Why Panther May Tear Up Longhorn
Sophrosyne writes "Microsoft Watch has presented an article on Longhorn, which is due not before 2005, and compares it with Mac OS X 10.3 (Panther), which may be released this September. The article touches on some of the areas where Windows is ahead in operating system design and technologies, as well as how Panther plans to compete. Included in Microsoft Watch's article were links to a Extreme-Tech article on Desktop compositing, and 3D User Interfaces. It also contains videos of Longhorn's 3D Quartz-like user interface in action." If processor power is so important, why are we so willing to waste it on making windows do funny things when we move them around? Just wondering.
between Longhorn's Windowing System and Quartz is IE will have it's css extended to allow you to do crap like that to arbitrary windows, so popup ads will be mesmerizing.
the groundwork is in place already. It's only a matter of time before it's applied to the windows themselves.
Did anyone watch this clip of the new prototype GUI?
This is it. This is what e-mail viruses are going to look like in four years.
It is 3d in the resect that the content of the windows are treated as textures which are mapped onto planes. That allows the compositing to be handled by the video chip instead of the CPU.
Apple introduced this in Jaguar as "Quartz Extreme". Basically some of the CPU intensive stuff in the interface is offloaded into the 3D functions of the video chip. It requires a fairly hefty video chip (Radeon, or GeForce2+), but those are common now. The upside to it is that Quartz Extreme makes some of the flashier features (e.g. transparancy) available with no additional CPU cycles. It uses the video chip (which is largely untaxed anyway unless you are playing a game). In fact, on a Mac with QE, you can play a quicktime movie under a transparant terminal window with no slowdown and no increase in CPU use. You can use an OpenGL screensaver as your background with no significant CPU use.
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The internet is the greatest source of biased information in the history of mankind.
Okay, 3d is a neat thing. It's really neat because it creates entire new genres of video games. And it also make really cool animation for movies and such possible. However, for user interfaces 3d is bad unless it's a hologram, and we're still talking flat monitors here. It's one thing if you use the 3d stuff to make it look cool. Say an icon is a spinning 3d image of a disk instead of a pixellated icon of a disk. That would indeed be cool, if useless. However, making the actual interfact 3d is bad. 3d implies depth which means something is behind something else. Behind is bad in UI, because it's obscured.
What I would like to see is a vector graphics based user interface. Right now my task bar I have to set the width in pixels. I have to select one of 4 sides of the screen to put it on. All of my windows are rectangular in shape. With a GUI based on vectors I could have a round web browser. Or an oblong winamp. My task bar could be a triangle in the lop left of my screen. I could change the shape of existing windows to make room for new ones. Usually if I've got 3 or 4 windows open on a desktop all the room is used, but a small piece is left over, or one of the windows has to be sized awkwardly to fit. The awkwardly sized window ends up having it's internal ui elements messed up. With a vector based ui you could morph each window to maximize use of screen space.
Microsoft is using 3d because they can. They are thinking about keeping a hold on their 3 year upgrade cycle. Apple, while not making a vector based ui, is thinking about making a good ui.
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The 970 if not used by Apple has had some very strange design decisions. This is the first chip that IBM has made that has the Altivec/VMX implemented. Maybe they want it for linux. But common sense tells us that it's more likely that Apple has indeed requested that feature be implemented because they rely heavily on it in their OS. Having encouraged everyone to use the instructions has kinda locked them into useing them.
Also, as everyone knows, Apple is famous for not saying anything until the product is in trucks, and heading to stores. So while it is not a guarentee that they will be using it, I would put money on the fact that the next step in the evolution of Apple computers will be twords the PPC 970.
I do agree that 980/990 prediction is a little early at this stage in the game though.
"I do believe by 2005 when Longhorn is out, Apple will have made amazing OS X gains, heck it might even be OS XI by then, but I do NOT buy first to market wins."
I think the premmise of the article was that because Apple was so far ahead now when compared to XP, the introduction of Panther in a couple months will make that lead massive. In two years time that Massive lead will be growing exponentially.
While Longhorn may (or may not) be an innovative update, the article is simply saying that it will have to be absolutely INCREDIBLE to catch up to the hights that OS X will have achieved by that time.
With OSX you don't lose CPU cycles for all the extra animation. Quartz off loads the Open GL and most vector processes to your video card. This frees up your CPU for real tasks.
Tea and kung-fu. Life is good. Rising Phoenix
Since its initial release just 2 years ago, Mac OS X has had 2 major revisions and numerous minor updates with significant performance gain and countless new features. In contrast, Win XP remains virtually unchanged apart from a single service pack and a large number of security patches.
.NET, Longhorn, speech recognition for so many years, but failed deliver any meaningful result. Now we know that Longhorn is at least 2 years away, and WinFS is just a Windows Service on top of NTSF rather than a revolutionary file system. The only things really worth mentioning in Longhorn appears to be the Aero GUI and Window rendering through GPU, basicly a second rate imitation of Aqua and Quartz Extreme.
MS is just full of puffs and bluffs. They have been talking about
MS is just a slow dinosaur that has to die sooner or later due to its total incapacity to innovate. Apple is 60 times smaller than MS, and yet makes more and better software than the Redmond beast, in addition to cool hardware innovations like Xserve, Xserve RAID, iPod, iMac, PowerBook, and so on.
Although Win XP has some nice features, but it just doesn't feel nearly refined as Mac OS X. Judging from the recent leaks, Longhorn can't even match Jaguar, let alone Panther. And no one can imagine how much better OS X would be by 2005.
> now (despite their design guidelines) - yuck! Brushed
> metal looks good on hardware, not on software.
Brushed metal is indeed annoying. Fortunately, it's simplicity itself to be rid of. Wether an application used Aqua or brushed metal widgets is defined by a single variable in an xml file inside the application bundle. Change that variable, restart the application, and the accursed brushed metal is gone!
There are free programs that'll demetallify all your apps in one step; or do so on an app by app basis, and keep track of the altered ones in a central location.
If you're some kind of freak, you can even ADD the brushed metal skin to applications that didn't use it in the first place!
cya,
john
Imagine all the people...