Duke Nukem 3D Ported To Dreamcast
An anonymous reader writes "Just noticed over at Boob! that Duke Nukem 3D has had its first non-x86 port - for the Sega Dreamcast.
Downloads and other info are available at the SDL-DC Sourceforge page." This port, which was made possible by the Duke 3D sourcecode release we reported a while back, is based on a Linux port using SDL, and requires a Dreamcast keyboard in order to play.
I'm not sure that this is correct. Does the Linux/SDL version compile on non-x86 Linux? Or does it contain some kind of processor-dependent code (eew!)? At any rate, this is still a cool hack, and it's nice to see a game console being actively developed for even after being more or less abandoned by the manufacturer. Maybe future console makers will follow Sega's lead and allow non-commercial development without expensive SDKs or illegal (thanks DMCA!) modchips. This could give them a loyal, long-term secondary fanbase much like the Dreamcast has, to complement the profits from the "console of the month" type. I know that consoles are sold at a loss, but people who buy an older console to play a cool GPL game are likely to pick up a few of the classics and some peripherals as well. Would this be a smart move for console makers?
It was released for Macintosh.
The best selling game of 1996, 3D Realms' Duke Nukem 3D is coming to the Macintosh as MacSoft ships the title today
(Circa 1997)
the future is here, it is just not evenly distributed - w. gibson