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Doom III Trailer Debuts At E3

trub writes "The new Doom III trailer is out now on Gamespot.com (registration required). It's worth it.. don't mean to sound like a fanboy, but 'words can't describe...'" There are also mirrors that don't need registration via PlanetQuake3.net, and a BitTorrent link courtesy Gametab News for this 31mb DivX file. The game has also been officially confirmed for Xbox at E3, and you can check out more E3 news at Slashdot Games.

10 of 458 comments (clear)

  1. Why bother... Get it for PC, higher res + mods. by Viewsonic · · Score: 4, Insightful
    XBox might be decent if your system is too slow, but to upgrade it decently will still cost about the same as an XBox .. Plus you will get all the mods and levels people will make, which you wont get on the XBox version.

    That, and 10 years from now when you've got a P12 Gforce FXP 50 that can do 2400x1600 3D fluid on your 50" monitor, you might be happy to play this instead of the 640x480P version on the XBox...............

    1. Re:Why bother... Get it for PC, higher res + mods. by Squarewav · · Score: 4, Insightful

      you can pick up a used xbox for about 150 even new one for 200, last I heard the pc version will require a rather expensive video card, but even then I suppose the xbox version will be rather crappy compared to the pc one, not just that the screen is stuck at 640x400 and interlaced at that, but im sure many effects will be left out to get a decent fps out of it. The xbox version is not marketed for pc users, but for console users

    2. Re:Why bother... Get it for PC, higher res + mods. by LordSah · · Score: 3, Insightful

      I'll probably get both versions. XBox gaming lends itself to parties (that is, large groups of people playing and having a good time) much easier than PC's. If Doom3 has a similar multiplayer setup to Halo, then it'd be a blast to play with your buddies. It's sure easier than hauling your whole rig around for LAN gaming.

  2. What Doom III is all about by Fuzuli · · Score: 5, Insightful

    I really don't care much about the gameplay of Doom III. Why ? Because Carmack's greatest contribution to gaming is not the games he creates for the last few years, his real contribution is the technology he gives to many talented others for implementing their ideas in a more stunning way.
    What if gameplay of Doom III sucks ? What if it does not make it to the hype ? Nothing..No problem at all: as we've both seen before someone with a good idea will licence the technology and will give us a new game that'll rock our world. And considering Carmack's huge affords to make his technology easy to modify, we'll probably see much cooler mods too. Half life, was built on quake 2 engine, quake 3 engine was the base for medal of honor, and the list goes on. Carmack is not only coding a game, he's creating the technical foundation for next generation of games, and even just for that he deserves respect and all his Ferraris. Still i can guess how many will be bitching about "how Doom III sucks" when the game is out. Just try to see how much the guy alone has done for gaming. And for god's sake please stop that "what a wasted talent" bullshit, we have enough of scientists, and genius elsewhere, let the man do what he likes with his own brain .

  3. Re:Jon Carmack: dooming society? by xQx · · Score: 3, Insightful

    Play Postal 2, or read American Psycho.

    As I put away my shotgun silenced by a dead cat stuck on it's barrel and drew out an antrax filled cow-head.
    Looking out over the horde of civilians burning to their death because of the gasolene I covered them with then ignited, There was something that made me think "Hmm, this game is violent"... I think it was the newspaper in the corner. Yes. Definatly the newspaper.

    People use computergames, books and movies to ESCAPE from REALITY. It doesn't make people get more violent.

    IMHO Sims is the most dangerous of video games, because people who are playing games that emulate real life probably would be better going out and LIVING it.

  4. Linux Port: by westyvw · · Score: 5, Insightful

    I here you brother: Linux should be in the crowd. UT2003 did it, they did it the right way: You bought the game and it was win and Linux, you choose which operating system to run on. Thats the way to go. Here that Carmack? Do it, it makes friends.

  5. Re:Yes, or for less money than the upgrade. by gl4ss · · Score: 3, Insightful

    and you can live in fantasyland that the gfx is the same on xbox as on that new pc, textures, lightmaps &etc take things like memory in which the xbox is very limited compared to pc (you can't argue that the os overhead would be over 400mb's or that theres some optimization magic whizzbang that just makes storing textures and models on xbox extra easy because it's a 'console').

    or just use your current computer that beats the xbox on performance already and just not keep everything at high, shock to some: most gamers don't have new high-end gaming cards and cpu.

    just get the game(demo) and see how it runs.

    --
    world was created 5 seconds before this post as it is.
  6. HL2 will kick Doom III's butt by master_p · · Score: 4, Insightful

    I've played the Doom III Alpha version, and my jaw dropped to the floor.

    I have just watched the HL2 trailer. My jaw has been stuck on the floor and I can't pick it up!!! The moment that on-screen girl smiled, I realized that HL2 will kick Doom III ass big time.

    Doom III is not about the game. It is about the engine, the technology. The game is just a demo of what the engine can do.

  7. Re:Jon Carmack: dooming society? by ElGanzoLoco · · Score: 5, Insightful

    It?s always the same story? Troubled youth plays doom or quake, he arms himself to the teeth, he kills his classmates. This has happened hundreds of times in the US alone.

    In the US alone, or, more exactly, in the U.S. only. (well, it happened in Europe. Once.) The problem is NOT Quake, Doom, violent video games, or even Marilyn Manson. Consider this: ONLY in the U.S. are guns so easily available. If there is a problem here, I'd argue that it is NOT John Carmack; the problem here is N.R.A., and the fact that anybody out there can arm himself/herself to its teeth.

    Jon has wasted his intelligence, caused the deaths of innocent children, and warped this country forever.
    John Carmack didn't kill anybody. The kids did. Kids are stupid, mostly angry 14 year-old boys. But, would they have killed anybody, hadn't they been able to go and fetch 6 pounds of ammo at Walmart without anybody caring about it? Uh?

    You are basically saying that those kids are fragile and got influenced by Jon Carmark's works. All right. Now, let's get rid of computer games, consoles, thai kick-boxing and WWF, who promote violence in similar ways. Let's educate those kids; they should be watching CNN, or something similar, to learn about the world surrounding them, instead of playing stupid games.

    What do they see? Assholes blowing up towers by crashing planes into them. (9/11). Oh, shit. Other assholes bombing places flat out and killing everybody in the place, sometimes with no apparent reason (Iraq, but also applies to almost any other war; Chechnya comes to mind). Still more assholes fighting for more or less desperate causes (basque terrorism, corsica, religious fundamentalists) or even for emty pieces of desert land (Israel / Palestine), blowing themselves up in buses, marketplaces, schools, etc.
    OK. The world nowadays is sick. Let's turn to... history! After all, history is harmless and taught in the safety of classrooms and libraries.

    What do they see? World wars with 50 millions + casualties, entire cities destroyed through conventional or atomic bombings. Genocides, ethnic cleansing, mass rape and mutilation as warfare strategies (Rwanda).
    Alright, alright, history sucks.

    So, let's study, say, technology instead! After all, technology is "neutral", isn't it?
    Oh, every single new technological achievement in the last 200 years was primarily intended for use in warfare . Gunpowder. Steel. Computers. Jet reaction. Even automobile (primary planned use: drag howitzers around). Planes. Nuclear energy. (The automatic machine gun was actually invented a couple of years before... typewriters). Oh, never mind. It's evolution, baby!

    I believe there is something morally wrong when millions of people have computerized murder fantasies
    There is nothing wrong about having fantasies. We could debate forever if having a "fantasy" is wrong or not. (I dreamt about raping/killing somebody, but I didn't commit anything: would I be to blame? Can individuals be held responsible for their subconscious and half-subconscious feelings?).
    Still, let's admit, for the sake of argumentation, that having murder fantasies is wrong. Yes, but face it: it's not Jon Carmack's fault. People had murder fantasies long before computers existed; and not only fantasies, mind you, but they put it into actual practice. (genocide: the annihilation of millions of people by an *at least* equally large number of people: it took the collective work of millions of nazis to kill the 6 millions jews of the holocaust; the hutu/tutsi massacres (800 000 dead in 5 to 6 weeks) were the results of carefully crafted, planned, policies and decisions).

    So, you see, the whole world is fascinated by violence and war. Not just computer players. Mankind cares about two things: 1/ surviving, and 2/, making sure it can annihilate itself as fast as possible. (think about the NUMBER of nukes stored in Russia / USA / France / China during the Cold war: more than enough to eradic

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    Hello! I'm a disaster waiting to happen!
  8. Carmack != game designer by UnConeD · · Score: 3, Insightful

    Why do people always talk about Carmack as a 'Game designer'? He doesn't make games, he makes graphics engines. And he's damn good at that.
    Warren Spector, now that's a *game* designer (Thief, System Shock, Deus Ex). Or Steve Barcia, of Master-of-Orion fame.

    I once went through the trouble of downloading a Carmack presentation off the web about Q3 at the time. "Um...yeah.... um... basically we have like tons of shiny things that really kick ass. It looks really awesome."
    Thank you for that wonderful insight, I really couldn't have deducted that from the screenshots.

    Quake2 was a mindless shooter which constantly made me feel that my monitors blue-channel was broken (everything was brown/yellow). It didn't come close to Unreal's awesome atmosphere, colorful environments, sense of 'going somewhere', ...

    Who is the writer for Doom III's storyline? How will the voice acting be? How about (non-)linearity? What is the level of sound interaction in the games (i.e. not just 'gun::fire() { playsound("bang.wav"); }').
    All these questions get ignored because it has normal mapping and stencil shadows.