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Which 3D Modeling Software is Best for Learning Use?

An anonymous reader asks: "Blender 2.26 is out and 2.27 is soon on its way. This powerful 3D modeling/animation/rendering program is released under the GPL so it (along with the source code) is free, there is only one downside: the learning curve is large due to is abnormal user interface. I am in High School (unfortunately) and I want to do something related to 3D animation (movies, games, special effects, etc.) when I get older. Which package should I choose? The free, but difficult, Blender? The amazing, but bankrupting, Maya? Or should I get another program that is cheaper than Maya but easier to learn than Blender? If we take money out of the picture which is the best program to learn about modeling/rendering/animating on?"

2 of 60 comments (clear)

  1. Play-Doh by AtariAmarok · · Score: 4, Funny

    It is 3-d, you can model with it, and it is soft. Meets the requirements!

    --
    Don't blame Durga. I voted for Centauri.
  2. translation by isorox · · Score: 4, Funny

    If we take money out of the picture

    If we assume that I'll get an illegal copy....