E3 - Hands On Impressions - Microsoft
Slashdot Games is continuing its look at the major booths here at the E3 Expo. The last of the major hardware manufacturers to give us a hands-on look at their software is Microsoft, after earlier articles on Nintendo and Sony. Read on for info about all the new Rare titles, Brute Force, Halo 2, and more..
- Kameo, the Rare-developed game that was shown in significantly different form on the Nintendo booth a couple of years back, looked just amazing. The graphics were lush, colorful, and beatiful, possibly the best of any Xbox game so far, including Halo. The third-person action was fun and somewhat innovative, as you could switch swiftly between multiple characters with different powers to solve puzzles and wipe out enemies. The characters included a plant beast, some kind of rock monster, and even Kameo (a fairy lookalike) herself. So, not only does the Xbox lack quality examples of this type of game, Rare seem to have come up with the goods yet again.
- Brute Force, the Digital Anvil-developed third-person team shooter which has been in development for what seems like an age, was looking promising, with a really fun co-op mode, simple but direct controls, and good sniper-zoom effects. It seemed just slightly plain compared to the very best-looking titles like Halo or Kameo, though, and it's a shame it's not supporting Xbox Live, but it's still a game you can look forward to.
- Voodoo Vince, a quirky new Microsoft-published platformer, looked good, with perky graphics and some really nice fire effects. But overall, it wasn't really a spectacular stand-out, although there were some neat ideas about the main character hurting himself in order to damage enemies - he's a voodoo doll, folks.
- Conker:Live And Uncut is Rare's team-based shooter, and it focuses on multiplayer modes to create an intense but cartoony deathmatch title. As you run around the sharp-looking arenas, picking up everything from knives to rocket-launchers, the third-person view seems to work pretty well for fast and fun combat, and Xbox Live support should wrap up the whole deal. Now, if we could only stop thinking about Fur Fighters when we see it..
- Project Gotham Racing 2 is still using the rather innovative 'kudos' system first pioneered by Bizarre Creations in Metropolis Street Racer. It also sports the noticably real-life tracks, with many fenced-off areas and 90-degree turns, something that will either delight or bother you, depending. The graphics are certainly a notch above the first title, but Gran Turismo 4 seems to have a grittier, more exciting feel overall.
- Grabbed By The Ghoulies was the third Rare title on display, and was an somewhat bizarre, almost flat-shaded, semi-cartoony platformer. Kameo seemed to us to look nicer, but this title certainly had some unique stylings, and even some noticably twisted semi-gore. Look what a few years being forced to make insanely cute games like Diddy Kong Racing will do to a bunch of developers?
- it seems Halo 2 is viewable as a real-time demo, though sadly not playable by the public, in a special booth area that's been drawing gigantic queues. The demo has the same layout as that shown at the Microsoft press conference, and it reliably blows everyone away, with amazing attention to detail, double-gun action, spectacular graphics, super-realistic voice interaction, the ability to jump on the Ghost ships and kick the pilot out.. basically, genius. This is definitely one of the games of the show, and may become the Xbox's second killer app, after its predecessor was most definitely the first.
There were a whole bunch of other third-party games on Microsoft's booth, but we'll get to them on Thursday and Friday. In the meantime, be sure to check IGN.com, Gamespot, Gamers.com, Gamerfeed, or all the other usual suspects. Our hands-on impressions will continue on Thursday.
- Brute Force, the Digital Anvil-developed third-person team shooter which has been in development for what seems like an age, was looking promising, with a really fun co-op mode, simple but direct controls, and good sniper-zoom effects. It seemed just slightly plain compared to the very best-looking titles like Halo or Kameo, though, and it's a shame it's not supporting Xbox Live, but it's still a game you can look forward to.
- Voodoo Vince, a quirky new Microsoft-published platformer, looked good, with perky graphics and some really nice fire effects. But overall, it wasn't really a spectacular stand-out, although there were some neat ideas about the main character hurting himself in order to damage enemies - he's a voodoo doll, folks.
- Conker:Live And Uncut is Rare's team-based shooter, and it focuses on multiplayer modes to create an intense but cartoony deathmatch title. As you run around the sharp-looking arenas, picking up everything from knives to rocket-launchers, the third-person view seems to work pretty well for fast and fun combat, and Xbox Live support should wrap up the whole deal. Now, if we could only stop thinking about Fur Fighters when we see it..
- Project Gotham Racing 2 is still using the rather innovative 'kudos' system first pioneered by Bizarre Creations in Metropolis Street Racer. It also sports the noticably real-life tracks, with many fenced-off areas and 90-degree turns, something that will either delight or bother you, depending. The graphics are certainly a notch above the first title, but Gran Turismo 4 seems to have a grittier, more exciting feel overall.
- Grabbed By The Ghoulies was the third Rare title on display, and was an somewhat bizarre, almost flat-shaded, semi-cartoony platformer. Kameo seemed to us to look nicer, but this title certainly had some unique stylings, and even some noticably twisted semi-gore. Look what a few years being forced to make insanely cute games like Diddy Kong Racing will do to a bunch of developers?
- it seems Halo 2 is viewable as a real-time demo, though sadly not playable by the public, in a special booth area that's been drawing gigantic queues. The demo has the same layout as that shown at the Microsoft press conference, and it reliably blows everyone away, with amazing attention to detail, double-gun action, spectacular graphics, super-realistic voice interaction, the ability to jump on the Ghost ships and kick the pilot out.. basically, genius. This is definitely one of the games of the show, and may become the Xbox's second killer app, after its predecessor was most definitely the first.
There were a whole bunch of other third-party games on Microsoft's booth, but we'll get to them on Thursday and Friday. In the meantime, be sure to check IGN.com, Gamespot, Gamers.com, Gamerfeed, or all the other usual suspects. Our hands-on impressions will continue on Thursday.
imo Halo sucked, so Halo 2 won't get much of this guy's attention. I'm very much looking forward to the Rare games though.
The Nintendo and MS offerings seem similar in that they're only playing it safe and cashing in on their successful franchises, while we only see bold, innovative games coming from Sony.
It's something I've grown accustomed to.
Yeah I remember how lame it was to be able to play in a cooperative mode in Halo with my friend, oh yeah and when got pissed at him how I could frag him while in co-op how much that sucked, and then how I was killing aliens instead of humans reminding me to know my enemy, yeah Halo sure sucked... err wait a minute no it didn't.
Project Gotham is the game to go for if you find Gran Turismo a little dull. GT is wonderful if you're into 'realistic' racing, tweaking, and the pure challenge of maintaining a racing line and trimming split seconds off lap times. PGR is more immediate fun, concentrating on score-based gameplay via powerslides and stunts. Both have a place, and if you're a driving game fan you could happily bounce from one to the other in the name of 'variety'. I'll have to get PGR2 to see how they've recreated Florence... but I'd step over both to get at Halo 2 - which will also feature fine drivin'!
namely Mythica and the Titans expansion for Age of Mythology
As with all online RPGs, Mythica's dev and support will determine whether or not it's a good game, though right now it looks pretty good and has a lot of potential, simply with the fact that they're covering untrodden ground.
The Titans expansion is going to change the balance of the game dramatically. Right now the new race, Atlanteans, are grossly over-powered but should present an interesting challenge in online play.
The World's Worst Webcomic!
You really have no excuse, its out on XBox, PS2 and PC and has internet play on all three...
Four shooters, 2 platformers and a racing game...hm...yeah, that'll get folks excited about XBox.
Throw in the $20 price drop, and the whole thing just shouts "*L*A*M*E*"
Microsoft expects Xbox to live through another holiday season. Assuming it does, I think we'll see Microsoft drop this thing in February/March of 2004.
With the prevalence of people seeming to favour buying an Xbox for Doom III instead of upgrading their entire system going on in the Doom III thread on the front page, Xbox is making itself a serious alternative for FPS fans. (Note the Doom III trailer was taken from the Xbox version.)
For FPS fans the following games make an xbox an attractive proposition:
Halo I & II
RTCW
Thief III
Doom III
Counterstrike
Red Faction I & II
Deus Ex (rpg elements aside)
Medal of Honour
HalfLife II
The above also could make one think the xbox is competing against the pc gaming dollar as well as the typical ongoing console vs console war...