Female Characters - Empowering or Endangering Equity?
deacon_jay writes "There's an interesting article from the NY Times (registration required) about what the depiction of female protagonists in video games is doing for female empowerment. Obviously, there are opposing views put forward, such as: 'Women as hypersexualized killers distracts attention from their unequal status' or 'I do not think playing these games encourages women to be victims'. I'm tending to the latter argument, but the article raises some interesting questions." For example, Lara Croft - icon for the power of the female, or created for gamers to goggle at? This is even an academically discussed question.
Although the (sometimes)crappy CGI and that nipple revealing suit would fuel your statement. It is simply not true.
Enough of this empowering nonsense! No video games for you! Get back in the kitchen and make me dinner!
"Moderate drinking can help prevent amputated limbs" -- Abigail Zuger, NYTimes, 12/31/02
Wow... Just... Wow. Do they still pull themselves up stacks of crates or try to jump onto moving platforms in lava flows?
Women as hypersexualized killers distracts attention from their unequal status
As long as they've got big tits I don't see the harm in it.
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The issues are staring you straight in the eyes and you choose to ignore them.
Society puts far more pressure in women to toe the true line of how a woman should look. Any visit to a magazine shop should convince anybody that women are portrayed mainly as sex objects whose only tasks in life are to keep an eye on their weight and how to find their blue prince.
Men do not have to suffer such humiliation.
Regarding games the problem is one of violence and generalized lack of imagination from the part fo the game makers. It seems like they are addicted to violence in the first place, to make it a possible choice to beat and kill women and be rewarded for it, in spite of the amount of domestic violence everywhere, is frankly crass and irresponsible.
Since its beginnings action games are depended heavely on violence to sell, obviously the talent of most game companies to figure out new ways to entertain people while at the same time promoting positive values (or at least stop promoting negative ones) is sorely lacking.
If porno gaming is your thing, fine, but many females are uncomfortable knowing that strong industries like the gaming one can't come with better ideas but the stereotyping of women as sexual animals.
IANAL but write like a drunk one.
How about all those movies on the Lifetime Channel where the women kill their husbands? What kind of messages are those sending?
Please note that the depiction of the male is as outlandish as the depiction of the female. This depiction is exploitive of the video game character. Since they're not real, it doesn't matter. It's all about fantasy. If a fantasy isn't intersting or intriguing, nobody wants to see it, let alone play with it.
Exactly. It would be like watching a porno flick where the people in it were ugly, lasted a couple of minutes, and then rolled over and fell asleep.
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