Where Do You See MMO Games In Ten Years?
An anonymous reader points out this Stratics Central story, which talks to gaming executives about where they see the massively multiplayer genre in ten years time. Respondents, including representatives from Codemasters' Dragon Empires and Majorem's Ballerium, talk about genre changes, different spectator experiences, and, well, virtual knights running around Santa Monica.
"I suspect gaming will also be eventually offloaded onto consoles, assuming the tech gap continues to close and prices remain rock-bottom cheap."
Unless DRM cripples computers, I doubt that this will ever happen. Simply put, consoles do not have the expansiveness of functionality that computers do.
First of all, console controllers absolutely suck for many game types. You lose a huge portion of control - precision, accuracy, turn rate - when switching from mouse/trackball to stick. I've found games like Halo to be frustrating to the point of unplayable, and I can't imagine playing RTS games like Starcraft.
One of the main reasons that consoles are so popular is also the reason it will fail to achive market dominance: simplicity. Sure, you rarely have to worry about system specs or whatnot - but you pay for it with a loss of resolution, flexibility, and input variance.
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