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Verizon Set Back Again in DMCA Subpoena Case

NickV writes "Hope is getting direr for online privacy. The US District Court ruled today that Verizon must hand over the names of the two P2P downloaders. Hopefully Verizon can get a stay on the court order by the Court of Appeals. They have 14 days. Support the EFF! Without a serious lobbying group in DC, privacy will continue to be eroded."

9 of 350 comments (clear)

  1. FPFPFP by Anonymous Coward · · Score: -1, Offtopic

    FPFPFP

  2. direr? by kiley · · Score: -1, Offtopic

    Is "direr" a word?

  3. Good for the Feds by RealBeanDip · · Score: -1, Offtopic

    I'm not trying to troll, but...

    I think illegal copying IS AFFECTING sales of music. I know a LARGE NUMBER of people who DON'T BUY MUSIC ANYWAY because they can get it FREE online.

    I would agree that the RIAA is scewing the numbers and I would also agree that their motices are purely profit driven rather than ethical (of which they are in a poor position to argue from).

    Something has to give though. I'm personally not going to get bent out of shape because people think it's their right to copy something illegally get caught... TFB.

    --

    You know you're a geek if you've ever replied to a tagline.

  4. Re:YUO = TEH FUCKNUT by Anonymous Coward · · Score: -1, Offtopic

    OWNED!

    TDCS!

  5. Answers to pressing questions by Anonymous Coward · · Score: -1, Offtopic
    Thought this might be informative -- while working as a game counselor for Nintendo, I am often asked the same questions about a certain game. I even get the aoccasional request from confused Linux fans for information on Tux Racer .62, and in the hopes of clearing up any uncertainty you might have, I am posting the most popular ones here.


    I can't collect enough herring in Twin Paths, help!


    This is perhaps my most-often asked question. There's a common misconception that you have to have a good time to get credit for Twin Paths, but the limiting factor in this case is herring. Most players try the second path, which has more herring and a faster average speed. Unfortunately, neither path has enough to satisfy the requirement on its own. You must take the first path, then SWITCH OVER to the second path after the first two groups of trees. Some players also prefer to switch BACK to the first path to get the extra herring near the end of the level, but that's tempting fate in my opinion. Rest assured, though you might lose a little time going overland in this method, it's not enough to make a difference.


    What is the highest jump attainable in Tux Racer?


    Many people think that the highest jump can be found in Who Says Penguins Can't Fly? , where speeds in excess of 150 kph are commonplace. But since the entire level is essentially one big straightaway, there are no opportunities to set up a jump, and you have to rely on hitting the ramp at a glancing angle, counting on luck to propel you to a high altitude. The best you're going to get in this situation is a z-value of +13230. Believe it or not, some of the easier levels such as Twisty Slope or even Frozen River can give you a run for your money if big air is what you're looking for. In particular, the mountain to the left at the beginning of Frozen River can be used as a speed boost to attain values as high as +39740, or almost 120 feet in the air!




    Is there any way over the big ramp in Sentinel Towers?


    Contrary to what you may have heard, it's the angle of the ramp that's important to the height of your jump, and not the length. In fact, as you may have found out the hard way in Sentinel Towers, long ramps can be your worst enemy. To make the jump, you need to maintain a speed in excess of 84 kph all the way up to the base of the ramp. This requires a little planning in advance, so right after you exit the first ice canyon, make a beeline for the ridge on your right. Taking the most direct path will keep your speed on until you make it to the point of no return near the big ramp. Taking the most direct route off the ramp can also work wonders: you should always jump off near the right and then steer left after you hit the other side.


    NOTE: If you're trying to complete the jump for the herring bonus, there's a quick & dirty way to do that by taking the roundabout route at the right of the ramp and then jumping over to the other side. Be careful, though: unless you hit the right jump, you will fall down the crack and have to reset.


    How can I play as the Coca-Cola bear?


    This feature is "officially" non-existent, so don't tell. ;) To get this feature working, you must complete, as Tux, all levels up to Path of Daggers in the Canadian Cup. Then go to practice mode and replay Path of Daggers, taking the path around the ice spikes at the beginning. When you get to the first turn, the one leading across the series of jumps, ignore the turn and go STRAIGHT OVER the embankment, flying into the clearing below. The easiest way to do this is to aim for the patch of snow in the middle of the embankment. If you maintain a speed over 50 kph, you will hit the slope at the extreme left side of the map and go straight through to a hidden ice tunnel underneath. At the end of the tunnel is a coke bottle which you must touch. (Alert players will notice that the bottle is actually on the plane of the level's exit, and the only way out is to touch a point in this plane, which gives you credit for this secret.)

  6. Re:YUO = TEH FUCKNUT by dangerweasel · · Score: 0, Offtopic

    You Spelled "you" and "the" incorrectly, but got "FUCKNUT" right. Edumacation at it's best. You sure showed that guy.

  7. And on a lighter note... by Anonymous Coward · · Score: -1, Offtopic

    I believe this will answer all questions about life and existence. There is nothing more powerful than a man gaping his horrifically famous anus.

  8. Re:YUO = TEH FUCKNUT by Anonymous Coward · · Score: -1, Offtopic

    No, no, "Yuo Teh" is a chinese person/

  9. Re:YUO = TEH FUCKNUT by Anonymous Coward · · Score: -1, Offtopic

    YUO=OWNED!

    DO NEVER TEST!