Female Characters - Empowering or Endangering Equity?
deacon_jay writes "There's an interesting article from the NY Times (registration required) about what the depiction of female protagonists in video games is doing for female empowerment. Obviously, there are opposing views put forward, such as: 'Women as hypersexualized killers distracts attention from their unequal status' or 'I do not think playing these games encourages women to be victims'. I'm tending to the latter argument, but the article raises some interesting questions." For example, Lara Croft - icon for the power of the female, or created for gamers to goggle at? This is even an academically discussed question.
"Lara Croft - icon for the power of the female, or created for gamers to goggle at?"
Sit down with every version of Tomb Raider ever made. Play them in order from oldest to most recent, and observer the increase in breast size from version to version.
Then, ask that question again with a straight face.
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