Australian Game Simulates Prison Escapes
An anonymous reader writes "The Australian newspaper The Age is running a story about a computer game that simulates real detention centers, inviting players to find a way to escape. The game uses actual Australian detention center layouts, and simulates things like the exact time that meals occur and "episodic violence". The kicker is that the project is sponsored by an arts group that has just received $25,000 in Australian government funding to develop the game."
'Welcome to the Rock.'
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
If this were in the US, then all the state would have to do is make the inmates wear uniforms with a copyrighted work printed on them. Then if you make a program that aids in circumventing access controls to the prisoners... :)
It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
I can't figure out what the overall goal of the original grant was; were they trying to design some kind of simulation that guards could use in order to figure out how to best deal with complicated, changing environments, much as the United States Army uses game-like simulators to prep for realtime battle conditions?
;) I sure do wonder how they're going to stop inmates that have a wallhack, though.
Or are they trying to make some sort of weird MMORPG out of the jail environment? I mean, it's a frontier that hasn't actually been touched yet. I don't know any MMORPG where you can be an inmate and relive your deepest, darkest OZ fantasies.
Hell, either way kinda works out for the powers that be. As players find new ways to escape, the administration can fix them in the real prison, then release a patch fixing it in the game as well..
` To open the console. /Clipping Mode Off/
;)
Noclip
This game shouldn't take to long now....
So games where you mow down armies of monsters with imaginary weapons will poison our childrens minds, but a game that teaches you to escape from real prisons gets government funding? What a wacky world we live in.
If I understand correctly (I'm not Austrailian), the sites in question are not prisons which contain Austrailian citizens who have committed crimes, but rather detention centers for unclassified immigrants who may or may not be refugees. The Austrailian government policy towards immigrants is a fairly contentious issue in Austrailian politics, which goes a long way to explain why an arts group might choose to create a game like this.
There's more irony here than meets the non-Australian eye. The facility at Woomera isn't a normal prison. It's a notorious "detention center" for refugees. The complaints about it and similar prisons in Australia is that people are locked away in horrible conditions and pretty much forgotten. Query Google for some back-story.
Seriously, this could also be good if it helps people realize jail is bad! ("This 5u><0rz! I got gibbed again!")
Lastly, if you want to prevent escapes:
"This is your collar. That is the transmitter. Get too far from the transmitter, BOOM! Take hostages, BOOM! Damage transmitter, BOOM!"
www.eFax.com are spammers
Guard: The prisoner escaped, sir
Warden: How did he do it?
Guard: A walk-through on gamefaqs.com, sir.