Slashdot Mirror


Australian Game Simulates Prison Escapes

An anonymous reader writes "The Australian newspaper The Age is running a story about a computer game that simulates real detention centers, inviting players to find a way to escape. The game uses actual Australian detention center layouts, and simulates things like the exact time that meals occur and "episodic violence". The kicker is that the project is sponsored by an arts group that has just received $25,000 in Australian government funding to develop the game."

3 of 31 comments (clear)

  1. Methinks they are missing the obvious by wowbagger · · Score: 3, Interesting
    Methinks they are missing the obvious:
    1. Make realistic game about prisons.
    2. Watch how players effect escapes
    3. Make changes to block those escapes.
    4. Keep bad guys in real jail.
    5. PROFIT!


    Seriously, this could also be good if it helps people realize jail is bad! ("This 5u><0rz! I got gibbed again!")

    Lastly, if you want to prevent escapes:

    "This is your collar. That is the transmitter. Get too far from the transmitter, BOOM! Take hostages, BOOM! Damage transmitter, BOOM!"
    1. Re:Methinks they are missing the obvious by i_am_nitrogen · · Score: 2, Interesting

      Lastly, if you want to prevent escapes:

      "This is your collar. That is the transmitter. Get too far from the transmitter, BOOM! Take hostages, BOOM! Damage transmitter, BOOM!"


      So, what would happen in the event of a power failure? All the prisoners with collars would explode, as the collar would lose the signal of the transmitter and think it had wandered too far away.

  2. Please explain to me... by Anonymous Coward · · Score: 1, Interesting

    How the Australian Government bans GTA3, and yet allow you to play games that simulate the brutalities of imprisonment?