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What I Hate About Your Programming Language

chromatic writes "Perl programmers like punctuation. Python programmers like indentation. Every programming language has its own syntax, stemming from its philosophy. What I Hate About Your Programming Language examines the issues that shape languages as they grow. It's not advocacy, I promise."

12 of 800 comments (clear)

  1. I hate by AvitarX · · Score: 4, Insightful

    I hate all your programming languages because they arn't just a .wav file of my dictating what I want it to do.

    PS.
    I don't program for a living

    --
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  2. Re:PHP by sethadam1 · · Score: 4, Insightful

    Hate to tell you - but all three of those work in PHP. In fact, lots of good PHP programmers use all three for different kinds of comments -

    // is for instructions

    # is for copyrights

    /* is for
    multiple lines */

  3. Re:Java and the operator overloading.. by EvanED · · Score: 5, Insightful

    But, there are MANY times when operator overloading would make things sooo much easier. Which would you rather read:

    complex z1(0,1);
    complex z2(1,0);
    complex z3 = z1+z2;

    or

    complex z1(0,1);
    complex z2(1,0);
    complex z3 = complexMath.Add(z1, z2);
    ?

    (The second is still better than z3=z1.Add(z2) IMHO)

    I'll take the first any day.

  4. Re:It's not always technical by aardvarkjoe · · Score: 4, Insightful

    Well, I rather suspect that the main reason why you see a lot more Java bashing is because most CS students used to have to learn C++; now they have to learn Java. Since /. is mostly high schoolers and college kids, you have a whole bunch of people that were forced to learn the language in the last few years. Obviously, you're going to end up with quite a few people that don't like it.

    There's not really all that much bashing of any other non-free stuff (the exception being Microsoft, but that's mostly because they're still beating up on the penguin.) I don't see it as being the primary reason for Java bashing.

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    How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
  5. Re:He likes JavaScript??? by moof1138 · · Score: 4, Insightful

    It is easy to rip on an article with the sort of vacuous criticisms you fired off, but you really did not address a single real issue in the article. First off, you make it sound like he is advocating JS, which in reading the article is clearly not the case.

    Secondly, covering your criticisms:

    When he said that working with anonymous structures or structures by reference can be ugly, you interpreted 'ugly' as 'looks like.' But the ugliness in 'my $count = keys %{ $self->{groups}[HACKERS] };' is ugly in more than just looks.

    The poster above already pointed out your gross oversimplifications regarding Java.

    Finally, your point that "there are much worse things to complain about languages, besides syntax, and inappropriate usage," is correct, and the article itself does just that.

    In short, your analysis is overly simplistic, and full of fluff.

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    Hyperbole is the worst thing ever.
  6. Language is irrelevant by The+Bungi · · Score: 4, Insightful
    As long as you have a good library and support of some type (community or corporate).

    Other than that, the language is just like the favorite couch - it doesn't really matter where you sit, but that one just happens to be more comfortable.

    That's one of the reasons .NET is cool. It provides a unified runtime library that caters to any number of languages, as long as someone has bothered to port them. The end result should always be the same. We joke about COBOL.NET, but the reality is, it's made possible by this - dare I say - revolutionary idea. Soon we'll have Python.NET, Perl.NET, Ruby.NET, PHP.NET, etc, etc.

    You will be assimilated =)

  7. Re:At the end of the day... by xdroop · · Score: 4, Insightful
    Better would be languages which are self-documenting... you don't need to read the comments because the purpose is clear anyway.

    I think that this won't happen, partially for Mr. Kringle's comment above, but mostly because there is a difference between what you do and why you did it (and again from why you didn't do it a different way). You can see function, but you can't necessarilly see the intent of the programmer. There are many times in my programs where a single line (often, less than 10 characters long) will result in several lines of comments explaining why it is done that way. That way, the poor boob who inheirits the job of extending/fixing the program (who is usually me) has a fighting chance of figuring out my intent, not just my procedure.

    --
    you should read everything on the internet as if it had "but I'm probably talking out of my ass" appended to it.
  8. Redefining a language is essential. by rjh · · Score: 4, Insightful
    Ask any LISP programmer how well they could work if they weren't allowed to redefine the language (redefine it on-the-fly, even). Operator overloading is not bad; it's reckless use of overloading which is bad.

    If you overload + so that it suddenly means "Multiply by 34 and truncate to the nearest prime", that's not the language's fault: that's your own fault for being a damnfool idiot. Just like if you overload + for complex numbers so that it does complex arithmetic, it's not to the language's credit: it's to your credit that you used an appropriate overload.

    Look at LISP, in which pretty much any part of the language can be overloaded. Nobody's ever complained that this linguistic flexibility has harmed LISP; in fact, this linguistic flexibility is almost universally hailed as one of LISP's strengths.

    Parting thought for the overloading-is-bad crowd:

    C overloads, too.

    After all, you can do:
    float pi = 3.14159;
    float e = 2.71828;
    float result_float;
    float result_int;
    int constant = 1;

    // + defined for addition of two floats
    result_float = pi + e;
    // + defined for addition of two ints
    result_int = constant + 0;
    // + defined for addition of a float and an int
    result_float = pi + constant;

    ... I mean, come on. C overloads, so "overloading is evil" is a meme which you really ought to know better than to propagate.

    Overloading isn't evil.

    Stupid overloading is evil.

    And you will never, never, never, succeed in creating a programming language in which it is impossible to do stupid things.
  9. Re:It's not always technical by pi_rules · · Score: 5, Insightful
    I can safely predict most people here will not give it credit because of it's links to Monopolysoft.


    This is probably true, and I'm as much as an anti-MS guy as you can get really, but I have my reasons for not liking VB. I did a few projects with it in the past year (ASP/VBScript with VB COM components, MTS, etc), so I speak from experience.

    I went into it thinking it would suck, but I quickly found it being okay for gettings things done. "Hey, maybe these guys are onto something I think...". Then the project gets more complex and I realize why I like langauges that are far more strict regarding what you can and cannot do.

    • Lack of short circuiting conditionals really started to eat me up. Mostly because every other language I used (except BASIC) would short-circuit conditionals. All too often I would find myself writing complex loops using short-circuits and then realize later on I had totally blown the algorithm. I wasn't the only one either. I saw experienced VB guys do stuff like: If (objRS IsNotNull AND objRS.RecordCount > 0) Then.... Not much fun when that blows up.

    • Some consistency would be nice. I think Pascal is the only other language I've ever used that would let you declare a function in two different ways. One for returning data and one that didn't. The seperation of Sub and Function is a friggen mess. It's even worse when you realize later on you need to return a boolean out of your Sub and suddenly you have to track down everybody that called it and change the method of which you call it.... even the ones that could care less about it's true/false return. What's wrong with the return type void?

    • No macros or a precompiler. VB didnt' clean up unused objects very well for itself and one point in time, if I recall correctly, which made developers (at least at where I was) make sure they always set objects to Nothing before a failed function would return. That's find and dandy, but I hated repeating the same awkward (due to lack of short-circuiting conditionals) cleanup code in function after function that were nearly identical. Think nearly identical functions with a bit of business logic in them passing data off to a data layer for the real DB access. Each function had maybe 3-4 lines of individual code, sometimes up to 20 though. Every function though was at least 30 lines long, with the same drivel repeated over and over again. How much better it would have been to write:

      If (ErrorState = True) Then
      CLEANUPCOMMONOBJECTS
      End If

      If I had good exception and a good GC I wouldn't have even needed this though.

    • That damned VARIANT type needed for COM. Okay, this is common amonst all COM enabled apps when going across boundaries, but it really stunk if you asked me.

    • Little bugs. If you return a 'decimal' datatype from an ADODB.RecordSet and called IsNumeric() on it would you expect a true or false? Assuming the value in question wasn't Nothing, you'd assume it's true, right? Bzzzzzz!. IsNumeric(CStr(val)) would return true though. All because IsNumeric didn't understand all the possible variant datatypes that you could toss into it. Minor oversight, but it turned up a pretty decent and noticable bug in my code once. Err, wait, that was VBScript, anybody know if that happens in Real VB?


    It's a short list, but it's been a while since I coded in it.

  10. OK, Here's My List by avdi · · Score: 5, Insightful
    C
    Let's start this off nice and flameworthy: what is the point of using C anymore? Nearly any valid C program is a valid C++ program, and C++ gives me the option of selectively using much higher-level abstractions than C can support, with little or no overhead, in a much safer and easire-to-debug way than any pure-C approximation. And most of the projects which are coded in C these days shouldn't even be coded in C++; they should be coded in something higher-level like Java or Python.

    C++
    • Manifest typing is so damn verbose! If the compiler's so clever, why can't it do a little type inferencing?
    • Needs Java's inner classes to do typesafe pseudo-closures
    • All C++ compilers suck. This in itself is not the problem; the problem is that all compilers suck differently.
    • Templates are powerful, but ugly
    • C++ code is full of juicy semantic information, which all IDEs uniformly fail to exploit, making coding far more painful than it should be in such a mature language.

    Java

    • In their haste to throw out every frightening piece of "complexity" from C++, the designers managed to throw out all the expressive power as well. The result is a langauge that is so syntactically impoverished that it is actually less readable than C++, the language it sets out to improve upon. See the bloated maintenance nightmares that are used to work around the lack of enums, just as one example.
    • Ironically, by eschewing out C++'s "confusing" features, Java actually manages to be more error-prone than C++. For example, by forcing casts to be used everywhere, Java defers to runtime a whole class of errors that would never make it past the C++ compiler. This makes type errors much harder to track down, hardly a net gain for the novice programmer.

    Perl

    • Doing OO in Perl is like... doing OO in C. Sure, you can do it, but it probably won't work with anyone else's OO code, and you have to do a lot of the compiler's work yourself.
    • Perl isn't as ugly as the Python fanatics claim it is; but there's still a hard limit on how readable it can ever be. Any language where the canonical way to sort an arbitrary list is expressed as @sorted = sort { $a <=> $b } @mylist; has readability issues.
    • Figuring out what chain of braces, sigils, and arrows is needed to properly dereference a deeply nested data structure is a PITA.

    Python
    By far the biggest problem with Python is the user community. There's something about Pythoneers that make them glom onto the language with religious zeal, and then go around telling every one else that their own language of choice isn't elegant enough. Many Python users have the mistaken impression that Python is a carefully worked-out work of modern programming cleanliness like Scheme. In fact, Python was an unremarkable in-house procedural "little language" that, rather than dying the graceful death that most such languages eventually experience, was hyped to a larger audience and has been loaded down with all kinds of trendy features. Unfortunetely, due to it's humble roots, these features have gone in rather awkwardly.
    All this would be fine, in fact, it would be similar to Perl's story, if it weren't for the singular nature of Python apologists. Python is perhaps the only open-source language whose users will proudly and vehemently defend a language flaw as a feature. The best example is the post-facto rationalization of the extra "self" argument to methods, which the Python FAQ helpfully explains was simply an artifact of the way OO was hacked into an originally procedural language. This fact doesn't deter the fanatics however, who will happily tell you that it was an intentional feature and that it somehow makes Python better.
    Other examples of Python's awkward growing pains and the inexplicable attitude of it's users: the fact that Pytho defines private variables as variables whose

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    CPAN rules. - Guido van Rossum
  11. Aww, no C#? I really like that one. by Gldm · · Score: 4, Insightful

    Ok begin flaming me but I love what I've seen of C# so far. I'm not a very experienced programmer, but I was forced through C, C++, MIPS assembly, shellscripts, and Java in college. Since then I've done C# and PHP on my own. So far I like C# the best.

    Why? C is an ancient ugly mess that needs to adapt or die. I'd hate to do more than a 200 line program in it because I'd get lost without objects. "Oh but you can use objects in C by doing blah blah struct blah blah kludge etc." No thanks, it took me years to figure out what the big deal with objects was and how to use them without overusing them, and I'm never going back now for anything serious.

    C++ has objects you say, but they always feel like it's grafted on to C. Granted it works, and it's still reasonably portable, which is C's main advantage these days, but some things are still just ugly. How about an array who's size you don't know until runtime? Welcome back to pointers 101. Sure you can use new and delete instead of malloc and it looks nicer, but alot of things just don't have really elegant solutions, and the standard libraries are too sparse for what modern apps do with modern languages.

    Java... everything you hate about C++ fixed the wrong way! Yay we have big useful libraries now... but they're constantly changing, bitching that what you just used is now "depreciated", doing things you're not allowed to do etc. No I do not want to use something called "vector" to replace a linked list, give me a freaking "linked list" object! Even if it's just a renamed vector at least it doesn't confuse people into thinking I'm going to have calculus and matrices popping out in the next few lines. This may have been the fault of my instructor but he loved crap like this. "Don't use the Stack class, use vector to make your own stack!" Oh and just because I don't want to do something with pointers if I can help it doesn't mean I don't EVER want to use pointers, I'd like to code without a babysitter please. If I screw up at least it's me to blame. Everything must be a class! Umm yeah that's great when I just want a struct with an int and a float so I don't have to write half a dozen methods to implement a "proper" class with private data and constructor and operators and copy... Put up with all this and you're rewarded with 10x slower performance and maybe cross-platform execution on alternate tuesdays when it's raining and the moon is waxing.

    PHP seems nice, though I haven't really written much of anything in it yet. Some things kinda weird me out like how nothing cares if your variable is an int, float, string, etc. It's kinda nifty but extremely unsettling at the same time. At least it's easy to spot variables since they all start with $. I really don't have much else to say about it yet.

    By now everyone's waiting for why I like C#. I like it because it fixes the things I hate about C++ and Java and just seems to make everything work smooth. Want to use pointers? Sure, just put it in an unsafe section for the over paranoid. Want to use objects? It's easy. Want to do threading? We've got this easy to use library for it. How about resize an array? No problem. Arrays remember their own sizes. They can even sort themselves. They can even sort themselves and another array at the same time based on the values in the first array (someone PLEASE show me how to do this with qsort() in C++ elegantly). Networking? Got it. Performance? Eh, about 20% hit from C++ on my machine, less if you use ngen to precompile it. Still too bad? Ok, put your critical sections in C++, C, or even ASM libraries and link them seamlessly. GUI apps? Tons of easy to use stuff there, though it's mostly windows specific. The downside is you don't get the portability of other languages... yet.

    --

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  12. Re:Pretty limited scope by NetSettler · · Score: 4, Insightful

    I'd have trouble calling C's type system "strong", personally.

    Well, there's strong like Gandhi and there's strong like a bull in a china shop... The term is a bit vague and so I don't begrudge them its use as long as Lisp gets to use another.

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    Kent M Pitman
    Philosopher, Technologist, Writer