Cheap Audio Production
OneInEveryCrowd writes "Rolling Stone reports that four out of five new albums are now produced by a program called Pro Tools (or similar packages) that costs $495 for the home version or $15,000 for the pro version. The article describes a fairly amazing savings in time and effort compared to the older ways of producing an album. I realize that a talented producer can cost a lot of money and some bands drink a lot of beer, but why aren't the benefits of lower production costs being passed on to the consumer?"
because the bands pay production costs most of the time. Here's a better question: when CDs first came out, their outrageous price versus cassettes was justified by the fact that there were only 2 stamping plants in operation. Why didn't they ever go down in price?
it's depressing how such a featureful tool is used mainly for evil.
But what do I know. I'm just looking for anonymous gay sex.
http://www.digidesign.com/ptfree/ptfree_qa.html
Free as in beer, obviously, and limited, but hey - beer good!
Despite the natural reaction to such a thread (I mean who doesn't want to bash the recording industry?) the fact of the matter is that studios are still very expensive. Add to Protools (which, in the configurations I've worked with, could easily cost over $30,000) all the other gear, and a studio can easily cost in the 100s of thousands to build. A good recording engineer isn't cheap either, nor is a good mixdown engineer. The best mixdown engineers cost several hundred an hour. All the design for the cover, etc. isn't free either, nor is mastering, nor are musicicans, for that matter. That, and as the parent post stated, there are many costs that aren't related to the production.
All but the most popular albums don't even make much money (for the artests at least), where they make their money is off radio-play, which goes to the artists, not the label. But even this isn't free - you need a publicist to get your work out.
All in all, the buisness isn't as easy as sitting down in front of a computer with some software. There is a complex set of variables, and making the statement that with the advent of ProTools, albums should cost less is a gross oversimplification.
OK, recording studios are very expensive. However, film studios are even more expensive and the costs of making a movie exceed the costs of making a record by an order of magnitue. But you can get some DVDs at prices lower than that of a music CD.
Films recoup costs in both the theater and on video. They also recoup through deals for cable and "big 4" network broadcast, as well as for exhibition on airlines and such. For blockbusters there's also marketing tie-in deals. None of these things really apply for music albums... yet.
What's needed is some system where the laws of the open market can be applied to an artform. One method might be to (drastically) reapply the first performance rules to apply simiarly to the actual publication of albums. The idea might go something like this:
The above idea is also very similar to the Brand Name/Generic Name drug markets (albeit with much shorter timelines, for obvious reasons). Record companies could still make their money hand over fist for new albums as they do now, AND not only cover the cost of bust albums with the high price of star albums, but they could use each other's older catalogs in open market form to help offset those costs as well. -And of course, if some other pressing company sells one of your albums, you get royalties as well, so your bust albums could even help offset your bust albums if/when someone else manages to sell them better then you. Furthermore it would open up a new business of the pressing company (which again could likely be an online only store, like Apple is doing, but without needing to cut deals with everyone under the sun, allowing startups to compete in a big player world).
Honestly I just pulled this idea out of my ass, but the more I reread my own idea the more I like it. Anyone see any major flaws in this thinking?
My
the mixerman chronicles:
m .p hp
http://www.prosoundweb.com/recording/mm/week1/m
This has by far been the most read and loved diary of an engineer on a major label project. It might take you a few days, but you will be entertained!
Plus you will learn that one workflow improvement for one cog in this machine doesn't amount to a hill of beans as far as what it take to get the whole project firing on all cylinders.
"Let him go, Ralph. He knows what he's doing." --Otto Mann (simpsons)