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Enter The Matrix - Patches, No Reviews?

Thanks to an anonymous reader for pointing out a patch for the PC version of Enter The Matrix, just a couple of days after its release, and a FAQ which rather horrifyingly orders you that "The Vampires should be dispatched in the rooms you find them in" to stop the game from crashing completely. If you add to this the almost complete lack of official reviews, do we get a still-decent game that simply happened to stealthily launch in the week of E3 (when nobody was around to review it), or a rushed license that's deliberately trying to take advantage of gamers who buy based on subject matter? Spoiler-free opinions welcome, especially from those who've bought the game.

10 of 96 comments (clear)

  1. Crashing *completely*? by 0x0d0a · · Score: 4, Funny

    ...in order to stop the game from crashing completely...

    The article submitter has seen games crash *partially*?

  2. Googling by Michael's+a+Jerk! · · Score: 4, Informative

    Honestly people, a Quick Google Search will reveal All

    --

    I'm not Seth.

    1. Re:Googling by rogueMonkey · · Score: 5, Informative

      None of those reviews are Official. They are user opinions, many of them from people who haven't even played the game yet (!). The lack of any real reviews is disturbing though. I'm used to having reviews before I can even see the game on the shelves...

  3. Don't waste your money by Wonko42 · · Score: 4, Interesting

    I bought it. It sucks. Graphics are terrible, gameplay is like a half-assed version of Max Payne (which was SUCH a better game), and the hour of additional footage is complete crap (not to mention it's all encoded in shitty low-quality DivX). Plus the game's performance is absolutely horrendous. That's $50 down the drain.

  4. You know ... by Coyote67 · · Score: 5, Interesting

    I'd just like to say that I had to re-edit and dumb down the review cause it wouldn't go through the lameness filter. Big Words=Junk Characters.

    Ok guys, this is my review of Enter The Matrix. Hope you enjoy.

    The action is very well done. Combat moves look amazing. Try to think of all the combat moves that were done in the matrix. You can do them all. From neo's cartwheel gunshooting to trinity's cannonbal move. It really feels like you are controlling a zionian. The story is awesome because it starts right after the last flight of the osiris (the animatrix episode) ends. So it feels like everything thats out for the matrix is connected. Not a bad way to sell stuff imho. While you are enjoying the awesome action you also enjoy an amazing musical score. Its freakin amazing!! I have noticed that framerates get very-low in large area locations, but I think the recent patches will fix it. Its games like this that keep giving me a reason to say "I can live with windows and all its MANY faults as long as I can keep playing these games".

    I'm sorry if this reads
    weird, I've been doing
    bonghits all night.

    1. Re:You know ... by Yrd · · Score: 5, Informative

      I have no idea what version I have as I just installed whatever's on the retail disk in the UK, and it only came yesterday. My impressions:

      Upsides:
      The running/fighting levels inside the Matrix are great fun so far, there is little more satisfying in a game I've played recently than taking down five or six SWAT troopers armed with MP5s without breaking a sweat or losing more than 3% health.

      Health recharges, so you don't spend all week hunting for health packs. Fits in with the Matrix too - after all, you're as healthy as you think you are, right? Of course, they turn this off at critical moments...

      Graphics are generally good, focus mode looks great.

      Downsides:

      Where the graphics aren't good, it looks like Z-buffering errors. I'm hoping the new patch will resolve these, as they're the only real detriment to the game's quality. Shadows look dreadful at the moment, it's like when you have two surfaces in precisely the same place in POV-Ray.

      The first level (the only one I've played as both Ghost and Niobe so far) sees the same role for both characters. Sure, the routes are ever so slightly different, but why couldn't we get to play both sides of this mission? I was under the impression that was the point of having both characters. They'd better make sure they do that properly later.

      4.3GB of disk space??????

      Why doesn't it come on a DVD?

      And can we please have a training construct?

      The sound glitches from time to time. Popping noises etc, then some of the cinematics in-game go silent, so I have to have subtitles on to avoid missing anything. Restarting the game solves it, but it shouldn't happen.

      Oh, and you can't change any settings except control settings without dropping out to the main menu or to Windows. Thus finding the right gamma setting was a very tedious business.

      For reference, I'm running it on an AMD Athlon XP 2100+, under Windows XP Professional without SP1 (too lazy). 512MB RAM, GeForce3 Ti200 with 64MB of memory, made by Creative, using fairly old drivers (the early 4x series caused hang on boot, must check the new ones out).

      --
      Miri it is whil Linux ilast...
  5. Mixed bag by jwriney · · Score: 5, Informative

    Note, my comments apply to the version I've played, that being the XBox version.

    Well, the game has some really brilliant moments (running like hell as various civilians turn into Agents all around you), but there are a bunch of annoying glitches that pop up every now and then.

    * You can get stuck in walls, floors, and other geometry,

    * you occasionally run into invisible walls that you have to walk around (?!),

    * occasional odd physics things like your character wigging out when landing on platforms,

    * random annoying enemy spawns, usually right behind me where there's no way somebody could naturally have gotten there...

    Also the Metal Gear Solid style "hide up against a wall and peek around the corner" is really picky about what sort of walls you try to hide up against.

    Overall, what I've played through has been fun, but pretty frequently you'll run into some sort of glitch that is relatively insignificant but takes away from the experience.

    --riney
    p.s. The "hacking" interface with the DOS prompt is kinda fun.

  6. Want a review? by Phleg · · Score: 5, Informative

    I posted this on another forum several days ago.

    A word of note before we begin: I've only played a developers build. It's the complete game, and AFAIK, it's extremely similar to the one that's being shipped out for retail. There may be minor differences, but most of my beefs with the game are not ones that can be fixed through minor bugfixes.

    Save your money and spend the $50 or so on something more worth your time. Worth a rent if you've got that opportunity in your area, especially if you're interested in finding out the (supposedly) deep and intricate parallell plotline that only it will contain.

    As far as the game is concerned, it's somewhat like Max Payne, except catered towards the lowest common denominator. In other words, it's got piss-poor graphics (which run choppy anyways, even at mid detail, and are full of lots of bugs), the fonts are ugly as hell, the Matrix "screen" (green, reversed katakana characters sliding down the screen) is pathetically done (not just bad, but absolutely pathetic--I've seen screensavers do a FAR better job), the gameplay isn't too hard (if you stand for approx. 5 seconds, you start to regen health and "Focus" (bullet-time juice)), and the controls are clunky at best. For instance, there's no crosshair to aim while on foot (although there's a fairly crappy autoaim), in the car, your crosshair jumps 10 pixels at a minimum when you're riding shotgun and shooting, and in the car while driving, it handles like a souped-up Yugo on ice.

    There's a few interesting things however. Some of the moves you can do are downright nifty. However, they aren't nearly as cool after the fiftieth time you've used them on the same level. There's a nifty "hacking" mode available from the main menu. I've done a bit of tinkering in, and it's kind of fun. It basically drops you at a DOS-ish shell, and you tinker around from there. However, the keyboard tends to flit between being unresponsive (missing keystrokes entirely) or over-sensitive (typing letters twice). This wouldn't be so bad, except there's no tab completion (for us BASH lovers) and there's no command history (so you can't hit up or shift+up for instance, to recall the last command you typed). This makes it a bitch to type long commands, especially since you have to type full directory paths for everything (there's no 'cd' command). Once you get used to it's quirks, however, it's worth fooling around in. Finally, the FMV is pretty good. The acting's as good, or better than in any other game's FMV. Also, they used a good codec, so there's no blocking, bleeding, or other graphical glitches in the FMV. I have to say, however, that I've been unimpressed with the meager bits of story I've seen so far, although admittedly, I'm only ten or so levels in.

    I suppose had they had more time to work on it, it could have been an amazing game--one to go down in time as a classic. Alas, this was not the case. Also, in my opinion, Shiny was probably not the best developer to have chosen for the project. They aren't exactly known for their top-quality engines, and I would have far preferred seeing them use Max Payne's completely capable engine instead of trying to develop their own under limited time constraints.

    To be honest, I'm horribly disappointed. With the incredible franchise they've got going, I expected more. After being wowed by The Matrix, having heard amazing things about The Matrix: Reloaded, and having seen the incredibly well-done Animatrix episodes, I've been nothing but impressed with the franchise. I'd been expecting the world from Enter the Matrix, having heard that the Wachowski Brothers viewed it as just as integral a part of the storytelling of the Matrix as the movies were. Now I'm beginning to feel that that was just marketing bullshit.

    Rating: 4/10.

    From a post of mine later on:

    Interesting.

    I cranked all the details up to max and entered the game, just to see how the graphics looked with full antialiasing, max resolution, etc. Oddly enough, a

    --
    No comment.
  7. Never, never, never... by Nice2Cats · · Score: 4, Insightful

    ...buy a game before it has been on the shelves for about a month and you can read a bunch of reviews by magazines and real people. I violated this rule once in the last five years for Master of Orion 3, and it turned out to be crap. If a game is really good, you can afford to wait another three or four weeks; if it is bad, you're better off letting other people find out.

    1. Re:Never, never, never... by bmnc · · Score: 4, Informative

      ...buy this game for the PC. Its quite awful in its current state. 3 patches in 3 days is telling you something about the state of development its in. Its a beta release, period. A quick review follws:

      System: ASUS-A7N8X deluxe, AMD2400+, 512M 400MhzDDR, GF4ti4200 etc...

      The fighting is AWESOME, motion capture has been put to very good use, and its always fun, fast and fluid.
      Running, dodges etc are also very cool.

      Shooting is atrocious! Both in 3rd and 1st person, there can only be a few more painful games, with non-linear acceleration of the mouse and discretisation of movement.

      Driving is worse. The physics is crap, and the AI worse (esp. for Niobe who insists on crashing into all those nasty stationary things like buildings. She CAN hit the broad side of a barn!)

      The game has many "features" such as floating objects (this is the matrix after all) and invisible walls etc...

      The movies are divx5, but encoded poorly (everyone I know does a better job). The acting is crap, the dialogue stilted, the camera work boring. This is not the matrix ppl. Nor does it have ANY of the qualities of the films. The special effects are non-existant. When humans leave the matrix via hardline, instead of fading out like in the movies, the picture goes black for a second, and then brightens again: voila, the person has gone! These are special effects bought from the $2 shop.

      It was hard to follow the point of the campaign (ive only beaten it as ghost so far tho), and the frequent cutscenes don't really string it together. I've guessed whats going on in the game cos I've seen the movie.

      Only 4 boss fights? And all beatable on the first attempt?

      Crap DX7 graphics. Clipping and texturing problems all over the show. Shadows also buggy. There isn't much that isnt buggy. Low poly count. Lack-lustre textures. Poor, uninspired level design (apart from the chateau of the morovingian).

      Several other things that aren't very complimentary. Oh yeah, crappy camera "AI". If it can get it wrong, it will.

      Summary: A crap game with cool fighting. Don't buy it for more than US$15. Wait for the mod makers to take all those cool fighting animations and put them into a decent game. And Max Payne does better bullet time.