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Dungeons And Dragons Online Slated For 2005

As part of the continuing announcement-based madness that is E3, Atari have announced that they're partnering with Turbine Entertainment to make Dungeons And Dragons Online. This is especially interesting since developers Turbine, the makers of Asheron's Call 1 and 2 for Microsoft, have also just announced they're creating Middle Earth Online (previous Slashdot story). Which one are you going to be playing?

4 of 35 comments (clear)

  1. I'll be honest, I don't like it by Randolpho · · Score: 4, Insightful
    from the article:
    the definitive online "Dungeons & Dragons" experience, complete with dramatic dungeon crawling, terrifying monster combat and challenging puzzles, character advancement and guild-based power struggles.
    "guild-based power struggles?" That's not D&D. That's standard mmorpg crap. The least they could do is something original. Or for an emoticon/smiley list so I could place a roll-eyes picture here!

    Personally, the best online D&D experience, IMO, is Neverwinter Nights. Sure, it's not MMORPG, but at least it's the closest CRPG to D&D there is!
    --
    "Times have not become more violent. They have just become more televised."
    -Marilyn Manson
  2. Is it Dungeons & Dragons w/o the Dungeon Maste by baturkey · · Score: 3, Insightful

    Unless a research team has developed an AI that can DM as well as a human, this may be D&D in name but not in spirit. The main thing I like about D&D is being able to be creative. For example, are all of the ways a flask of oil can be used going to be programmed into the system? I doubt it. Unless Atari and Turbine are planning on hiring hundreds of DMs to run this world, this is going to be faux D&D.

  3. Massively Multiplayer P&P? by Ochobee · · Score: 3, Insightful

    So how many pen & paper sessions have you played that were "massively multiplayer"?This is terrible. The thing that NWN got right about the D&D experience is that it is best played by a small group of players and a DM. Try some of the persistent worlds people have set up for NWN and you will see that a MMO dungeons & dragons is extremely difficult to do- and on the scale that this game would need to be considered a success I would say it's impossible.How is this any different than Everquest- other than naming conventions?

    --
    Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws. -Plato
  4. I think I'll pass. by bluemeep · · Score: 4, Insightful

    The thing that makes AD&D great is that you and your friends are the protagonists. The heroes. Through your actions you shape the world. Here you're Elven Magic-User #48994 with head #14. Through your actions, you can add another Wand of Fireballs to the market pool, lowering their overall price by 3 copper.