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Play PSX Games On Your Xbox

falzbro writes "Now Xbox owners (well, modded Xbox owners) can do what the Playstation people have been able to do for years; play PSX games on your console! PCSX has been ported to the Xbox. It's unfortunate that the homebrew Xbox development scene is stuck in a world of pseudo-legality, due to the lack of a usable Legal XDK. A compatibility list is currently being hammered out, and it's limited to only playing games stored on your Xbox HDD."

4 of 186 comments (clear)

  1. Re:Oooookay... by stratjakt · · Score: 4, Insightful

    When your harddrive is full of 9 gig xbox images that you "fair use legally" backed up after you rented them from blockbuster, this gets to be a pain in the ass.

    Also, you have to make an ISO on your PC, then ftp to the xbox, copy it over, then play it (maybe).

    That's a lot of work to avoid paying 25 bucks for a modded PSX.

    --
    I don't need no instructions to know how to rock!!!!
  2. Re:Thanks for the Warez update by wo1verin3 · · Score: 5, Insightful

    This project may not interest you, but as an XBox and original PSX console owner this is extremely cool for those times I want to play Twisted Metal 2 and my PSX is being flaky because the plastic piece containing the laser assembly has warped slightly giving me problems reading discs.

    You are talking about a tool. All tools can be used for good or for bad. A hammer can be used to damage a car, or to fix a house.

    I'll be choosing to fix my house with this tool.

  3. Re:Thanks for the Warez update by stratjakt · · Score: 5, Insightful

    I'm talking about a piece of software that was developed using stolen code from microsoft, and is a port of open source code (GPLed, IIRC).

    Sure makes the OSS community look grand, doesn't it?

    So fine, you don't respect MS's IP in the XDK, but you respect the IP of every PSX devloper. I'll buy that.

    But I'd bet the next step is to use the same reasoning as the kazaa users. "Why should I pay 20 bucks for a game with only 1 good level?"

    I already said that technically I think emulation is really interesting.

    I used to follow the develoments closely a couple of years ago. I watched NES and GameGear, then SNES and Genesis, then N64 and PSX emerge from the works of skilled coders.

    By then it had all changed 100%. It was about 0-day r0mz and free games, not about mastering a piece of hardware.

    Watch the emu community now, this "preservation of hardware" stuff, which used to be the driving mission, is now mostly lip service. Lots of work emulating popular stuff like GBA or PSX, little to nothing on Jaguar or Saturn or Dreamcast (the platforms in need of "preservation").

    So this is just another step. Free 0-day r0mz for your xbox. Very little skill created this. It's a port of some open source using stolen libraries. It's written for a community that cares nothing at all for IP, and feels entitled to free games.

    --
    I don't need no instructions to know how to rock!!!!
  4. What's in it for Microsoft? by RatBastard · · Score: 4, Insightful
    What's in it for Microsoft?
    • How would they benefit from this?
      They wouldn't.
    • What aspect of their business interests would this serve?
      None.
    • How does letting people modify their console to play their competitor's products help them?
      It doesn't.
    • Do they get any money from those $10.00 PSX titles?
      Nope. Sony does. (And since you have to use .ISO's, that's not really true, either.)
    I don't see any business case for Microsoft not stomping this into the ground. Hell, they might even get Sony to help them out with this one as the need for .ISO's could be seen as an invitation to pirate PSX games.
    --
    Boobies never hurt anyone. - Sherry Glaser.