to have been...)

    Besides, if you're going to complain about this, the obvious answer: they used their occult experiments to improve their genetic experiments!