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Splinter Cell - Pandora Tomorrow Announced

Tim Grube writes "Ubi Soft have put out a press release revealing the next Splinter Cell title in development. It's called Splinter Cell: Pandora Tomorrow (here's more screenshots at Gaminghorizon), and will be released on all next-gen consoles in early 2004." Prominently mentioned is multiplayer co-operative online play, a definite plus for the new iteration of this stealth action franchise.

12 comments

  1. a new disease? by Anonymous Coward · · Score: 1, Funny

    Splinter Cell - Pandora

    Okay, is this like Sickle-Cell Anemia? I'm confused.

  2. Next-Gen Consoles by MBCook · · Score: 2, Insightful
    This is a bit off topic, but does the term "next-gen" consoles bug anyone else in the way it's used above.

    It seems to me, that the term "next-gen consoles" should refer to the next generation of consoles. So you would use it to refer to X-Box 2, Playstaion 3, and the Gopher (Nintendo's next console, yes I made that code name up). You'd use it now to refer to those consoles. You'd use it after they had come out but it was still quite common for new games to come out on current consoles because they are still so common and big. You don't use the term "next-gen" to refer to the CURRENT generation of consoles when the "true" next-gen consoles are at least a year or two away.

    Why? It's confusing. If you read what was submited, it sounds like the sequel to Splinter Cell will be comming out for the PS3, XBox2, and Weasle (maybe that's a better name ;). But they are comming out for the CURRENT consoles

    Would it have been that hard to write "...released on all major consoles in early 2004."? No.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Next-Gen Consoles by mrpuffypants · · Score: 1

      It's marketing spin, that's all. You live with it.

      Incidentally, I hear that the Weasel will actually have a total of 7 games released for it over its lifetime! Yup, 2 Zeldas, 2 Marios, a Wario, Super Smash Brothers, and Splinter Cell

      I can't wait!

  3. big bright green "shoot-me" lights by bmnc · · Score: 5, Funny
    Doesn't it bother anyone else that Sam has 3 green lights on his forehead and a big green light on his back?

    Situation: Sam hides in the shadows watching a guard...

    Guard:"I thought I saw a guy running around and making noise but now all i see is 3 bright green lights in a dark corner that follow me around the room...musta been rats I guess"

    1. Re:big bright green "shoot-me" lights by EnVisiCrypt · · Score: 2, Informative

      I know you're joking, but for those asleep at the wheel: The green lights are a design decision so that players can see where the hell they are when they are hiding in the shadows. Otherwise, the game would get really confusing really fast.

      --


      *everything* is Orwellian to cats.
    2. Re:big bright green "shoot-me" lights by Anonymous Coward · · Score: 0

      I like to think that everyone is wearing green canceling sunglasses.

  4. Nice Shots by Acidic_Diarrhea · · Score: 1
    Those are nice screenshots but I don't know how excited I can get about a game that's quite a ways off and wasn't even far enough along in development to be displayed at E3.

    Although, multiplayer mode has me foaming at the mouth, but just a little bit. Since there's not a whole lot of information posted concernig this new Splinter Cell, here's a little poll. Which game did everyone like better Splinter Cell or Metal Gear Solid 2? And...which game are you more looking forward to, Metal Gear Solid 3 or Splinter Cell: Pandora?

    --
    I hate liberals. If you are a liberal, do not reply.
  5. Dues Ex Rant... by apoc.famine · · Score: 2, Redundant

    I wasn't all that impressed with Splinter Cell, to tell the truth. The graphics were great, the feel of the game wonderful, and the lock-picking one of the most creative and realistic representations that I've seen, but the idiocy of the game-play pretty much ruined it for me. That and piss-poor attention to detail, such as repeatedly showing stock tickers with red up arrows. I honestly don't have a lot of hope they will put out a game worth buying, as the current one really isn't, IMHO, of course.

    A major part of my problem stems from playing Dues Ex a few times. It is still the most amazing, creative, and flexible FPS I have ever played. In Dues Ex you had the CHOICE of stealth VS tank, and you could pick the mood that suited you. In a game where you were allowed to shoot just about everyone, they were nice enough to give you, pretty much from the start:
    a baton/crowbar to knock people out, a crossbow with tranquilizer darts, gas grenades, and a taser/stun gun

    Now, in Splinter Cell, where you aren't allowed to kill ANYONE in large portions of the game, they are nice enough to supply you with a sniper rifle and a pistol, leaving you stealth and fists to knock people out for the most part. Um, hello? A little help here? How damn hard would it be to give me a taser, or even a hunk of polished cherry?

    Another of my gripes is the object interaction. For instance, if you can shoot out light bulbs, why can you not unscrew them? For a game that focuses on stealth, that seems a little more intelligent than forcing you to waste ammo on all of them.

    At the same time, there are people that you have to sneak up on, grab, and force to use optical scanners. I have absolutely NO clue why you can't knock them out first. An unconscious eye scans the same as a conscious one...just another pointless limitation built into the game.

    In Dues Ex you coveted and searched out the LAMs, baiting people into hallways where you had placed them, or shooting them as guards walked past. They were one of those things you tried to keep in stock at all times, as a good explosive should be.

    In Splinter Cell, you meet Wall Mines in one level. You can only carry 3, and you never see them again once you leave that level. Aparently you aren't allowed to keep any useful equipment you pick up.

    While I appreciate the SC-20K and the various attachments and add-ons you get for it, (albeit in pitiful enough quantities that you hardly ever want to use them) I'd take the variety of Dues Ex weapons any day. In no particular order, I can remember: baton, crowbar, knife, stun gun, pepper spray, sword, crossbow, pistol, shotgun, machine gun, sniper, anti-tank rifle, plasma gun, flame thrower, throwaway anti-tank rifle...not to mention other pickups like armors, explosives/grenades, medkits, ammo, weapon mods, lock picks...hell, the GEP gun still gives me a hardon when I think about it. Compare all this to Splinter Cell's 2 weapons and um, 3? 4? other pickups...

    Yes, I know that Splinter Cell is all about stealth, but in comparison to Dues Ex it feels like "Stealth in a car, and we're driving". Fuck the "5th freedom" - throughout most of the game you have 2 freedoms: forward and backward, and even then they are limited.

    For the next release, they need to understand two things they apparently missed with this one:

    1. Someone set a bar 3 years ago.
    2. You need to meet or exceed that bar with your game.

    At this point, given the choice to play Splinter Cell over, or play Dues Ex for the 3rd or 4th time, I'd have take Dues Ex. It's just that much better.

    --
    Velociraptor = Distiraptor / Timeraptor
    1. Re:Dues Ex Rant... by Anonymous Coward · · Score: 1, Funny

      Its spelled Deus Ex

  6. Screenshots? by Anonymous Coward · · Score: 0

    You'd think in this day people would know the difference between screen shots and artwork.

  7. When I was younger by swat_r2 · · Score: 0


    Pandora Tomorrow will the be the first stealth game ever to feature multiplayer online missions allowing several players to simultaneously share Sam Fisher's shadowy world of espionage.

    When I was younger we used to call this "Hide and Seek" Think they will impliment a KTC (Kick the Can) mode instead of CTF? Look, I saw a pixel move!

  8. Microsoft ought to by laserlights2000 · · Score: 0

    Microsoft ought to turn this game into a xbox exclusive, only releasing it for xbox, pc, and possibly mac if he expects an edge, or gain in the console wars. Clearly, the first spintercell was one of xbox's strongest selling points, except for the fact that it came out on every console a few months later.