Sam & Max in 3D
Obiwan Kenobi writes "I know we see game announcements everyday (especially with E3 in full swing), but this is a biggie: The Sam & Max Sequel, Freelance Police has officially been announced. This fantastic (and hilarious) game finally gets its 3D-outing. Check out the nice trailer and stop by the official site for concept art and more." The original game is one of my fondest game memories, and this looks pretty promising.
Fantastic trailer, this has to be my most anticipated game right now. I almost forgot how scary little Max can be. Glad to see they're put the guns back into Sam and Max after that Fox cartoon fiasco.
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I don't see Steve Purcell's name anywhere on the press release. He was the original creator...anyone know if he is back on board this game? It looks sweet though and the trailer is pretty funny. Hopefully they won't make a bad sequal to my fave game.
Sam and Max - "Oboy! It's the colorized version of Citizen Kane...oh, my mistake -- it's just the Flintstones."
It's very sad that after 10 years, I can finally play the original Sam & Max: Hit the Road under Linux using an emulator that LucasArts doesn't approve of (ScummVM), yet now that they is releasing a new game and has the opportunity to support multiple platforms they're only offering it for Windows! *Sigh* I guess I'll just have to hope that someone at Icculus ports it, or WineX supports it...Does anybody know of a way to let LucasArts know that I'd like a Linux port?
I completely agree. Even when it done perfectly (toy story etc), 3d still lacks. Check out the art work in Monkey Island or the original Sam and Max. Loads more interesting than the plasticene baloons they look like in the screenshots. I do like the advances shows like futurama and games like the new zelda are making merging 3d and traditional animation. It looks seamless and captures the 'living cell' look of traditional.
Why does absolutely everything have to be in 3D these days? I didn't see what Monkey Island gained by going 3D and I don't see what Sam & Max will.
They're freaking cartoon characters damnit!
I'd settle for more detailed animation and higher resolution. That way, it wouldn't even need the latest Geforce 10. The result would even be only better than these 2D characters to 3D transformations.
Now that I got that out of my system, I'm still really looking forward to this. Pity it won't be coming for Linux. But then, these days the only thing that sells seems to be brainless 3D-shooters (and RPGs) so the adventure game market is very small even in the Windows world. How I long for the time when Sierra and LucasArts were continuosly releasing high-quality adventures.
Those games haven't aged a bit and are still great to play. And as already mentioned, we can even play some of them in Linux thanks to ScummVM (and for the older sierra games Sarien and some others).
>> Will there ever be a 2D adventure game ever again?
Tony Tough and the Night of Roasted Moths. Just bought it recently.
The trailer looked pretty lively to me. The notion that 3D graphics cannot convey emotion is a ridiculous farce. Ever play Grim Fandango?
Posting on message boards about how you miss the days of 2D doesn't make you look cooler, BTW, just wistful.
[PowerPoint] is a tool for capitalist presentation
But yeah, a reissue of Surfin' The Highway (maybe with the one or two new Sam & Max one-pagers done since its initial publication) would rock.
I agree mostly. The concept art looks great, but it does for so many games.
;)
Without looking at the pictures though, an adventure game can still be great. Look at the jokes sam & max make, the idiotic games in the game, the fun story line. It all makes a great game.
So, yes 3D could be as good as 2D. Do we need it? Don't think we do.
Will there ever be a 2D adventure game ever again?
Sure, will it be produced by a big game/software company? I don't think so.
Just as a side note, my little brother (14 years old) last asked me if I wanted to bring Baldurs Gate 2 for him. I asked him why he wouldn't play baldur's gate 1 first, he replied well it doesn't look as good. So I guess there's a point for the software companies to want 3D. We oldies aren't the only customers
Dre
Agreed, I haven't seen much adventure games at all. And we had so many great ones in the past: day of the tentacle, monkey island and even the Sierra games were always good fun, police quest, kings quest, space quest and leisure suit larry of course!
I wonder what happened to the genre at all? Were we all just so disappointed in the latest Monkey Island that they decided not to make anymore? (I know Grim Fandango was a notable exception)
Please, give us more adventures. And if anyone knows of more upcoming adventures, I'd really like to hear about them.
Dre