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The Top 25 Squaresoft Games Ever?

darknight17 writes "The unofficial Final Fantasy Online site has just finally finished its Top 25 Squaresoft games by featuring the Top 5 titles. Here are the other picks - 25 to 21, 20 to 16, 15 to 11, and 10 to 6, as chosen by fans in the Final Fantasy and RPG community." There's also a 'hidden gems' section in each part of the countdown, highlighting overlooked titles like Einhänder and Bahamut Lagoon - neat.

8 of 56 comments (clear)

  1. Poor, misunderstood FF8 by Lendrick · · Score: 5, Interesting

    My friends and I loved it, although we're all writers and roleplayers, and we enjoy that sort of character drama. If you're the sort of person that plays these games for the gameplay and not the story, then FF8 doesn't have a whole lot to offer. It's sad, really. The story is great, and the game itself has a style and atmosphere that hasn't been matched before or since. Unfortunately, though, it's marred by an annoying, poorly-balanced battle system.

    One other complaint that people like to make (but I've never really gotten myself) is that Squall is a boring character who doesn't care about anyone. Now, I can't really call Squall subtle and nuanced, but obviously he was too subtle for a lot of people, who apparently failed to pick up on the fact that he did care about people, a lot. He just didn't want to, because he had lost everyone he was ever close to.

    And FF9? Well, it was an interesting little nostalgia trip, and certainly a solid game in its own right... but the story was fairly bland. It lacked the guts and ambition to break the mold like FF8 did. It followed the old FF games a bit too vigorously to really be captivating. FF8, on the other hand, is like a strong, complicated beer. You probably won't like it. :)

    1. Re:Poor, misunderstood FF8 by Kirijini · · Score: 3, Informative

      "IX actually broke the mold by being nostalgic and reaching all the way back to V ... Square is done innovating here, move along."

      I'm not quite sure repeating methods used before is breaking a mold (it rather seems to be reusing the mold, doesn't it?), and to say that Square isn't innovating by doing new things every iteration (in your words, "line of travel") is to misunderstand what innovation is. According to dictionary.com: "a change in customs; something new, and contrary to established customs, manners, or rites."

      Bottom line here is that Square _is_ innovating, by constantly creating new gameplay and character development systems, and you don't like it. You don't like Square's innovations. Admit it: what you want are recasts of FFIV and VI (such as IX), not new things, like, well, VII, VIII, and X.

      "VII, VIII and X all practically required you to take a college course before you could understand the mechanics they used for character development (whether they called it "materia," "guardian forces/draw" or "sphere grid")."

      This is called a learning curve, and it's necessary for new, complex systems. anytime there is an innovation, people have to go through a learning curve. I suppose all future final fantasies could have systems based around tic-tac-toe, but I would rather spend a few hours learning how to use and master a game system, every time, than play the same game over and over again.

      "In general, any RPG that requires you to take several hours of your time to learn how to play the game isn't worth my money, because spending so much focus on the game mechanics means that less focus is spent on the actual story."

      For stories, good stories, you should really be buy books or videos. Games are about PLAYING, not about reading or watching. Square has never had an interactive story - they're always very linear, and the few choices you get, never effect the outcome, and hardly even effect the dialogue in any meaningful way.

  2. Re:FF8 was #4???? by psxndc · · Score: 3, Interesting
    And you definitely can't beat the Polom and Parom in FF2 (US version) when they turned themselves into stone to prevent the walls from closing in on them

    Yes. Yes, yes, yes! This is exactly what FF8 didn't have. When that happened I was like "What?? What are they doing? Nooooooo!" Maybe it's because I was younger and naive. Maybe it really was better writing. But I had no attachment to any of the characters in 8. I spent half the time just wishing Leon or whatever his name was wasn't such a douche. Granted 7 was very linear and for me the first real divergence of the series into doldrum, but at least when Aeris died I felt like I had an emotional investment in a character. 8 just blew goats.

    psxndc

    --

    The emacs religion: to be saved, control excess.

  3. For the record... by Flamerule · · Score: 5, Interesting
    Their top 10 are...
    • 010: Final Fantasy X
    • 009: Chrono Cross
    • 008: Final Fantasy Tactics
    • 007: Xenogears
    • 006: Final Fantasy IV
    • 005: Final Fantasy IX
    • 004: Final Fantasy VIII
    • 003: Chrono Trigger
    • 002: Final Fantasy VII
    • 001: Final Fantasy VI
    ... and I agree, at least with what I'm familiar with. Sadly, of all the games in the top 25, I've only played SoM, FF IV, Chrono Trigger, and FF VI. However, when I feel like making a list, I always rank FF VI near the top of my heap of favorite console games, so I'm glad to see them give it first place.

    It's just unbelievable how that game transcends its 16-bit Super NES sound and sprite graphics. It's epic, in so many ways -- a fantastic plot, with fantastically deep/moving/cool characters, and ridiculously memorable music. I remember thinking Kefka's theme was so kickass, I'd pick it out on our piano. I can still hum a boatload of songs from that game. I also liked how the entire game was stuffed with stuff to do; I'm sure I spent 60 hours or more every time I played through it. And the ending! More than 20 minutes of glorious reward at the end of that amazing battle against the statues and Kefka, with screen time given to every character. Certainly the best ending to anything I played on SNES. Actually, I'd be hard-pressed to find a better ending to any game, on console or PC.

    Chrono Trigger and FF IV are the shit too, of course. And from everything I've heard, FF VII really whips the llama's ass as well; I think I'll finally get off my lazy ass and play it through sometime this summer.

    1. Re:For the record... by Stephen+Williams · · Score: 4, Insightful

      a fantastic plot

      Not as convoluted as the PSX-gen FFs, but better for it. It's simple, yet interesting. Elegant, even.

      with fantastically deep/moving/cool characters

      Overall, the best characters of any FF. Sure, other FFs have their highlights (Cloud and Aeris in VII, Vivi in IX), but none have as many interesting, well-developed characters as VI. Celes is my favourite; I enjoyed thinking back on the story, remembering the gradual changes in her personality, from cold-hearted general to passionate freedom fighter. Her scene in the opera house is one of the most memorable scenes in any game I've played.

      Of all the FF's, VI is the one that I spent the most time thinking about when I wasn't playing it, due entirely to the beautifully realised characters.

      And the ending! More than 20 minutes of glorious reward at the end of that amazing battle against the statues and Kefka, with screen time given to every character.

      And it's exactly the ending you want. The story is resolved in the manner that the game was leading up to. There are no weird plot twists out of left field that diminish the ending's satisfaction. (Plus, if you're playing the PSX version, you get a bonus FMV with a lovely arrangement of Celes' theme as background music).

      -Stephen

  4. Re:No Way by alphaseven · · Score: 3, Insightful
    I remember a gamefaqs poll of the day that put them in the order of 7, 6, 10, then 8 ahead just ahead of 9, so the listing isn't that absurd.

    I think 8 is interesting in how much it divides gamers, a lot of people hate it but a lot love it and think it's one of the best. I think the problem with 9 is that it came out so late in the Playstation's so it got ignored by a lot of people.

  5. Wake up Crono... by Reverend+Raven · · Score: 5, Insightful

    I love Final Fantasy IV (the last good FF game far as I'm concerned), but it's all about Chrono Trigger.

    A huge and indepth story with something like 14 different endings, tons of replayability, cool and memorable characters (epecially that chatterbox Crono), loads of subplots and sidequests..and excellent music. It's the absolute best 2D RPG, and quite possibly the greatest console RPG of all time.

    I mean I was actually sad when the game was over. I mean, it was over. Done, no more. That Xmas of 1995 (released during the summer I know but I never played it until Xmas) was such a happy and fun time. And there was never to be a sequel. Ever. Never ever ever not even if you give us money and beg us.

    Then they made Chrono Cross, which was a disgrace to all that made Chrono Trigger good. Atleast the pre-order clock was really cool (and fitting, if you leave the clock hands reading 10:04)

    --

    --Reverend Raven
    Desperate days demand dire deeds.
  6. Is it just me? by Snowspinner · · Score: 3, Interesting

    At the risk of being flamebait or troll, am I the only person who thinks that "The best Squaresoft games" (When talking about RPGs in particular) is rather like talking about "The best war crimes" or "The best Microsoft products"? With the exception of Chrono Trigger (And possibly Cross. I might play it this summer, if I have time), I find their RPGs almost across the board to feature boring combat mechanics, excessive numbers of random encounters, hackneyed plots, and generally little to reccomend them.

    And I don't mean to troll the whole company. I did genuinely enjoy Chrono Trigger, what with its totally avoidable random encounters. And Final Fantasy I was nice, in that it was largely Dragon Warrior with a party. I still need to check out Tactics, and Crystal Chronicles gives me hope, but FF IV-X just totally missed me. I did not enjoy playing one of them. And I kept trying, because everyone insisted to me that Square was the most brilliant company ever.

    Nope.

    Just don't get it.

    Why aren't there any lists of the top 25 Enix games? Now that'd be interesting.