Recent Advances in Cognitive Systems
Roland Piquepaille writes "ERCIM News is a quarterly publication from the European Research Consortium for Informatics and Mathematics. The April 2003 issue is dedicated to cognitive systems. It contains no less than 21 articles which are all available online. In this column, you'll find a summary of the introduction and what are the possible applications of these cognitive systems. There's also a picture of the cover, a little robot with a very nice looking blue wig. And in A Gallery of Cognitive Systems, you'll find a selection of stories, including links, abstracts and illustrations (the whole page weighs 217 KB). There are very good pictures of autonomous soccer robots, swarm bots, cognitive vision systems, and more."
Noun ; 1. The current scientist scam, which has replaced the older artificial intelligence scam with its more robust resistance to criticism and even more byzantine theories.
:)
Actually, cognitive science does not replace AI. The goal of cognitive science is to figure out how our brain works on a functional level. Where neurology studies the actual chemical reactions and neural activity, cognitive science studies how the "hardware" works to achieve our thought processes.
One good example is how the brain works out an image of the mismash of neural impulses going through the retinal nerves. The resolution of the eye is actually quite low, and the "pixels" aren't ordered in any linear fashion. The brain does an enormous amount of processing to form an actual image. This is why babies can't see, even though the optics work. The brain needs to develop the processing algorithms in order to make sense of all the information coming in.
Of course, all of this is theory, and subject to scientific dispute
.: Max Romantschuk
But doing so doesn't relieve you of your responsibility to think too.
I have been pwned because my
The Annals of Improbable Research, the humor magazine for scientists, once had an article entitled "Advances in Artificial Intelligence". After the title and author affiliations, the page was appropriately completely blank...
The great thing about the recent development in so-called cognitive systems is that they start to address more real problems. The time of toy problems is over. It is not enough to just follow a line. Only the challenge from the real world can make algorithms in any way "clever" or meaningful.
This is why I find it truly inspiring that so much research is going into these systems these days.
Sadly however most of neuroscience these days is still far from these questions. Most electrophysiologists that for example study the visual system show it trivial stimuli such as bars or gratings. In some sense a system can only show its capability when the stimuli are rich enough.
Nevertheless there is clearly a move these days towards larger more interesting problems even in neuroscience. We should be inspired by the works of the roboticists.
Googlefight "Slashdot Troll" against "BSD is dying" 303:229. BSD thus cant die.
Actually, I'd say that not very many are doing that.
The goal of all the cognitive scientists I've met is to make machines think, just as with A.I. In fact, I've always heard, and was told in my AI class, that A.I. is a branch of cognitive science.
However, there are many approaches to machine thinking that are not considered part of A.I.:
neural networks, SVMs, computer vision (signal interpretation), modeling.
So what does A.I. cover then? Well, it's not exactly well defined. If you read A.I. textbooks, you'll find the full of lots of different things. Some would go so far as to even include those things I mentioned that aren't normally considered part of A.I. However, in general, I would say that A.I. is the field that is concerned with
1) Solving the search problem (searching for a solution in a large set of possibilities)
2) Doing it with heuristics.
I'd like to take a moment to note that a famous computer vision paper came out in the 80's that documented a method called Marr-Hildreth, which was for finding edges in images. They created it by using the same technique that eyes use (laplacian of a Gaussian for edge detection - they studied cats to find this out).
A few years later someone improved upon it by throwing out the model completely and NOT doing it the way that people do (Canny).
Cognitive scientists are usually more concerned with getting the machines to do what we want than they are with modeling human thinking techniques.
Mod me down and I will become more powerful than you can possibly imagine!
to detect dupes!
Having a system combine both symbolic logic systems and sensory systems is mentioned in the article as a major focus of research today, but I wonder why this has been split so specifically...maybe someone can help me to understand.
The point at which an understanding of body position is integrated with an overall structure of behavior leading towards a goal seems a mirage, since this isn't necessarily the way animal systems work. The best recreation of natures flexibility in "simple" systems that I've heard of comes from Mark Tilden's analog systems that are controled by tight-loops of feedback that very closely model reflex circuits, but that are capable of recovering from intense deformations of "perfect positioning".
Now, obivously, reflex systems can only go so far, when you have a bot that you want to decide path across a room, there has to be a symbolic understanding of its environment. But it seems to me, from my (albeit very limited) understanding of insect / lower-animal inteligence, that most insects don't actually work up a full symbolic understanding of their surroundings, they just have some sort of sense of direction towards a goal (think moths to light) and then they start the reflex circuits firing to move towards it. I can understand having an end goal of having a full cognitive system comparable to human understanding of the world, but it seems like people might be overshooting the process a bit. We need a greater understanding of the simple systems before we can hope to frog-leap to the big stuff.
To dispute my own point though, I feel its fair to say that the "simple" systems of the animal brain are already currently being modeled to the point that prosthesis for the brain might just be within reach. The success of an artificial hipocampus will prove that modeling the brain isn't necessarily understanding the brain, but it might be easier to learn the systems from our artificial models than the real ones.
Comment removed based on user account deletion
The ultimate goal of the RoboCup project is by 2050, develop a team of fully autonomous humanoid robots that can win against the human world champion team in soccer
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Now THAT's a goal.
Maybe we'll see humanoid robot referees in sports. That should stop any dissent from the players
Player: C'mon ref, that was never in a million years a f**king penalty !!
Ref: You have 3 seconds to comply..
$ strings FTP.EXE | grep Copyright
@(#) Copyright (c) 1983 The Regents of the University of California.
Johnny five is alive!
This is my sig, there are many like it, but this one is mine...
A more detailed summary is available here and this is the project web site.
Compared to proprietary systems such as Ai's HAL, Meaningful Machines Knowledge Engine, and Lobal Technologies LAD, EBLA is the only system to incorporate grounded/perceptual understanding of language.
While this is all very interesting and becoming more practical for everyday use, we don't hear enough about the stuff that's related but not quite bleeding edge. We know there are people trying to create intelligent systems such as for language understanding and intelligent web searching, but it seems we don't hear much about them. I'm wondering if it's because most of that is being done within corporations while much of this bleeding edge research is done by universities.
Developers: We can use your help.
Reading this reminds me of my cognitive neuroscience/AI prof Lev Goldfarb. He began our course by telling us that very, very little has been accomplished in the fields of Cog Sci and AI, and that he is possibly the only one who has brought a real contribution to the table: a formal language ("real science") for working in this field. His "Evolving Transformation System" or ETS provides methods for measuring symbols and the differences between them, and lays the groundwork for modelling cognitive processes.
Compare this to any of the fake sciences, which can easily be itentified because they have the word "science" in them. Social Science, Cognitive Science, and so on, which talk about phenomenon but fail to create formalisms to describe them (like physics does for physical phenomena, for example.)
He's eccentric, but is he right? I don't know. You can read a summary of his work here. I never dived into this field enough to learn whether he was a revolutionary or just a big talker. I'd be interested to hear what other slashdotters have to say.
In all matters of opinion, our adversaries are insane. -Oscar Wilde
You *almost* got it. Cog Sci approaches the mind as an information processing device and seeks to understand the algorithms (mental representations and processes) operating on the incoming data. Thus, Cog Sci is the study of the mind as software not "hardware".
This is why babies can't see, even though the optics work.
Actually, newborn babies can do more sophisticated visual processing than you might think. In the first day of life, they have a preference for looking at faces over other stimuli. Plus, if you put two TV screens up with people talking on both and a speaker in the middle that's playing a soundtrack of one of the people but not the other, babies prefer to look at the TV screen that matches the sound. Thus, babies are wired to perform some fairly sophisticated cross-modal perceptual processing from the beginning.
Not to say that babies can see THAT well-- the mylenation of neurons (kinda like insulation on an electrical wire) in the brain isn't finished until years after birth, which limits the conductivity of neural signals and therefore the babies' perceptual and motor repertoire.
The perceptual system comes pre-wired for some basic things, and then self-organizes the rest based on the statistics of visual input from natural scenes. For instance, they've raised kittens in environments with nothing but vertical stripes, and after a while, they lose the ability to perceive horizontal stripes. (Sick experiments, but informative.)
Here, kitty kitty...
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Hey, buddy-- Can you spare a sig?
The term "outside the box" is squarely within the box at this point.
I was disappointed by the 5 articles I read and stopped reading. It basically reads like a catalog of the projects and techno-terms that are being performed with very little actual content.
Basically each one boiled down to: our lab does the XYZAB project and we're studying this system.
But don't get your hopes up - when they attempted to upgrade JonKatz with an expanded repertoire of once-wired-now-tired cliches, the result was disastrous, and the unit had to be retired. Some upgrades are simply beyond our current technology...
All of which is a secondary result of another case of 80s hype. Declarative languages, such as SQL, were sold as "fourth generation" because they were supposed to make procedural languages ("third generation languages") obsolete. Which didn't happen of course. Declarative programming ended up supplementing older languages, not replacing them.
After a while the original meaning was forgotten. So now people call languages "4GLs" etc. to emphasize some vague claim that they're more advanced. Or because of a vague notion that 4GL has something to do with database programming. These are terms we should just stop using.