Games To Take Your Breath Away
Agent Provocateur writes "Here's a great use of biofeedback to control your game. Instead of using a joystick or mouse to control on-screen characters, the game uses sensors stuck to a player's body. See the story at the BBC." This was developed for educational and recuperative purposes, but seems to be the latest in a long line of unorthodox control devices like the Nintendo Power Glove or the Samba De Amigo maracas.
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