Announcing Games.slashdot.org
The Slashdot Game Section will function similiarly to the other major sections on Slashdot, like apple.slashdot.org and Ask Slashdot. Visitors to the direct URL will be presented with additional, more focused, topical content. The best stories in the section will be posted to the main page and shared with a more general audience as they always have been. Logged in users can choose to consolidate Games content to the main page.
You'll notice a few things in the game section that are new. Most important is the addition of our newest editor, Simon "Simoniker" Carless. Simon is a sharp guy who has written for a variety of publications, but also is uniquely qualified since he has a history as a game designer for Eidos & Atari. Backing up Simon is the man of many polls himself, Jon "CowboyNeal" Pater. CowboyNeal is an obsessive gamer, having sacrificed his body for years to become a better gamer. We'll all benefit from his efforts in the field of sitting, pressing buttons and eating snacks.
The Slashdot Game Section will cover a variety of game related material. We will not be limited by platform- we intend to cover the major consoles, new and old releases, as well as computing games. We want to cover classic gaming as well as emulation. We intend to provide occasional original coverage, but mostly, we want to provide more exposure to the existing gaming sites, while providing our users with a place to discuss the major gaming news of the day.
Initially content will be found in the overflow from the Slashdot submissions bin. But as the section grows, we expect that readers will use the Games Submissions Bin to submit stories directly to Simoniker and CowboyNeal. You can also contact them directly by emailing games at slashdot dot org.
We've been looking forward to creating this section for a long time, and I hope you will all enjoy reading it as much as we'll enjoy researching stories for it ;)
In about 45 more seconds, yes. :)
Looks like my game made it on Slashdot. Not exactly front page, but I'm not gonna complain :-)
;-)
I strongly urge everyone to head on over to http://lotgd.sourceforge.net and play on your lunch break, this is a well done game even if I do say so myself
Slay a dragon... over lunch!
CowboyNeal wants to write a review of Pokemon Saphire so badly, he might rupture something if we don't let him.
Pants are still optional, but recommended for you.
Well. For all those tech-savy who don't like the colors... Ever heard about user-css? It can be made domain-specific and all, you know :)
Not Buzzword 2.0 compliant. Please speak english.
http://slashdot.org/games/ also works, as does http://slashdot.org/index.pl?section=games ...
Thanks for the reply! But the first one's no good, websense does directories too. No big deal though, the last one should be pretty unstoppable. Websense isn't that thorough (like when they block anything ending in mp3, but a mere ? for a query on the end of a url gets by that :). You guys shouldn't be worried about helping people get by coporate blocking software anyways; there are always a few proxies around.
Thanks again Jamie, you're the best!
it looks like http://games.slashdot.org/games.rss works.
#define F(x) int main(){printf(#x,10,#x);}
F(#define F(x) int main(){printf(#x,10,#x);}%cF(%s))
...are those colours guaranteed to render identically on Windows and Mac machines with 256 colour displays. This means that dithering [combining two colours to create a third, with grainy results] is avoided.
There are 216 such colours, and a very easy way exists to work them out. Each colour channel [red, blue and green] should be any of the hexadecimal values 00, 33, 66, 99, CC and FF. For instance, 66CC99 means 66 red, CC green and 99 blue.
In decimal notation, this translates to multiples of 51. So 00 == 00, 33 == 51, 66 == 102, 99 == 153, CC == 204, FF == 255.
Most displays can now display well over 256 colours, but it is considered good website design practice to stick to them.
Use ISO 8601 dates [YYYY-MM-DD]
Of course now they'll just block all of Slashdot.org, sigh...
I'm sure following O'Reilly's CSS-Anarchists guide, you'll find a fluid way of providing new iamges in the CSS as well. Or just removing them :)
Not Buzzword 2.0 compliant. Please speak english.
Tho color is a lot more tolerable if the saturation is reduced. Here is a comparsion The original color is the 100% saturated one.