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ThinkTanks Linux Version Released

Bruha writes "This story from Linux Online Gaming points out that ThinkTanks, a 3D tank combat game, is now available for Linux. It can be bought here, and a demo is available. This has to be one of the most entertaining games I've played on Linux in a long time." The site also has a Mac version available, with the developers telling us the Windows version should be out before the end of the week, and this looks like a very neat use of the GarageGames Torque engine to create a good-looking, playable independent game on multiple platforms.

2 of 12 comments (clear)

  1. More interesting ... by torpor · · Score: 4, Informative

    ... is the fact that the engine for this game (and 4 others) is also available, is cross-platform, and is easy to use.

    Check here for details.

    I dl'ed and played ThinkTanks (for OSX, yay!) today and found it to be totally fun... not exactly huuuge in terms of investment, but very fun to play. I'm especially happy that there are game companies like GarageGames out there who are willing to do Linux/Win/OSX releases all together, and their Torque Game engine SDK seems fit for this scenario...

    I think we could look forward to more interesting, fun games from the Torque engine in the future. Cross-platform too, woohoo!

    --
    ; -- the corruption of government starts with its secrets. a truly free people keep no secrets. --
  2. Torque rocks by Midnight+Ryder · · Score: 2, Informative

    Keep watching - there's a lot more stuff in development using the Torque engine. I've got Trajectory Zone in development using Torque - which means I can support Mac, Linux, and Windows without much more than a re-compile. Needless to say, I'm not the only one thinking that way - the engine is good, and works pretty well on all platforms. This could end up turning into yet another way that Linux and Mac start getting some really good games.

    There's also a couple o' other games released using Torque that are Mac, Linux, and Windows - check out Marble Blast (kinda like Marble Madness, but on steroids) and Orbz / Orbz 2.0 (I don't have a quick way o' describing that one - I helped do some beta testing on it, and it's VERY unique.) Hopefully the trend of cross platform games continues - I'd much rather be able to run whatever OS / hardware platform I choose, instead of focusing on Windows because that's where the games are. From a user stand point, it's annoying. From a game developer standpoint, it's REALLY annoying!

    --

    Davis Ray Sickmon, Jr - looking for something to read? Check out my three free novels at MidnightRyder.org