Play PSX Games On Your Xbox
falzbro writes "Now Xbox owners (well, modded Xbox owners) can do what the Playstation people have been able to do for years; play PSX games on your console! PCSX has been ported to the Xbox. It's unfortunate that the homebrew Xbox development scene is stuck in a world of pseudo-legality, due to the lack of a usable Legal XDK. A compatibility list is currently being hammered out, and it's limited to only playing games stored on your Xbox HDD."
A modded XBox can handle a 120GB IDE drive. So you can fit quite a few games on it.
PCSXBox - PSX Emulator for XBox v1
:
>> Xport did it! , the first PlayStation emulator working on Xbox.
From Xport on forums.xbox-scene.com:
[QUOTE]
What's New
- Emulates Playstation
- Memory Card manager (select from 10 memory cards)
- Save states (LTRIGGER+BLACK and LTRIGGER+WHITE)
- Cheat code searching
- Gameshark code-compatible
- Gameshark cheat code database with codes for over 1700 games
- Remappable PSX buttons
- Throttle/speed-up
- Supports BIN files or GZIP'd BIN files. (GZIP is not the same as ZIP)
- Background - Thanks to CandyISO for the background image
- True Type Font - Thanks to CandyISO for this PSX font
- MP3 support
- XPort's Configurable PlayThing
This version does not support real CDs. There are a different set of technical hurdles involved with PSX cds than with SegaCD and PCE CD/SCD. I was finally able to get the XBox to read XA sectors, but it reads them much too slowly for anyone to want to play games using it. (Reads about 2.5KB per second)
For now, create BIN/CUE's of your PSX games and either copy them to your HD or burn them to DVDR/CDRW. Your BIN and CUE files should have the same names.
When you select the BIN file to load, you will be presented with an options menu. You can start the game using one of two different BIOS methods. Using an actual BIOS file for the emulation is the most compatible, however it's a little slower than HLE. Try both and see which one works best for the game you're playing.
[/QUOTE]
Official Site PCSXBox: http://xport.xb-power.com
Official Site PCSX: http://www.pcsx.net
Download: n/a (built with XDK)
News-Source: forums.xbox-scene.com
Posted by:: XanTium
May 11 18:14 (GMT+1)
I believe Microsoft was also concerned that gamers with chipped systems would start using hacked versions of online games to cheat (see Diablo 2, Everquest, or hell, just about any PC online game ever). That was (at least once) the official line on why they didn't allow chipped systems to be used on X-Box Live. Can't say I blame them, really; I wouldn't want to have a gaming session ruined because c00ldude7189 decided he wanted to be invincible and have a +99 Sword of Hurting or that sort of thing.
"Actually, it does. You can enable texture smoothing and faster disc reads for PSX games from one of the system menus."
I've tried both. Both offer little in the way of visual benefits and both tend to make PSX games more buggy on the PS2 than they would be otherwise (which, in my experience, is still fairly buggy).
Texture smoothing is an insignifigant benefit next to polygon rendering at higher resolutions. Generally speaking, higher resolution is all that really separates Star Fox from Star Fox 64.
The port is based on the open source PC PSX emulator PCSX and plugins. The Porter has NOT released the source code despite repeated requests. Just FYI.
- "Scientia non habet inimicum nisp ignorantem"