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TopCoder, Math, and Game Programming

reiners writes "DevX.com has an interesting interview with David Arthur (dgarthur), the 2003 TopCoder Collegiate Challenge winner. Arthur discusses many interesting topics: the similarities between TopCoder problems and math problems, why TopCoder performance is positively correlated with 'real-life' programming performance, and why game programming is where the action is."

7 of 236 comments (clear)

  1. First bitches! by Anonymous Coward · · Score: -1, Flamebait

    SUCK IT!

    1. Re:First bitches! by Anonymous Coward · · Score: -1, Flamebait

      Well, it looks like another failure.

  2. This is gay and boring by Anonymous Coward · · Score: -1, Flamebait

    Please post a new topic. This one doesn't interest me.

  3. Re:OMG NOT AN FP! by Anonymous Coward · · Score: -1, Flamebait

    better start chowing asshole!

  4. Re:Language of Choice by BJH · · Score: 1, Flamebait

    Well, I don't know... he never mentioned that he's been exposed to anything else, just C++ and Java. Not much of a choice, if you ask me.

  5. Re:Language of Choice by Anonymous Coward · · Score: -1, Flamebait
    Hmm, Lisp or slow, grueling death.....

    is there even a difference between the two?

  6. Re:Language of Choice by Anonymous Coward · · Score: -1, Flamebait

    I'm a math/cs double major, and a senior. I'll be doing grad school in math on a PhD track. Believe it or not, mathematicians generally hate languages like Lisp. We want languages in which you can get something done, not wank-off cs languages--ever tried using matrices in lisp?