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Factor 5 Brings DivX To Xbox

The game and game-tool development company Factor 5, well-known for their early Amiga shooter Turrican, as well as Star Wars:Rogue Leader for Gamecube and Nintendo's Musyx sound system, have announced that they're partnering with DivX Networks to make a DivX development kit for Xbox game developers. This means forthcoming Xbox titles can use the efficient DivX for their video streaming. Factor 5 have previously launched a similar SDK for Gamecube - are there any recent/forthcoming GC titles using it yet?

2 of 17 comments (clear)

  1. Actually... by Anonymous Coward · · Score: 4, Informative

    Rogue Squadron 3: Rebel Strike will featrue DivX on the GCN. And, the rumored Pilotwings game that F5 is developing may use it, as well.

  2. But why did they do it? by edwdig · · Score: 3, Interesting

    I'm quite curious what prompted Factor 5 to do this. Factor 5 hasn't done any work for a non Nintendo system in at least 5 years - at least as far back as the N64 Rogue Squadron (ignoring PC ports of some of their games).

    They've generally been considered to be an unofficial Nintendo second party for years. I think the story is Nintendo made an offer, but they turned it down only because it would've meant they would have to end their relationship with LucasArts and wouldn't be able to make Star Wars games anymore. But they've been very heavily involved with Nintendo - they were the only outside developer to receive the N64 microcode from Nintendo, and they worked with Nintendo to create the sound system for the GameCube.

    So why are they touching the Xbox?